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-rw-r--r--src/am_map.c210
-rw-r--r--src/g_game.c33
-rw-r--r--src/m_config.c143
3 files changed, 284 insertions, 102 deletions
diff --git a/src/am_map.c b/src/am_map.c
index 5fbe748a..9a81d62c 100644
--- a/src/am_map.c
+++ b/src/am_map.c
@@ -90,19 +90,18 @@
// drawing stuff
#define FB 0
-#define AM_PANDOWNKEY KEY_DOWNARROW
-#define AM_PANUPKEY KEY_UPARROW
-#define AM_PANRIGHTKEY KEY_RIGHTARROW
-#define AM_PANLEFTKEY KEY_LEFTARROW
-#define AM_ZOOMINKEY '='
-#define AM_ZOOMOUTKEY '-'
-#define AM_STARTKEY KEY_TAB
-#define AM_ENDKEY KEY_TAB
-#define AM_GOBIGKEY '0'
-#define AM_FOLLOWKEY 'f'
-#define AM_GRIDKEY 'g'
-#define AM_MARKKEY 'm'
-#define AM_CLEARMARKKEY 'c'
+int key_map_north = KEY_UPARROW;
+int key_map_south = KEY_DOWNARROW;
+int key_map_east = KEY_RIGHTARROW;
+int key_map_west = KEY_LEFTARROW;
+int key_map_zoomin = '=';
+int key_map_zoomout = '-';
+int key_map_toggle = KEY_TAB;
+int key_map_maxzoom = '0';
+int key_map_follow = 'f';
+int key_map_grid = 'g';
+int key_map_mark = 'm';
+int key_map_clearmark = 'c';
#define AM_NUMMARKPOINTS 10
@@ -632,121 +631,136 @@ AM_Responder
static int cheatstate=0;
static int bigstate=0;
static char buffer[20];
+ int key;
rc = false;
if (!automapactive)
{
- if (ev->type == ev_keydown && ev->data1 == AM_STARTKEY)
+ if (ev->type == ev_keydown && ev->data1 == key_map_toggle)
{
AM_Start ();
viewactive = false;
rc = true;
}
}
-
else if (ev->type == ev_keydown)
{
-
rc = true;
- switch(ev->data1)
- {
- case AM_PANRIGHTKEY: // pan right
- if (!followplayer) m_paninc.x = FTOM(F_PANINC);
- else rc = false;
- break;
- case AM_PANLEFTKEY: // pan left
- if (!followplayer) m_paninc.x = -FTOM(F_PANINC);
- else rc = false;
- break;
- case AM_PANUPKEY: // pan up
- if (!followplayer) m_paninc.y = FTOM(F_PANINC);
- else rc = false;
- break;
- case AM_PANDOWNKEY: // pan down
- if (!followplayer) m_paninc.y = -FTOM(F_PANINC);
- else rc = false;
- break;
- case AM_ZOOMOUTKEY: // zoom out
- mtof_zoommul = M_ZOOMOUT;
- ftom_zoommul = M_ZOOMIN;
- break;
- case AM_ZOOMINKEY: // zoom in
- mtof_zoommul = M_ZOOMIN;
- ftom_zoommul = M_ZOOMOUT;
- break;
- case AM_ENDKEY:
- bigstate = 0;
- viewactive = true;
- AM_Stop ();
- break;
- case AM_GOBIGKEY:
- bigstate = !bigstate;
- if (bigstate)
- {
- AM_saveScaleAndLoc();
- AM_minOutWindowScale();
- }
- else AM_restoreScaleAndLoc();
- break;
- case AM_FOLLOWKEY:
- followplayer = !followplayer;
- f_oldloc.x = INT_MAX;
+ key = ev->data1;
+
+ if (key == key_map_east) // pan right
+ {
+ if (!followplayer) m_paninc.x = FTOM(F_PANINC);
+ else rc = false;
+ }
+ else if (key == key_map_west) // pan left
+ {
+ if (!followplayer) m_paninc.x = -FTOM(F_PANINC);
+ else rc = false;
+ }
+ else if (key == key_map_north) // pan up
+ {
+ if (!followplayer) m_paninc.y = FTOM(F_PANINC);
+ else rc = false;
+ }
+ else if (key == key_map_south) // pan down
+ {
+ if (!followplayer) m_paninc.y = -FTOM(F_PANINC);
+ else rc = false;
+ }
+ else if (key == key_map_zoomout) // zoom out
+ {
+ mtof_zoommul = M_ZOOMOUT;
+ ftom_zoommul = M_ZOOMIN;
+ }
+ else if (key == key_map_zoomin) // zoom in
+ {
+ mtof_zoommul = M_ZOOMIN;
+ ftom_zoommul = M_ZOOMOUT;
+ }
+ else if (key == key_map_toggle)
+ {
+ bigstate = 0;
+ viewactive = true;
+ AM_Stop ();
+ }
+ else if (key == key_map_maxzoom)
+ {
+ bigstate = !bigstate;
+ if (bigstate)
+ {
+ AM_saveScaleAndLoc();
+ AM_minOutWindowScale();
+ }
+ else AM_restoreScaleAndLoc();
+ }
+ else if (key == key_map_follow)
+ {
+ followplayer = !followplayer;
+ f_oldloc.x = INT_MAX;
if (followplayer)
plr->message = DEH_String(AMSTR_FOLLOWON);
else
plr->message = DEH_String(AMSTR_FOLLOWOFF);
- break;
- case AM_GRIDKEY:
- grid = !grid;
+ }
+ else if (key == key_map_grid)
+ {
+ grid = !grid;
if (grid)
plr->message = DEH_String(AMSTR_GRIDON);
else
plr->message = DEH_String(AMSTR_GRIDOFF);
- break;
- case AM_MARKKEY:
- sprintf(buffer, "%s %d", DEH_String(AMSTR_MARKEDSPOT), markpointnum);
- plr->message = buffer;
- AM_addMark();
- break;
- case AM_CLEARMARKKEY:
- AM_clearMarks();
- plr->message = DEH_String(AMSTR_MARKSCLEARED);
- break;
- default:
- cheatstate=0;
- rc = false;
- }
+ }
+ else if (key == key_map_mark)
+ {
+ sprintf(buffer, "%s %d", DEH_String(AMSTR_MARKEDSPOT), markpointnum);
+ plr->message = buffer;
+ AM_addMark();
+ }
+ else if (key == key_map_clearmark)
+ {
+ AM_clearMarks();
+ plr->message = DEH_String(AMSTR_MARKSCLEARED);
+ }
+ else
+ {
+ cheatstate=0;
+ rc = false;
+ }
+
if (!deathmatch && cht_CheckCheat(&cheat_amap, ev->data2))
{
rc = false;
cheating = (cheating+1) % 3;
}
}
-
else if (ev->type == ev_keyup)
{
- rc = false;
- switch (ev->data1)
- {
- case AM_PANRIGHTKEY:
- if (!followplayer) m_paninc.x = 0;
- break;
- case AM_PANLEFTKEY:
- if (!followplayer) m_paninc.x = 0;
- break;
- case AM_PANUPKEY:
- if (!followplayer) m_paninc.y = 0;
- break;
- case AM_PANDOWNKEY:
- if (!followplayer) m_paninc.y = 0;
- break;
- case AM_ZOOMOUTKEY:
- case AM_ZOOMINKEY:
- mtof_zoommul = FRACUNIT;
- ftom_zoommul = FRACUNIT;
- break;
- }
+ rc = false;
+ key = ev->data1;
+
+ if (key == key_map_east)
+ {
+ if (!followplayer) m_paninc.x = 0;
+ }
+ else if (key == key_map_west)
+ {
+ if (!followplayer) m_paninc.x = 0;
+ }
+ else if (key == key_map_north)
+ {
+ if (!followplayer) m_paninc.y = 0;
+ }
+ else if (key == key_map_south)
+ {
+ if (!followplayer) m_paninc.y = 0;
+ }
+ else if (key == key_map_zoomout || key == key_map_zoomin)
+ {
+ mtof_zoommul = FRACUNIT;
+ ftom_zoommul = FRACUNIT;
+ }
}
return rc;
diff --git a/src/g_game.c b/src/g_game.c
index 44e77a74..cd070884 100644
--- a/src/g_game.c
+++ b/src/g_game.c
@@ -173,6 +173,15 @@ int key_fire = KEY_RCTRL;
int key_use = ' ';
int key_strafe = KEY_RALT;
int key_speed = KEY_RSHIFT;
+
+int key_weapon1 = '1';
+int key_weapon2 = '2';
+int key_weapon3 = '3';
+int key_weapon4 = '4';
+int key_weapon5 = '5';
+int key_weapon6 = '6';
+int key_weapon7 = '7';
+int key_weapon8 = '8';
int mousebfire = 0;
int mousebstrafe = 1;
@@ -211,6 +220,17 @@ fixed_t forwardmove[2] = {0x19, 0x32};
fixed_t sidemove[2] = {0x18, 0x28};
fixed_t angleturn[3] = {640, 1280, 320}; // + slow turn
+static int *weapon_keys[] = {
+ &key_weapon1,
+ &key_weapon2,
+ &key_weapon3,
+ &key_weapon4,
+ &key_weapon5,
+ &key_weapon6,
+ &key_weapon7,
+ &key_weapon8
+};
+
#define SLOWTURNTICS 6
#define NUMKEYS 256
@@ -501,13 +521,18 @@ void G_BuildTiccmd (ticcmd_t* cmd)
}
// chainsaw overrides
- for (i=0 ; i<NUMWEAPONS-1 ; i++)
- if (gamekeydown['1'+i])
- {
+
+ for (i=0; i<arrlen(weapon_keys); ++i)
+ {
+ int key = *weapon_keys[i];
+
+ if (gamekeydown[key])
+ {
cmd->buttons |= BT_CHANGE;
cmd->buttons |= i<<BT_WEAPONSHIFT;
break;
- }
+ }
+ }
// mouse
if (mousebuttons[mousebforward])
diff --git a/src/m_config.c b/src/m_config.c
index 251588a1..cca4bec1 100644
--- a/src/m_config.c
+++ b/src/m_config.c
@@ -99,6 +99,8 @@ extern int key_menu_forward;
extern int key_menu_confirm;
extern int key_menu_abort;
+// Keyboard shortcuts:
+
extern int key_menu_help;
extern int key_menu_save;
extern int key_menu_load;
@@ -114,6 +116,28 @@ extern int key_menu_gamma;
extern int key_menu_incscreen;
extern int key_menu_decscreen;
+extern int key_map_north;
+extern int key_map_south;
+extern int key_map_east;
+extern int key_map_west;
+extern int key_map_zoomin;
+extern int key_map_zoomout;
+extern int key_map_toggle;
+extern int key_map_maxzoom;
+extern int key_map_follow;
+extern int key_map_grid;
+extern int key_map_mark;
+extern int key_map_clearmark;
+
+extern int key_weapon1;
+extern int key_weapon2;
+extern int key_weapon3;
+extern int key_weapon4;
+extern int key_weapon5;
+extern int key_weapon6;
+extern int key_weapon7;
+extern int key_weapon8;
+
extern int mousebfire;
extern int mousebstrafe;
extern int mousebforward;
@@ -870,6 +894,125 @@ static default_t extra_defaults_list[] =
CONFIG_VARIABLE_KEY(key_menu_decscreen, key_menu_decscreen),
+ //!
+ // Key to toggle the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_toggle, key_map_toggle),
+
+ //!
+ // Key to pan north when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_north, key_map_north),
+
+ //!
+ // Key to pan south when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_south, key_map_south),
+
+ //!
+ // Key to pan east when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_east, key_map_east),
+
+ //!
+ // Key to pan west when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_west, key_map_west),
+
+ //!
+ // Key to zoom in when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_zoomin, key_map_zoomin),
+
+ //!
+ // Key to zoom out when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_zoomout, key_map_zoomout),
+
+ //!
+ // Key to zoom out the maximum amount when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_maxzoom, key_map_maxzoom),
+
+ //!
+ // Key to toggle follow mode when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_follow, key_map_follow),
+
+ //!
+ // Key to toggle the grid display when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_grid, key_map_grid),
+
+ //!
+ // Key to set a mark when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_mark, key_map_mark),
+
+ //!
+ // Key to clear all marks when in the map view.
+ //
+
+ CONFIG_VARIABLE_KEY(key_map_clearmark, key_map_clearmark),
+
+ //!
+ // Key to select weapon 1.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon1, key_weapon1),
+
+ //!
+ // Key to select weapon 2.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon2, key_weapon2),
+
+ //!
+ // Key to select weapon 3.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon3, key_weapon3),
+
+ //!
+ // Key to select weapon 4.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon4, key_weapon4),
+
+ //!
+ // Key to select weapon 5.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon5, key_weapon5),
+
+ //!
+ // Key to select weapon 6.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon6, key_weapon6),
+
+ //!
+ // Key to select weapon 7.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon7, key_weapon7),
+
+ //!
+ // Key to select weapon 8.
+ //
+
+ CONFIG_VARIABLE_KEY(key_weapon8, key_weapon8),
};
static default_collection_t extra_defaults =