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Diffstat (limited to 'src/strife/sounds.c')
-rw-r--r-- | src/strife/sounds.c | 237 |
1 files changed, 0 insertions, 237 deletions
diff --git a/src/strife/sounds.c b/src/strife/sounds.c deleted file mode 100644 index adfb2189..00000000 --- a/src/strife/sounds.c +++ /dev/null @@ -1,237 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// Copyright(C) 1993-1996 Id Software, Inc. -// Copyright(C) 2005 Simon Howard -// -// This program is free software; you can redistribute it and/or -// modify it under the terms of the GNU General Public License -// as published by the Free Software Foundation; either version 2 -// of the License, or (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA -// 02111-1307, USA. -// -// DESCRIPTION: -// Created by a sound utility. -// Kept as a sample, DOOM2 sounds. -// -//----------------------------------------------------------------------------- - - -#include <stdlib.h> - - -#include "doomtype.h" -#include "sounds.h" - -// -// Information about all the music -// - -#define MUSIC(name) \ - { name, 0, NULL, NULL } - -musicinfo_t S_music[] = -{ - MUSIC(NULL), - MUSIC("e1m1"), - MUSIC("e1m2"), - MUSIC("e1m3"), - MUSIC("e1m4"), - MUSIC("e1m5"), - MUSIC("e1m6"), - MUSIC("e1m7"), - MUSIC("e1m8"), - MUSIC("e1m9"), - MUSIC("e2m1"), - MUSIC("e2m2"), - MUSIC("e2m3"), - MUSIC("e2m4"), - MUSIC("e2m5"), - MUSIC("e2m6"), - MUSIC("e2m7"), - MUSIC("e2m8"), - MUSIC("e2m9"), - MUSIC("e3m1"), - MUSIC("e3m2"), - MUSIC("e3m3"), - MUSIC("e3m4"), - MUSIC("e3m5"), - MUSIC("e3m6"), - MUSIC("e3m7"), - MUSIC("e3m8"), - MUSIC("e3m9"), - MUSIC("inter"), - MUSIC("intro"), - MUSIC("bunny"), - MUSIC("victor"), - MUSIC("introa"), - MUSIC("runnin"), - MUSIC("stalks"), - MUSIC("countd"), - MUSIC("betwee"), - MUSIC("doom"), - MUSIC("the_da"), - MUSIC("shawn"), - MUSIC("ddtblu"), - MUSIC("in_cit"), - MUSIC("dead"), - MUSIC("stlks2"), - MUSIC("theda2"), - MUSIC("doom2"), - MUSIC("ddtbl2"), - MUSIC("runni2"), - MUSIC("dead2"), - MUSIC("stlks3"), - MUSIC("romero"), - MUSIC("shawn2"), - MUSIC("messag"), - MUSIC("count2"), - MUSIC("ddtbl3"), - MUSIC("ampie"), - MUSIC("theda3"), - MUSIC("adrian"), - MUSIC("messg2"), - MUSIC("romer2"), - MUSIC("tense"), - MUSIC("shawn3"), - MUSIC("openin"), - MUSIC("evil"), - MUSIC("ultima"), - MUSIC("read_m"), - MUSIC("dm2ttl"), - MUSIC("dm2int") -}; - - -// -// Information about all the sfx -// - -#define SOUND(name, priority) \ - { NULL, name, priority, NULL, -1, -1, 0, 0, -1, NULL } -#define SOUND_LINK(name, priority, link_id, pitch, volume) \ - { NULL, name, priority, &S_sfx[link_id], pitch, volume, 0, 0, -1, NULL } - -sfxinfo_t S_sfx[] = -{ - // S_sfx[0] needs to be a dummy for odd reasons. - SOUND("none", 0), - SOUND("pistol", 64), - SOUND("shotgn", 64), - SOUND("sgcock", 64), - SOUND("dshtgn", 64), - SOUND("dbopn", 64), - SOUND("dbcls", 64), - SOUND("dbload", 64), - SOUND("plasma", 64), - SOUND("bfg", 64), - SOUND("sawup", 64), - SOUND("sawidl", 118), - SOUND("sawful", 64), - SOUND("sawhit", 64), - SOUND("rlaunc", 64), - SOUND("rxplod", 70), - SOUND("firsht", 70), - SOUND("firxpl", 70), - SOUND("pstart", 100), - SOUND("pstop", 100), - SOUND("doropn", 100), - SOUND("dorcls", 100), - SOUND("stnmov", 119), - SOUND("swtchn", 78), - SOUND("swtchx", 78), - SOUND("plpain", 96), - SOUND("dmpain", 96), - SOUND("popain", 96), - SOUND("vipain", 96), - SOUND("mnpain", 96), - SOUND("pepain", 96), - SOUND("slop", 78), - SOUND("itemup", 78), - SOUND("wpnup", 78), - SOUND("oof", 96), - SOUND("telept", 32), - SOUND("posit1", 98), - SOUND("posit2", 98), - SOUND("posit3", 98), - SOUND("bgsit1", 98), - SOUND("bgsit2", 98), - SOUND("sgtsit", 98), - SOUND("cacsit", 98), - SOUND("brssit", 94), - SOUND("cybsit", 92), - SOUND("spisit", 90), - SOUND("bspsit", 90), - SOUND("kntsit", 90), - SOUND("vilsit", 90), - SOUND("mansit", 90), - SOUND("pesit", 90), - SOUND("sklatk", 70), - SOUND("sgtatk", 70), - SOUND("skepch", 70), - SOUND("vilatk", 70), - SOUND("claw", 70), - SOUND("skeswg", 70), - SOUND("pldeth", 32), - SOUND("pdiehi", 32), - SOUND("podth1", 70), - SOUND("podth2", 70), - SOUND("podth3", 70), - SOUND("bgdth1", 70), - SOUND("bgdth2", 70), - SOUND("sgtdth", 70), - SOUND("cacdth", 70), - SOUND("skldth", 70), - SOUND("brsdth", 32), - SOUND("cybdth", 32), - SOUND("spidth", 32), - SOUND("bspdth", 32), - SOUND("vildth", 32), - SOUND("kntdth", 32), - SOUND("pedth", 32), - SOUND("skedth", 32), - SOUND("posact", 120), - SOUND("bgact", 120), - SOUND("dmact", 120), - SOUND("bspact", 100), - SOUND("bspwlk", 100), - SOUND("vilact", 100), - SOUND("noway", 78), - SOUND("barexp", 60), - SOUND("punch", 64), - SOUND("hoof", 70), - SOUND("metal", 70), - SOUND_LINK("chgun", 64, sfx_pistol, 150, 0), - SOUND("tink", 60), - SOUND("bdopn", 100), - SOUND("bdcls", 100), - SOUND("itmbk", 100), - SOUND("flame", 32), - SOUND("flamst", 32), - SOUND("getpow", 60), - SOUND("bospit", 70), - SOUND("boscub", 70), - SOUND("bossit", 70), - SOUND("bospn", 70), - SOUND("bosdth", 70), - SOUND("manatk", 70), - SOUND("mandth", 70), - SOUND("sssit", 70), - SOUND("ssdth", 70), - SOUND("keenpn", 70), - SOUND("keendt", 70), - SOUND("skeact", 70), - SOUND("skesit", 70), - SOUND("skeatk", 70), - SOUND("radio", 60), -}; - |