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Diffstat (limited to 'src/strife/st_stuff.h')
-rw-r--r-- | src/strife/st_stuff.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/strife/st_stuff.h b/src/strife/st_stuff.h new file mode 100644 index 00000000..2bf3bbd4 --- /dev/null +++ b/src/strife/st_stuff.h @@ -0,0 +1,108 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// Copyright(C) 1993-1996 Id Software, Inc. +// Copyright(C) 2005 Simon Howard +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +// 02111-1307, USA. +// +// DESCRIPTION: +// Status bar code. +// Does the face/direction indicator animatin. +// Does palette indicators as well (red pain/berserk, bright pickup) +// +//----------------------------------------------------------------------------- + +#ifndef __STSTUFF_H__ +#define __STSTUFF_H__ + +#include "doomtype.h" +#include "d_event.h" +#include "m_cheat.h" + +// Size of statusbar. +// Now sensitive for scaling. +#define ST_HEIGHT 32 +#define ST_WIDTH SCREENWIDTH +#define ST_Y (SCREENHEIGHT - ST_HEIGHT) + + +// +// STATUS BAR +// + +// Called by main loop. +boolean ST_Responder (event_t* ev); + +// Called by main loop. +void ST_Ticker (void); + +// Called by main loop. +void ST_Drawer (boolean fullscreen, boolean refresh); + +// haleyjd 09/01/10: [STRIFE] New function. +// Called by main loop to draw external status bar bits. +// Returns true if a popup is drawing. +boolean ST_DrawExternal(void); + +// Called when the console player is spawned on each level. +void ST_Start (void); + +// Called by startup code. +void ST_Init (void); + + + +// States for status bar code. +typedef enum +{ + AutomapState, + FirstPersonState + +} st_stateenum_t; + + +// States for the chat code. +typedef enum +{ + StartChatState, + WaitDestState, + GetChatState + +} st_chatstateenum_t; + + + +extern byte *st_backing_screen; + +extern cheatseq_t cheat_mus; // [STRIFE]: idmus -> spin +extern cheatseq_t cheat_god; // [STRIFE]: iddqd -> omnipotent +extern cheatseq_t cheat_ammo; // [STRIFE]: idfa -> boomstix +extern cheatseq_t cheat_noclip; // [STRIFE]: idclip -> elvis +extern cheatseq_t cheat_clev; // [STRIFE]: idclev -> rift +extern cheatseq_t cheat_mypos; // [STRIFE]: idmypos -> gps +extern cheatseq_t cheat_scoot; // [STRIFE]: new cheat scoot +extern cheatseq_t cheat_nuke; // [STRIFE]: new cheat stonecold +extern cheatseq_t cheat_keys; // [STRIFE]: new cheat jimmy (all keys) +extern cheatseq_t cheat_stealth; // [STRIFE]: new cheat gripper +extern cheatseq_t cheat_midas; // [STRIFE]: new cheat +extern cheatseq_t cheat_lego; // [STRIFE]: new cheat +extern cheatseq_t cheat_dev; // [STRIFE]: new cheat + +extern cheatseq_t cheat_powerup[]; + + +#endif |