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-rw-r--r--src/strife/am_map.c8
-rw-r--r--src/strife/d_main.c4
-rw-r--r--src/strife/d_net.c2
-rw-r--r--src/strife/doomstat.h10
-rw-r--r--src/strife/f_finale.c2
-rw-r--r--src/strife/f_wipe.c2
-rw-r--r--src/strife/g_game.c8
-rw-r--r--src/strife/hu_stuff.c1
-rw-r--r--src/strife/m_menu.c4
-rw-r--r--src/strife/p_user.c1
-rw-r--r--src/strife/r_draw.c11
-rw-r--r--src/strife/r_main.h2
-rw-r--r--src/strife/st_stuff.h1
13 files changed, 0 insertions, 56 deletions
diff --git a/src/strife/am_map.c b/src/strife/am_map.c
index 45b46c9b..2e13d28f 100644
--- a/src/strife/am_map.c
+++ b/src/strife/am_map.c
@@ -251,14 +251,6 @@ cheatseq_t cheat_amap = CHEAT("topo", 0); // villsa [STRIFE]
static boolean stopped = true;
-extern boolean viewactive;
-
-void
-V_MarkRect
-( int x,
- int y,
- int width,
- int height );
// Calculates the slope and slope according to the x-axis of a line
// segment in map coordinates (with the upright y-axis n' all) so
diff --git a/src/strife/d_main.c b/src/strife/d_main.c
index 08274636..89f99648 100644
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -165,8 +165,6 @@ static int comport = 0;
static char *nickname = NULL;
void D_CheckNetGame (void);
-void D_ProcessEvents (void);
-void D_DoAdvanceDemo (void);
//
@@ -490,8 +488,6 @@ boolean D_GrabMouseCallback(void)
//
// haleyjd 08/23/10: [STRIFE] Verified unmodified.
//
-extern boolean demorecording;
-
void D_DoomLoop (void)
{
if (demorecording)
diff --git a/src/strife/d_net.c b/src/strife/d_net.c
index a8d91136..656d1393 100644
--- a/src/strife/d_net.c
+++ b/src/strife/d_net.c
@@ -253,8 +253,6 @@ void D_InitSinglePlayerGame(net_gamesettings_t *settings)
// D_CheckNetGame
// Works out player numbers among the net participants
//
-extern int viewangleoffset;
-
void D_CheckNetGame (void)
{
net_connect_data_t connect_data;
diff --git a/src/strife/doomstat.h b/src/strife/doomstat.h
index 05c2d0ee..1d2d191d 100644
--- a/src/strife/doomstat.h
+++ b/src/strife/doomstat.h
@@ -151,12 +151,6 @@ extern boolean viewactive;
extern boolean nodrawers;
-extern int viewwindowx;
-extern int viewwindowy;
-extern int viewheight;
-extern int viewwidth;
-extern int scaledviewwidth;
-
extern boolean testcontrols;
extern int testcontrols_mousespeed;
@@ -247,10 +241,6 @@ extern mapthing_t riftSpots[MAXRIFTSPOTS];
extern wbstartstruct_t wminfo;
-// LUT of ammunition limits for each kind.
-// This doubles with BackPack powerup item.
-extern int maxammo[NUMAMMO];
-
diff --git a/src/strife/f_finale.c b/src/strife/f_finale.c
index 551a4e24..b853c601 100644
--- a/src/strife/f_finale.c
+++ b/src/strife/f_finale.c
@@ -608,8 +608,6 @@ int castframes;
int castonmelee;
boolean castattacking;
-extern gamestate_t wipegamestate;
-
//
// F_StartCast
//
diff --git a/src/strife/f_wipe.c b/src/strife/f_wipe.c
index 8c3eeaae..2d2ac3bd 100644
--- a/src/strife/f_wipe.c
+++ b/src/strife/f_wipe.c
@@ -271,8 +271,6 @@ wipe_ScreenWipe
wipe_initMelt, wipe_doMelt, wipe_exitMelt
};
- void V_MarkRect(int, int, int, int);
-
// initial stuff
if (!go)
{
diff --git a/src/strife/g_game.c b/src/strife/g_game.c
index 18f037c2..f76ce747 100644
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -77,17 +77,14 @@
#define SAVEGAMESIZE 0x2c000
-boolean G_CheckDemoStatus (void);
void G_ReadDemoTiccmd (ticcmd_t* cmd);
void G_WriteDemoTiccmd (ticcmd_t* cmd);
void G_PlayerReborn (int player);
-void G_InitNew (skill_t skill, int map);
void G_DoReborn (int playernum);
void G_DoLoadLevel (void);
void G_DoNewGame (void);
-void G_DoLoadGame (boolean userload);
void G_DoPlayDemo (void);
void G_DoCompleted (void);
void G_DoVictory (void);
@@ -669,8 +666,6 @@ void G_BuildTiccmd (ticcmd_t* cmd, int maketic)
//
// G_DoLoadLevel
//
-extern gamestate_t wipegamestate;
-
void G_DoLoadLevel (void)
{
int i;
@@ -1921,9 +1916,6 @@ void G_DoNewGame (void)
gameaction = ga_nothing;
}
-// The sky texture to be used instead of the F_SKY1 dummy.
-extern int skytexture;
-
//
// G_InitNew
//
diff --git a/src/strife/hu_stuff.c b/src/strife/hu_stuff.c
index 83757b07..ab973e8d 100644
--- a/src/strife/hu_stuff.c
+++ b/src/strife/hu_stuff.c
@@ -118,7 +118,6 @@ static hu_stext_t w_message;
static int message_counter;
//extern int showMessages; [STRIFE] no such variable
-extern boolean automapactive;
static boolean headsupactive = false;
diff --git a/src/strife/m_menu.c b/src/strife/m_menu.c
index 2fa63abc..10b9854e 100644
--- a/src/strife/m_menu.c
+++ b/src/strife/m_menu.c
@@ -174,7 +174,6 @@ void M_EndGame(int choice);
void M_ReadThis(int choice);
void M_ReadThis2(int choice);
void M_ReadThis3(int choice); // [STRIFE]
-void M_QuitStrife(int choice);
//void M_ChangeMessages(int choice); [STRIFE]
void M_ChangeSensitivity(int choice);
@@ -186,7 +185,6 @@ void M_StartGame(int choice);
void M_Sound(int choice);
//void M_FinishReadThis(int choice); - [STRIFE] unused
-void M_LoadSelect(int choice);
void M_SaveSelect(int choice);
void M_ReadSaveStrings(void);
void M_QuickSave(void);
@@ -210,10 +208,8 @@ void M_DrawEmptyCell(menu_t *menu,int item);
void M_DrawSelCell(menu_t *menu,int item);
int M_StringWidth(char *string);
int M_StringHeight(char *string);
-void M_StartControlPanel(void);
void M_StartMessage(char *string,void *routine,boolean input);
void M_StopMessage(void);
-void M_ClearMenus (int choice);
diff --git a/src/strife/p_user.c b/src/strife/p_user.c
index af03e81f..aa2ba430 100644
--- a/src/strife/p_user.c
+++ b/src/strife/p_user.c
@@ -52,7 +52,6 @@
#define LOOKDOWNMAX -110 // villsa [STRIFE]
-boolean P_UseInventoryItem(player_t* player, int item); // fraggle [STRIFE]
void P_DropInventoryItem(player_t* player, int sprite); // villsa [STRIFE]
boolean P_ItemBehavior(player_t* player, int item); // villsa [STRIFE]
static char useinventorymsg[44]; // villsa [STRIFE]
diff --git a/src/strife/r_draw.c b/src/strife/r_draw.c
index 61226b15..27c44763 100644
--- a/src/strife/r_draw.c
+++ b/src/strife/r_draw.c
@@ -433,10 +433,6 @@ void R_DrawTRTLColumn(void)
}
-// haleyjd 08/26/10: [STRIFE] - Rogue's translucency lookup table
-// This is functionally equivalent to Raven's TINTTAB and BOOM's TRANMAPs.
-extern byte *xlatab;
-
//
// R_InitTranslationTables
// Creates the translation tables to map
@@ -943,13 +939,6 @@ R_VideoErase
// Draws the border around the view
// for different size windows?
//
-void
-V_MarkRect
-( int x,
- int y,
- int width,
- int height );
-
void R_DrawViewBorder (void)
{
int top;
diff --git a/src/strife/r_main.h b/src/strife/r_main.h
index edc5dbbb..5cb858bb 100644
--- a/src/strife/r_main.h
+++ b/src/strife/r_main.h
@@ -40,8 +40,6 @@
extern fixed_t viewcos;
extern fixed_t viewsin;
-extern int viewwidth;
-extern int viewheight;
extern int viewwindowx;
extern int viewwindowy;
diff --git a/src/strife/st_stuff.h b/src/strife/st_stuff.h
index 34b1146d..2bf3bbd4 100644
--- a/src/strife/st_stuff.h
+++ b/src/strife/st_stuff.h
@@ -85,7 +85,6 @@ typedef enum
} st_chatstateenum_t;
-boolean ST_Responder(event_t* ev);
extern byte *st_backing_screen;