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-rw-r--r--src/strife/d_englsh.h9
-rw-r--r--src/strife/d_main.c16
-rw-r--r--src/strife/g_game.c4
-rw-r--r--src/strife/hu_stuff.c147
-rw-r--r--src/strife/hu_stuff.h3
-rw-r--r--src/strife/p_inter.c4
-rw-r--r--src/strife/st_stuff.c4
7 files changed, 109 insertions, 78 deletions
diff --git a/src/strife/d_englsh.h b/src/strife/d_englsh.h
index 6d615194..7dbeac85 100644
--- a/src/strife/d_englsh.h
+++ b/src/strife/d_englsh.h
@@ -213,10 +213,11 @@
// The following should NOT be changed unless it seems
// just AWFULLY necessary
-#define HUSTR_PLRGREEN "Green: "
-#define HUSTR_PLRINDIGO "Indigo: "
-#define HUSTR_PLRBROWN "Brown: "
-#define HUSTR_PLRRED "Red: "
+// [STRIFE]: Not used, as strings are local to hu_stuff.c
+//#define HUSTR_PLRGREEN "Green: "
+//#define HUSTR_PLRINDIGO "Indigo: "
+//#define HUSTR_PLRBROWN "Brown: "
+//#define HUSTR_PLRRED "Red: "
#define HUSTR_KEYGREEN 'g'
#define HUSTR_KEYINDIGO 'i'
diff --git a/src/strife/d_main.c b/src/strife/d_main.c
index 51782b43..01e560a2 100644
--- a/src/strife/d_main.c
+++ b/src/strife/d_main.c
@@ -160,8 +160,7 @@ static boolean main_loop_started = false;
static int comport = 0;
// fraggle 06/03/11 [STRIFE]: Multiplayer nickname?
-
-static char *nickname = NULL;
+char *nickname = NULL;
void D_ConnectNetGame(void);
void D_CheckNetGame(void);
@@ -415,10 +414,15 @@ void D_BindVariables(void)
M_BindStrifeControls(); // haleyjd 09/01/10: [STRIFE]
M_BindChatControls(MAXPLAYERS);
- key_multi_msgplayer[0] = HUSTR_KEYGREEN;
- key_multi_msgplayer[1] = HUSTR_KEYINDIGO;
- key_multi_msgplayer[2] = HUSTR_KEYBROWN;
- key_multi_msgplayer[3] = HUSTR_KEYRED;
+ // haleyjd 20130915: Strife chat keys
+ key_multi_msgplayer[0] = '1';
+ key_multi_msgplayer[1] = '2';
+ key_multi_msgplayer[2] = '3';
+ key_multi_msgplayer[3] = '4';
+ key_multi_msgplayer[4] = '5';
+ key_multi_msgplayer[5] = '6';
+ key_multi_msgplayer[6] = '7';
+ key_multi_msgplayer[7] = '8';
#ifdef FEATURE_MULTIPLAYER
NET_BindVariables();
diff --git a/src/strife/g_game.c b/src/strife/g_game.c
index 87fb74ac..74e64282 100644
--- a/src/strife/g_game.c
+++ b/src/strife/g_game.c
@@ -983,8 +983,8 @@ void G_Ticker (void)
&& turbodetected[i])
{
static char turbomessage[80];
- extern char *player_names[4];
- sprintf (turbomessage, "%s is turbo!",player_names[i]);
+ extern char player_names[8][16];
+ sprintf (turbomessage, "%s is turbo!", player_names[i]);
players[consoleplayer].message = turbomessage;
turbodetected[i] = false;
}
diff --git a/src/strife/hu_stuff.c b/src/strife/hu_stuff.c
index eae9d166..a7780a44 100644
--- a/src/strife/hu_stuff.c
+++ b/src/strife/hu_stuff.c
@@ -79,7 +79,7 @@ char *chat_macros[10] =
};
// villsa [STRIFE]
-char pnameprefixes[8][16] =
+char player_names[8][16] =
{
"1: ",
"2: ",
@@ -91,14 +91,6 @@ char pnameprefixes[8][16] =
"8: "
};
-char* player_names[] =
-{
- HUSTR_PLRGREEN,
- HUSTR_PLRINDIGO,
- HUSTR_PLRBROWN,
- HUSTR_PLRRED
-};
-
char chat_char; // remove later.
static player_t* plr;
patch_t* hu_font[HU_FONTSIZE];
@@ -121,7 +113,11 @@ static int message_counter;
static boolean headsupactive = false;
-static char * nickname; // haleyjd 09/18/10: [STRIFE]
+// haleyjd 20130915 [STRIFE]: need nickname
+extern char *nickname;
+
+// haleyjd 20130915 [STRIFE]: true if setting nickname
+static boolean hu_setting_name = false;
//
// Builtin map names.
@@ -276,18 +272,14 @@ void HU_Start(void)
headsupactive = true;
// haleyjd 09/18/10: [STRIFE] nickname weirdness.
-
- // STRIFE-TODO: This shit crashes the game.
- /*
- if(nickname != pnameprefixes[consoleplayer])
+ if(nickname != player_names[consoleplayer])
{
if(*nickname)
{
DEH_printf("have one\n");
- nickname = pnameprefixes[consoleplayer];
+ nickname = player_names[consoleplayer];
}
}
- */
}
}
@@ -463,9 +455,7 @@ void HU_Ticker(void)
&& (chat_dest[i] == consoleplayer+1
|| chat_dest[i] == HU_BROADCAST))
{
- // STRIFE-TODO: there is interaction with the player
- // name prefixes array here...
- HU_addMessage(DEH_String(player_names[i]),
+ HU_addMessage(player_names[i],
w_inputbuffer[i].l.l);
message_nottobefuckedwith = true;
@@ -473,6 +463,12 @@ void HU_Ticker(void)
message_counter = HU_MSGTIMEOUT;
S_StartSound(0, sfx_radio);
}
+ else if(chat_dest[i] == HU_CHANGENAME)
+ {
+ // haleyjd 20130915 [STRIFE]: set player name
+ DEH_snprintf(player_names[i], sizeof(player_names[i]),
+ "%.13s: ", w_inputbuffer[i].l.l);
+ }
HUlib_resetIText(&w_inputbuffer[i]);
}
}
@@ -533,7 +529,7 @@ char HU_dequeueChatChar(void)
// - The default value of key_message_refresh is changed. That is handled
// elsewhere in Choco, however.
// - There is support for setting the player name through the chat
-// mechanism. This is a STRIFE-TODO.
+// mechanism.
//
boolean HU_Responder(event_t *ev)
{
@@ -572,44 +568,14 @@ boolean HU_Responder(event_t *ev)
message_counter = HU_MSGTIMEOUT;
eatkey = true;
}
- else if (netgame && ev->data2 == key_multi_msg)
+ else if (/*netgame && */ev->data2 == key_multi_msg)
{
eatkey = chat_on = true;
HUlib_resetIText(&w_chat);
HU_queueChatChar(HU_BROADCAST);
}
- else if (netgame && numplayers > 2)
- {
- // STRIFE-TODO: support for setting player names
-
- for (i=0; i<MAXPLAYERS ; i++)
- {
- if (ev->data2 == key_multi_msgplayer[i])
- {
- if (playeringame[i] && i!=consoleplayer)
- {
- eatkey = chat_on = true;
- HUlib_resetIText(&w_chat);
- HU_queueChatChar(i+1);
- break;
- }
- else if (i == consoleplayer)
- {
- num_nobrainers++;
- if (num_nobrainers < 3)
- plr->message = DEH_String(HUSTR_TALKTOSELF1);
- else if (num_nobrainers < 6)
- plr->message = DEH_String(HUSTR_TALKTOSELF2);
- else if (num_nobrainers < 9)
- plr->message = DEH_String(HUSTR_TALKTOSELF3);
- else if (num_nobrainers < 32)
- plr->message = DEH_String(HUSTR_TALKTOSELF4);
- else
- plr->message = DEH_String(HUSTR_TALKTOSELF5);
- }
- }
- }
- }
+ // [STRIFE]: You cannot go straight to chatting with a particular
+ // player from here... you must press 't' first. See below.
}
else
{
@@ -639,21 +605,80 @@ boolean HU_Responder(event_t *ev)
}
else
{
- eatkey = HUlib_keyInIText(&w_chat, c);
- if (eatkey)
+ if(w_chat.l.len) // [STRIFE]: past first char of chat?
{
- // static unsigned char buf[20]; // DEBUG
- HU_queueChatChar(c);
-
- // sprintf(buf, "KEY: %d => %d", ev->data1, c);
- // plr->message = buf;
+ eatkey = HUlib_keyInIText(&w_chat, c);
+ if (eatkey)
+ HU_queueChatChar(c);
}
+ else
+ {
+ // [STRIFE]: check for player-specific message;
+ // slightly different than vanilla, to allow keys to be customized
+ for(i = 0; i < MAXPLAYERS; i++)
+ {
+ if(c == key_multi_msgplayer[i])
+ break;
+ }
+ if(i < MAXPLAYERS)
+ {
+ // talking to self?
+ if(i == consoleplayer)
+ {
+ num_nobrainers++;
+ if (num_nobrainers < 3)
+ plr->message = DEH_String(HUSTR_TALKTOSELF1);
+ else if (num_nobrainers < 6)
+ plr->message = DEH_String(HUSTR_TALKTOSELF2);
+ else if (num_nobrainers < 9)
+ plr->message = DEH_String(HUSTR_TALKTOSELF3);
+ else if (num_nobrainers < 32)
+ plr->message = DEH_String(HUSTR_TALKTOSELF4);
+ else
+ plr->message = DEH_String(HUSTR_TALKTOSELF5);
+ }
+ else
+ {
+ eatkey = true;
+ HU_queueChatChar(i+1);
+ DEH_snprintf(lastmessage, sizeof(lastmessage),
+ "Talking to: %c", '1' + i);
+ plr->message = lastmessage;
+ }
+ }
+ else if(c == '$') // [STRIFE]: name changing
+ {
+ eatkey = true;
+ HU_queueChatChar(HU_CHANGENAME);
+ strncpy(lastmessage, DEH_String("Changing Name:"), sizeof(lastmessage));
+ plr->message = lastmessage;
+ hu_setting_name = true;
+ }
+ else
+ {
+ eatkey = HUlib_keyInIText(&w_chat, c);
+ if (eatkey)
+ HU_queueChatChar(c);
+ }
+ }
+
if (c == KEY_ENTER)
{
chat_on = false;
if (w_chat.l.len)
{
- strcpy(lastmessage, w_chat.l.l);
+ // [STRIFE]: name setting
+ if(hu_setting_name)
+ {
+ DEH_snprintf(lastmessage, sizeof(lastmessage),
+ "%s now %.13s", player_names[consoleplayer],
+ w_chat.l.l);
+ hu_setting_name = false;
+ }
+ else
+ {
+ strcpy(lastmessage, w_chat.l.l);
+ }
plr->message = lastmessage;
}
}
diff --git a/src/strife/hu_stuff.h b/src/strife/hu_stuff.h
index e245a42c..86670e79 100644
--- a/src/strife/hu_stuff.h
+++ b/src/strife/hu_stuff.h
@@ -39,6 +39,7 @@
#define HU_FONTSIZE (HU_FONTEND - HU_FONTSTART + 1)
#define HU_BROADCAST 9 // haleyjd [STRIFE] Changed 5 -> 9
+#define HU_CHANGENAME 10 // haleyjd [STRIFE] Special command
#define HU_MSGX 0
#define HU_MSGY (SHORT(hu_font[0]->height) + 1) // [STRIFE]: DOOM bug fix
@@ -63,7 +64,7 @@ char HU_dequeueChatChar(void);
void HU_Erase(void);
extern char *chat_macros[10];
-extern char pnameprefixes[8][16]; // villsa [STRIFE]
+extern char player_names[8][16]; // villsa [STRIFE]
// haleyjd [STRIFE] externalized:
extern char *mapnames[];
diff --git a/src/strife/p_inter.c b/src/strife/p_inter.c
index bd56cbed..a0166469 100644
--- a/src/strife/p_inter.c
+++ b/src/strife/p_inter.c
@@ -790,8 +790,8 @@ void P_KillMobj(mobj_t* source, mobj_t* target)
// villsa [STRIFE] new messages when fragging players
DEH_snprintf(plrkilledmsg, sizeof(plrkilledmsg),
"%s killed %s",
- pnameprefixes[source->player->mo->miscdata],
- pnameprefixes[target->player->mo->miscdata]);
+ player_names[source->player->mo->miscdata],
+ player_names[target->player->mo->miscdata]);
if(netgame)
players[consoleplayer].message = plrkilledmsg;
diff --git a/src/strife/st_stuff.c b/src/strife/st_stuff.c
index cec833fc..bd0c8ca8 100644
--- a/src/strife/st_stuff.c
+++ b/src/strife/st_stuff.c
@@ -1218,7 +1218,7 @@ static boolean ST_drawKeysPopup(void)
colpatch = W_CacheLumpName(buffer, PU_CACHE);
V_DrawPatchDirect(28, y, colpatch);
frags = ST_calcFrags(pnum);
- DEH_snprintf(buffer, sizeof(buffer), "%s%d", pnameprefixes[pnum], frags);
+ DEH_snprintf(buffer, sizeof(buffer), "%s%d", player_names[pnum], frags);
HUlib_drawYellowText(38, yt, buffer);
if(!playeringame[pnum])
HUlib_drawYellowText(28, pnum*17 + 65, "X");
@@ -1235,7 +1235,7 @@ static boolean ST_drawKeysPopup(void)
colpatch = W_CacheLumpName(buffer, PU_CACHE);
V_DrawPatchDirect(158, y, colpatch);
frags = ST_calcFrags(pnum);
- DEH_snprintf(buffer, sizeof(buffer), "%s%d", pnameprefixes[pnum], frags);
+ DEH_snprintf(buffer, sizeof(buffer), "%s%d", player_names[pnum], frags);
HUlib_drawYellowText(168, yt, buffer);
if(!playeringame[pnum])
HUlib_drawYellowText(158, pnum*17 - 3, "X");