diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/strife/d_main.c | 70 |
1 files changed, 8 insertions, 62 deletions
diff --git a/src/strife/d_main.c b/src/strife/d_main.c index ba0d8145..8dcbcf8c 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -644,34 +644,11 @@ void D_StartTitle (void) static char *banners[] = { - // doom1.wad - " " - "DOOM Shareware Startup v%i.%i" - " ", - // doom.wad - " " - "DOOM Registered Startup v%i.%i" - " ", - // Registered DOOM uses this - " " - "DOOM System Startup v%i.%i" - " ", - // doom.wad (Ultimate DOOM) - " " - "The Ultimate DOOM Startup v%i.%i" - " ", - // doom2.wad - " " - "DOOM 2: Hell on Earth v%i.%i" - " ", - // tnt.wad - " " - "DOOM 2: TNT - Evilution v%i.%i" - " ", - // plutonia.wad - " " - "DOOM 2: Plutonia Experiment v%i.%i" - " ", + // strife1.wad: + + " " + "STRIFE: Quest for the Sigil v1.31" + " " }; // @@ -817,38 +794,7 @@ void DoTimeBomb(void) void D_SetGameDescription(void) { - gamedescription = "Unknown"; - - if (gamemission == doom) - { - // Doom 1. But which version? - - if (gamemode == retail) - { - // Ultimate Doom - - gamedescription = GetGameName("The Ultimate DOOM"); - } - else if (gamemode == registered) - { - gamedescription = GetGameName("DOOM Registered"); - } - else if (gamemode == shareware) - { - gamedescription = GetGameName("DOOM Shareware"); - } - } - else - { - // Doom 2 of some kind. But which mission? - - if (gamemission == doom2) - gamedescription = GetGameName("DOOM 2: Hell on Earth"); - else if (gamemission == pack_plut) - gamedescription = GetGameName("DOOM 2: Plutonia Experiment"); - else if (gamemission == pack_tnt) - gamedescription = GetGameName("DOOM 2: TNT - Evilution"); - } + gamedescription = GetGameName("Strife: Quest for the Sigil"); } static void SetSaveGameDir(char *iwad_filename) @@ -1230,7 +1176,7 @@ void D_DoomMain (void) DEH_Init(); #endif - iwadfile = D_FindIWAD(IWAD_MASK_DOOM, &gamemission); + iwadfile = D_FindIWAD(IWAD_MASK_STRIFE, &gamemission); // None found? @@ -1362,7 +1308,7 @@ void D_DoomMain (void) // Load configuration files before initialising other subsystems. // haleyjd 08/22/2010: [STRIFE] - use strife.cfg printf(DEH_String("M_LoadDefaults: Load system defaults.\n")); - M_SetConfigFilenames("default.cfg", PROGRAM_PREFIX "strife.cfg"); + M_SetConfigFilenames("strife.cfg", PROGRAM_PREFIX "strife.cfg"); D_BindVariables(); M_LoadDefaults(); |