summaryrefslogtreecommitdiff
path: root/textscreen/txt_io.h
diff options
context:
space:
mode:
Diffstat (limited to 'textscreen/txt_io.h')
-rw-r--r--textscreen/txt_io.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/textscreen/txt_io.h b/textscreen/txt_io.h
new file mode 100644
index 00000000..7ea31706
--- /dev/null
+++ b/textscreen/txt_io.h
@@ -0,0 +1,55 @@
+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id: txt_io.h 291 2006-01-13 23:56:00Z fraggle $
+//
+// Copyright(C) 1993-1996 Id Software, Inc.
+// Copyright(C) 2005 Simon Howard
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+//
+// $Log$
+// Revision 1.1 2006/01/13 23:56:00 fraggle
+// Add text-mode I/O functions.
+// Use text-mode screen for the waiting screen.
+//
+// Revision 1.2 2006/01/13 18:23:28 fraggle
+// Textscreen getchar() function; remove SDL code from I_Endoom.
+//
+// Revision 1.1 2005/10/02 03:16:03 fraggle
+// Text mode emulation code
+//
+//
+//-----------------------------------------------------------------------------
+//
+// Text mode emulation in SDL
+//
+//-----------------------------------------------------------------------------
+
+#ifndef TXT_IO_H
+#define TXT_IO_H
+
+#include "txt_main.h"
+
+void TXT_PutChar(int c);
+void TXT_Puts(char *s);
+void TXT_GotoXY(int x, int y);
+void TXT_FGColor(txt_color_t color);
+void TXT_BGColor(int color, int blinking);
+void TXT_ClearScreen(void);
+
+#endif /* #ifndef TXT_IO_H */
+