diff options
Diffstat (limited to 'src/strife')
-rw-r--r-- | src/strife/p_enemy.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/src/strife/p_enemy.c b/src/strife/p_enemy.c index fed64e85..acebb77f 100644 --- a/src/strife/p_enemy.c +++ b/src/strife/p_enemy.c @@ -2874,7 +2874,6 @@ void A_BossDeath (mobj_t* mo) // void A_AcolyteSpecial(mobj_t* actor) { - int p; int i; thinker_t* th; @@ -2883,12 +2882,11 @@ void A_AcolyteSpecial(mobj_t* actor) for(i = 0; i < MAXPLAYERS; i++) { - if(playeringame[i]) - p++; + if(playeringame[i] && &players[i].health > 0) + break; } - // [STRIFE] TODO - whats the point of this? - if(p == 8) + if(i == 8) return; for(th = thinkercap.next; th != &thinkercap; th = th->next) |