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-rw-r--r--src/strife/p_mobj.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/strife/p_mobj.h b/src/strife/p_mobj.h
index 50475f30..fcf963b2 100644
--- a/src/strife/p_mobj.h
+++ b/src/strife/p_mobj.h
@@ -203,9 +203,8 @@ typedef enum
// Not to be activated by sound, deaf monster.
MF_AMBUSH = 0x800000,
- // Special handling: skull in flight.
- // Neither a cacodemon nor a missile.
- MF_SKULLFLY = 0x1000000,
+ // villsa [STRIFE] flag used for bouncing projectiles
+ MF_BOUNCE = 0x1000000,
// Don't spawn this object
// in death match mode (e.g. key cards).