diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/setup/joystick.c | 53 |
1 files changed, 52 insertions, 1 deletions
diff --git a/src/setup/joystick.c b/src/setup/joystick.c index acabb61f..6fc505f6 100644 --- a/src/setup/joystick.c +++ b/src/setup/joystick.c @@ -216,7 +216,7 @@ static void SetCalibrationLabel(void) } // Search all axes on joystick being configured; find a button that is -// pressed (other than the calibrate button). +// pressed (other than the calibrate button). Returns the button number. static int FindPressedAxisButton(void) { @@ -241,6 +241,45 @@ static int FindPressedAxisButton(void) return -1; } +// Look for a hat that isn't centered. Returns the encoded hat axis. + +static int FindUncenteredHat(int *axis_invert) +{ + SDL_Joystick *joystick; + int i, hatval; + + joystick = all_joysticks[joystick_index]; + + for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) + { + hatval = SDL_JoystickGetHat(joystick, i); + + switch (hatval) + { + case SDL_HAT_LEFT: + case SDL_HAT_RIGHT: + *axis_invert = hatval != SDL_HAT_LEFT; + return CREATE_HAT_AXIS(i, HAT_AXIS_HORIZONTAL); + + case SDL_HAT_UP: + case SDL_HAT_DOWN: + *axis_invert = hatval != SDL_HAT_UP; + return CREATE_HAT_AXIS(i, HAT_AXIS_VERTICAL); + + // If the hat is centered, or is not pointing in a + // definite direction, then ignore it. We don't accept + // the hat being pointed to the upper-left for example, + // because it's ambiguous. + case SDL_HAT_CENTERED: + default: + break; + } + } + + // None found. + return -1; +} + static boolean CalibrateAxis(int *axis_index, int *axis_invert) { SDL_Joystick *joystick; @@ -296,6 +335,18 @@ static boolean CalibrateAxis(int *axis_index, int *axis_invert) return true; } + // Maybe it's a D-pad that is presented as a hat. This sounds weird + // but gamepads like this really do exist; an example is the + // Nyko AIRFLO Ex. + + i = FindUncenteredHat(axis_invert); + + if (i >= 0) + { + *axis_index = i; + return true; + } + // User pressed the button without pushing the joystick anywhere. return false; } |