diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/m_config.c | 8 | ||||
-rw-r--r-- | src/strife/d_main.c | 50 | ||||
-rw-r--r-- | src/strife/p_spec.c | 2 |
3 files changed, 34 insertions, 26 deletions
diff --git a/src/m_config.c b/src/m_config.c index 8f1a2aa4..cce90579 100644 --- a/src/m_config.c +++ b/src/m_config.c @@ -1672,8 +1672,8 @@ void M_LoadDefaults (void) // @arg <file> // @vanilla // - // Load configuration from the specified file. The default - // configuration file (for Doom) is named default.cfg. + // Load main configuration from the specified file, instead of the + // default. // i = M_CheckParmWithArgs("-config", 1); @@ -1695,8 +1695,8 @@ void M_LoadDefaults (void) //! // @arg <file> // - // Load extra configuration from the specified file. The default - // configuration file for Doom is named chocolate-doom.cfg. + // Load additional configuration from the specified file, instead of + // the default. // i = M_CheckParmWithArgs("-extraconfig", 1); diff --git a/src/strife/d_main.c b/src/strife/d_main.c index 9e27a47d..cabd0505 100644 --- a/src/strife/d_main.c +++ b/src/strife/d_main.c @@ -977,11 +977,11 @@ static void InitGameVersion(void) // final revision. The differences between the two are barely worth // mentioning aside from that main one. - //! + //! // @arg <version> // @category compat // - // Emulate a specific version of Doom. Valid values are "1.2" and "1.31". + // Emulate a specific version of Strife. Valid values are "1.2" and "1.31". // p = M_CheckParmWithArgs("-gameversion", 1); @@ -1296,11 +1296,10 @@ void D_DoomMain (void) // haleyjd 20110206: Moved up -devparm for max visibility - //! + //! // @vanilla // - // Developer mode. F1 saves a screenshot in the current working - // directory. + // Developer mode. Implies -nograph. // devparm = M_CheckParm ("-devparm"); @@ -1461,7 +1460,7 @@ void D_DoomMain (void) // @platform windows // @vanilla // - // Save configuration data and savegames in c:\doomdata, + // Save configuration data and savegames in c:\strife.cd, // allowing play from CD. // @@ -1690,21 +1689,22 @@ void D_DoomMain (void) autostart = true; } - //! - // @arg <n> - // @vanilla - // - // Start playing on episode n (1-4) + // [STRIFE] no such thing in Strife // + // // @arg <n> + // // @vanilla + // // + // // Start playing on episode n (1-4) + // // - p = M_CheckParmWithArgs("-episode", 1); + // p = M_CheckParmWithArgs("-episode", 1); - if (p) - { - startepisode = myargv[p+1][0]-'0'; - startmap = 1; - autostart = true; - } + // if (p) + // { + // startepisode = myargv[p+1][0]-'0'; + // startmap = 1; + // autostart = true; + // } timelimit = 0; @@ -1739,11 +1739,10 @@ void D_DoomMain (void) } //! - // @arg [<x> <y> | <xy>] + // @arg x // @vanilla // - // Start a game immediately, warping to ExMy (Doom 1) or MAPxy - // (Doom 2) + // Start a game immediately, warping to level x. // p = M_CheckParmWithArgs("-warp", 1); @@ -1843,10 +1842,19 @@ void D_DoomMain (void) // haleyjd 20110220: This stuff was done in I_StartupSound in vanilla, but // we'll do it here instead so we don't have to modify the low-level shared // code with Strife-specific stuff. + + //! + // @vanilla + // + // Disable voice dialog and show dialog as text instead, + // even if voices.wad can be found. + // + if(disable_voices || M_CheckParm("-novoice")) { dialogshowtext = disable_voices = 1; } + if(devparm) DEH_printf(" Play voices = %d\n", disable_voices == 0); diff --git a/src/strife/p_spec.c b/src/strife/p_spec.c index 10a778bb..cd33ae9d 100644 --- a/src/strife/p_spec.c +++ b/src/strife/p_spec.c @@ -1708,7 +1708,7 @@ static void DonutOverrun(fixed_t *s3_floorheight, short *s3_floorpic, // // Use the specified magic values when emulating behavior caused // by memory overruns from improperly constructed donuts. - // In Vanilla Doom this can differ depending on the operating + // In Vanilla Strife this can differ depending on the operating // system. The default (if this option is not specified) is to // emulate the behavior when running under Windows 98. |