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Diffstat (limited to 'src/strife/r_sky.c')
-rw-r--r-- | src/strife/r_sky.c | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/src/strife/r_sky.c b/src/strife/r_sky.c deleted file mode 100644 index 689dc113..00000000 --- a/src/strife/r_sky.c +++ /dev/null @@ -1,60 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 2005 Simon Howard -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -// DESCRIPTION: -// Sky rendering. The DOOM sky is a texture map like any -// wall, wrapping around. A 1024 columns equal 360 degrees. -// The default sky map is 256 columns and repeats 4 times -// on a 320 screen? -// -// -//----------------------------------------------------------------------------- - - - -// Needed for FRACUNIT. -#include "m_fixed.h" - -// Needed for Flat retrieval. -#include "r_data.h" - - -#include "r_sky.h" - -// -// sky mapping -// -int skyflatnum; -int skytexture; -int skytexturemid; - - - -// -// R_InitSkyMap -// Called whenever the view size changes. -// -void R_InitSkyMap (void) -{ - // skyflatnum = R_FlatNumForName ( SKYFLATNAME ); - skytexturemid = 100*FRACUNIT; -} - |