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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// DESCRIPTION:
+// Status bar code.
+// Does the face/direction indicator animatin.
+// Does palette indicators as well (red pain/berserk, bright pickup)
+//
+//-----------------------------------------------------------------------------
+
+#ifndef __STSTUFF_H__
+#define __STSTUFF_H__
+
+#include "doomtype.h"
+#include "d_event.h"
+#include "m_cheat.h"
+
+// Size of statusbar.
+// Now sensitive for scaling.
+#define ST_HEIGHT 32
+#define ST_WIDTH SCREENWIDTH
+#define ST_Y (SCREENHEIGHT - ST_HEIGHT)
+
+
+//
+// STATUS BAR
+//
+
+// Called by main loop.
+boolean ST_Responder (event_t* ev);
+
+// Called by main loop.
+void ST_Ticker (void);
+
+// Called by main loop.
+void ST_Drawer (boolean fullscreen, boolean refresh);
+
+// haleyjd 09/01/10: [STRIFE] New function.
+// Called by main loop to draw external status bar bits.
+// Returns true if a popup is drawing.
+boolean ST_DrawExternal(void);
+
+// Called when the console player is spawned on each level.
+void ST_Start (void);
+
+// Called by startup code.
+void ST_Init (void);
+
+
+
+// States for status bar code.
+typedef enum
+{
+ AutomapState,
+ FirstPersonState
+
+} st_stateenum_t;
+
+
+// States for the chat code.
+typedef enum
+{
+ StartChatState,
+ WaitDestState,
+ GetChatState
+
+} st_chatstateenum_t;
+
+
+boolean ST_Responder(event_t* ev);
+
+extern byte *st_backing_screen;
+extern cheatseq_t cheat_mus;
+extern cheatseq_t cheat_god;
+extern cheatseq_t cheat_ammo;
+extern cheatseq_t cheat_ammonokey;
+extern cheatseq_t cheat_noclip;
+extern cheatseq_t cheat_commercial_noclip;
+extern cheatseq_t cheat_powerup[7];
+extern cheatseq_t cheat_choppers;
+extern cheatseq_t cheat_clev;
+extern cheatseq_t cheat_mypos;
+
+
+#endif