diff options
Diffstat (limited to 'src/strife/p_pspr.c')
-rw-r--r-- | src/strife/p_pspr.c | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/strife/p_pspr.c b/src/strife/p_pspr.c index e68f145c..1444cf4f 100644 --- a/src/strife/p_pspr.c +++ b/src/strife/p_pspr.c @@ -578,7 +578,8 @@ A_FireMissile pspdef_t* psp ) { DecreaseAmmo(player, weaponinfo[player->readyweapon].ammo, 1); - P_SpawnPlayerMissile (player->mo, MT_ROCKET); + // villsa [STRIFE] TODO - update +// P_SpawnPlayerMissile (player->mo, MT_ROCKET); } @@ -592,7 +593,8 @@ A_FireBFG { DecreaseAmmo(player, weaponinfo[player->readyweapon].ammo, deh_bfg_cells_per_shot); - P_SpawnPlayerMissile (player->mo, MT_BFG); + // villsa [STRIFE] unused +// P_SpawnPlayerMissile (player->mo, MT_BFG); } @@ -611,7 +613,8 @@ A_FirePlasma ps_flash, weaponinfo[player->readyweapon].flashstate+(P_Random ()&1) ); - P_SpawnPlayerMissile (player->mo, MT_PLASMA); + // villsa [STRIFE] TODO - update +// P_SpawnPlayerMissile (player->mo, MT_PLASMA); } @@ -806,7 +809,8 @@ void A_Light2 (player_t *player, pspdef_t *psp) // void A_BFGSpray (mobj_t* mo) { - int i; + // villsa [STRIFE] unused +/* int i; int j; int damage; angle_t an; @@ -833,7 +837,7 @@ void A_BFGSpray (mobj_t* mo) damage += (P_Random()&7) + 1; P_DamageMobj (linetarget, mo->target,mo->target, damage); - } + }*/ } |