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-rw-r--r--src/strife/m_menu.c12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/strife/m_menu.c b/src/strife/m_menu.c
index 61d0bd58..20b56ff2 100644
--- a/src/strife/m_menu.c
+++ b/src/strife/m_menu.c
@@ -1669,6 +1669,14 @@ void M_DialogDimMsg(int x, int y, char *str, boolean useyfont)
while((bl = toupper(message[++i])) != 0); // step to the next character
}
+// These keys evaluate to a "null" key in Vanilla Doom that allows weird
+// jumping in the menus. Preserve this behavior for accuracy.
+
+static boolean IsNullKey(int key)
+{
+ return key == KEY_PAUSE || key == KEY_CAPSLOCK
+ || key == KEY_SCRLCK || key == KEY_NUMLOCK;
+}
//
// CONTROL PANEL
@@ -2183,9 +2191,9 @@ boolean M_Responder (event_t* ev)
// Keyboard shortcut?
// Vanilla Strife has a weird behavior where it jumps to the scroll bars
- // when the pause key is pressed, so emulate this.
+ // when certain keys are pressed, so emulate this.
- else if (ch != 0 || key == KEY_PAUSE)
+ else if (ch != 0 || IsNullKey(key))
{
// Keyboard shortcut?