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-rw-r--r--src/strife/sounds.c237
1 files changed, 0 insertions, 237 deletions
diff --git a/src/strife/sounds.c b/src/strife/sounds.c
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--- a/src/strife/sounds.c
+++ /dev/null
@@ -1,237 +0,0 @@
-// Emacs style mode select -*- C++ -*-
-//-----------------------------------------------------------------------------
-//
-// Copyright(C) 1993-1996 Id Software, Inc.
-// Copyright(C) 2005 Simon Howard
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-//
-// DESCRIPTION:
-// Created by a sound utility.
-// Kept as a sample, DOOM2 sounds.
-//
-//-----------------------------------------------------------------------------
-
-
-#include <stdlib.h>
-
-
-#include "doomtype.h"
-#include "sounds.h"
-
-//
-// Information about all the music
-//
-
-#define MUSIC(name) \
- { name, 0, NULL, NULL }
-
-musicinfo_t S_music[] =
-{
- MUSIC(NULL),
- MUSIC("e1m1"),
- MUSIC("e1m2"),
- MUSIC("e1m3"),
- MUSIC("e1m4"),
- MUSIC("e1m5"),
- MUSIC("e1m6"),
- MUSIC("e1m7"),
- MUSIC("e1m8"),
- MUSIC("e1m9"),
- MUSIC("e2m1"),
- MUSIC("e2m2"),
- MUSIC("e2m3"),
- MUSIC("e2m4"),
- MUSIC("e2m5"),
- MUSIC("e2m6"),
- MUSIC("e2m7"),
- MUSIC("e2m8"),
- MUSIC("e2m9"),
- MUSIC("e3m1"),
- MUSIC("e3m2"),
- MUSIC("e3m3"),
- MUSIC("e3m4"),
- MUSIC("e3m5"),
- MUSIC("e3m6"),
- MUSIC("e3m7"),
- MUSIC("e3m8"),
- MUSIC("e3m9"),
- MUSIC("inter"),
- MUSIC("intro"),
- MUSIC("bunny"),
- MUSIC("victor"),
- MUSIC("introa"),
- MUSIC("runnin"),
- MUSIC("stalks"),
- MUSIC("countd"),
- MUSIC("betwee"),
- MUSIC("doom"),
- MUSIC("the_da"),
- MUSIC("shawn"),
- MUSIC("ddtblu"),
- MUSIC("in_cit"),
- MUSIC("dead"),
- MUSIC("stlks2"),
- MUSIC("theda2"),
- MUSIC("doom2"),
- MUSIC("ddtbl2"),
- MUSIC("runni2"),
- MUSIC("dead2"),
- MUSIC("stlks3"),
- MUSIC("romero"),
- MUSIC("shawn2"),
- MUSIC("messag"),
- MUSIC("count2"),
- MUSIC("ddtbl3"),
- MUSIC("ampie"),
- MUSIC("theda3"),
- MUSIC("adrian"),
- MUSIC("messg2"),
- MUSIC("romer2"),
- MUSIC("tense"),
- MUSIC("shawn3"),
- MUSIC("openin"),
- MUSIC("evil"),
- MUSIC("ultima"),
- MUSIC("read_m"),
- MUSIC("dm2ttl"),
- MUSIC("dm2int")
-};
-
-
-//
-// Information about all the sfx
-//
-
-#define SOUND(name, priority) \
- { NULL, name, priority, NULL, -1, -1, 0, 0, -1, NULL }
-#define SOUND_LINK(name, priority, link_id, pitch, volume) \
- { NULL, name, priority, &S_sfx[link_id], pitch, volume, 0, 0, -1, NULL }
-
-sfxinfo_t S_sfx[] =
-{
- // S_sfx[0] needs to be a dummy for odd reasons.
- SOUND("none", 0),
- SOUND("pistol", 64),
- SOUND("shotgn", 64),
- SOUND("sgcock", 64),
- SOUND("dshtgn", 64),
- SOUND("dbopn", 64),
- SOUND("dbcls", 64),
- SOUND("dbload", 64),
- SOUND("plasma", 64),
- SOUND("bfg", 64),
- SOUND("sawup", 64),
- SOUND("sawidl", 118),
- SOUND("sawful", 64),
- SOUND("sawhit", 64),
- SOUND("rlaunc", 64),
- SOUND("rxplod", 70),
- SOUND("firsht", 70),
- SOUND("firxpl", 70),
- SOUND("pstart", 100),
- SOUND("pstop", 100),
- SOUND("doropn", 100),
- SOUND("dorcls", 100),
- SOUND("stnmov", 119),
- SOUND("swtchn", 78),
- SOUND("swtchx", 78),
- SOUND("plpain", 96),
- SOUND("dmpain", 96),
- SOUND("popain", 96),
- SOUND("vipain", 96),
- SOUND("mnpain", 96),
- SOUND("pepain", 96),
- SOUND("slop", 78),
- SOUND("itemup", 78),
- SOUND("wpnup", 78),
- SOUND("oof", 96),
- SOUND("telept", 32),
- SOUND("posit1", 98),
- SOUND("posit2", 98),
- SOUND("posit3", 98),
- SOUND("bgsit1", 98),
- SOUND("bgsit2", 98),
- SOUND("sgtsit", 98),
- SOUND("cacsit", 98),
- SOUND("brssit", 94),
- SOUND("cybsit", 92),
- SOUND("spisit", 90),
- SOUND("bspsit", 90),
- SOUND("kntsit", 90),
- SOUND("vilsit", 90),
- SOUND("mansit", 90),
- SOUND("pesit", 90),
- SOUND("sklatk", 70),
- SOUND("sgtatk", 70),
- SOUND("skepch", 70),
- SOUND("vilatk", 70),
- SOUND("claw", 70),
- SOUND("skeswg", 70),
- SOUND("pldeth", 32),
- SOUND("pdiehi", 32),
- SOUND("podth1", 70),
- SOUND("podth2", 70),
- SOUND("podth3", 70),
- SOUND("bgdth1", 70),
- SOUND("bgdth2", 70),
- SOUND("sgtdth", 70),
- SOUND("cacdth", 70),
- SOUND("skldth", 70),
- SOUND("brsdth", 32),
- SOUND("cybdth", 32),
- SOUND("spidth", 32),
- SOUND("bspdth", 32),
- SOUND("vildth", 32),
- SOUND("kntdth", 32),
- SOUND("pedth", 32),
- SOUND("skedth", 32),
- SOUND("posact", 120),
- SOUND("bgact", 120),
- SOUND("dmact", 120),
- SOUND("bspact", 100),
- SOUND("bspwlk", 100),
- SOUND("vilact", 100),
- SOUND("noway", 78),
- SOUND("barexp", 60),
- SOUND("punch", 64),
- SOUND("hoof", 70),
- SOUND("metal", 70),
- SOUND_LINK("chgun", 64, sfx_pistol, 150, 0),
- SOUND("tink", 60),
- SOUND("bdopn", 100),
- SOUND("bdcls", 100),
- SOUND("itmbk", 100),
- SOUND("flame", 32),
- SOUND("flamst", 32),
- SOUND("getpow", 60),
- SOUND("bospit", 70),
- SOUND("boscub", 70),
- SOUND("bossit", 70),
- SOUND("bospn", 70),
- SOUND("bosdth", 70),
- SOUND("manatk", 70),
- SOUND("mandth", 70),
- SOUND("sssit", 70),
- SOUND("ssdth", 70),
- SOUND("keenpn", 70),
- SOUND("keendt", 70),
- SOUND("skeact", 70),
- SOUND("skesit", 70),
- SOUND("skeatk", 70),
- SOUND("radio", 60),
-};
-