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-rw-r--r--src/i_sound.c4
-rw-r--r--src/m_misc.c2
2 files changed, 5 insertions, 1 deletions
diff --git a/src/i_sound.c b/src/i_sound.c
index a6e5995f..0eb64980 100644
--- a/src/i_sound.c
+++ b/src/i_sound.c
@@ -67,6 +67,8 @@ static int mixer_freq;
static Uint16 mixer_format;
static int mixer_channels;
+int snd_samplerate = MIX_DEFAULT_FREQUENCY;
+
// When a sound stops, check if it is still playing. If it is not,
// we can mark the sound data as CACHE to be freed back for other
// means.
@@ -570,7 +572,7 @@ I_InitSound()
return;
}
- if (Mix_OpenAudio(22050, AUDIO_S16SYS, 2, 1024) < 0)
+ if (Mix_OpenAudio(snd_samplerate, AUDIO_S16SYS, 2, 1024) < 0)
{
fprintf(stderr, "Error initialising SDL_mixer: %s\n", Mix_GetError());
return;
diff --git a/src/m_misc.c b/src/m_misc.c
index ee3aae95..2d59675e 100644
--- a/src/m_misc.c
+++ b/src/m_misc.c
@@ -284,6 +284,7 @@ extern int vanilla_demo_limit;
extern int snd_musicdevice;
extern int snd_sfxdevice;
+extern int snd_samplerate;
// dos specific options: these are unused but should be maintained
// so that the config file can be shared between chocolate
@@ -406,6 +407,7 @@ static default_t extra_defaults_list[] =
{"novert", &novert, DEFAULT_INT, 0, 0},
{"mouse_acceleration", &mouse_acceleration, DEFAULT_FLOAT, 0, 0},
{"mouse_threshold", &mouse_threshold, DEFAULT_INT, 0, 0},
+ {"snd_samplerate", &snd_samplerate, DEFAULT_INT, 0, 0},
{"show_endoom", &show_endoom, DEFAULT_INT, 0, 0},
{"vanilla_savegame_limit", &vanilla_savegame_limit, DEFAULT_INT, 0, 0},
{"vanilla_demo_limit", &vanilla_demo_limit, DEFAULT_INT, 0, 0},