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-rw-r--r--src/strife/p_mobj.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/strife/p_mobj.h b/src/strife/p_mobj.h
index 21c0ae9a..0e482311 100644
--- a/src/strife/p_mobj.h
+++ b/src/strife/p_mobj.h
@@ -168,8 +168,8 @@ typedef enum
// For active floaters, e.g. cacodemons, pain elementals.
MF_FLOAT = 0x4000,
- // villsa [STRIFE] is mobj in combat?
- MF_INCOMBAT = 0x8000,
+ // villsa [STRIFE] can NPC talk?
+ MF_NODIALOG = 0x8000,
// Don't hit same species, explode on block.
// Player missiles as well as fireballs of various kinds.