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-rw-r--r--src/strife/p_floor.c3
-rw-r--r--src/strife/p_user.c8
2 files changed, 8 insertions, 3 deletions
diff --git a/src/strife/p_floor.c b/src/strife/p_floor.c
index 75f9cbd9..9b89168e 100644
--- a/src/strife/p_floor.c
+++ b/src/strife/p_floor.c
@@ -522,9 +522,10 @@ EV_BuildStairs
rtn = 1;
floor = Z_Malloc (sizeof(*floor), PU_LEVSPEC, 0);
P_AddThinker (&floor->thinker);
+ sec->tag = 0; // haleyjd 20140919: [STRIFE] clears tag of first stair sector
sec->specialdata = floor;
floor->thinker.function.acp1 = (actionf_p1) T_MoveFloor;
- floor->direction = 1;
+ floor->direction = direction; // haleyjd 20140919: bug fix: direction, not "1"
floor->sector = sec;
floor->speed = speed;
height = sec->floorheight + stairsize;
diff --git a/src/strife/p_user.c b/src/strife/p_user.c
index e544dce8..bf082e99 100644
--- a/src/strife/p_user.c
+++ b/src/strife/p_user.c
@@ -457,7 +457,9 @@ void P_PlayerThink (player_t* player)
{
if(player->weaponowned[wp_torpedo] && player->readyweapon == wp_mauler)
{
- if(player->ammo[weaponinfo[am_cell].ammo] >= 30)
+ // haleyjd 20140924: bug fix - using wrong enum value am_cell
+ // caused this to check the missile launcher for rocket ammo
+ if(player->ammo[weaponinfo[wp_torpedo].ammo] >= 30)
newweapon = wp_torpedo;
}
}
@@ -776,7 +778,9 @@ boolean P_TossDegninOre(player_t* player)
//
// P_SpawnTeleportBeacon
+//
// villsa [STRIFE] new function
+// haleyjd 20140918: bug fixed to propagate allegiance properly.
//
boolean P_SpawnTeleportBeacon(player_t* player)
{
@@ -816,7 +820,7 @@ boolean P_SpawnTeleportBeacon(player_t* player)
if(P_CheckPosition(beacon, x, y))
{
beacon->target = mo;
- beacon->miscdata = mo->miscdata;
+ beacon->miscdata = (byte)(player->allegiance);
beacon->angle = (angle << ANGLETOFINESHIFT);
beacon->momx = FixedMul(finecosine[angle], (5*FRACUNIT));
beacon->momy = FixedMul(finesine[angle], (5*FRACUNIT));