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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
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commit
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Commit message (
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Author
2010-11-20
Remove dependency of network code on Doom code.
Simon Howard
2010-09-26
Restructure player quit code to take place on the first tic after the
Simon Howard
2010-09-18
Move Doom-specific code from net_client.c into d_net.c.
Simon Howard
2010-09-14
Re-enable multiplayer support for Doom only, in preparation for network
Simon Howard
2010-09-11
Fix docgen error with key_multi_msgplayer8 config file variable.
Simon Howard
2010-08-31
Merge from trunk.
Simon Howard
2010-08-28
Update NEWS.
Simon Howard
2010-08-28
Include INSTALL file in distribution packages.
Simon Howard
2010-08-22
Shut up compiler warning.
Simon Howard
2010-08-22
Change span drawing functions to work the same as Vanilla, so that in
Simon Howard
2010-08-21
Change default mouse acceleration in setup tool to match the game's
Simon Howard
2010-08-21
"Bug fix".
Simon Howard
2010-08-20
Remove debug printf().
Simon Howard
2010-08-20
Align memory allocated by zone memory system to 8 byte boundaries on
Simon Howard
2010-08-20
Extend mouse code to support up to 8 buttons (allows mouse wheel to be
Simon Howard
2010-08-15
Fix volume multiply; DBOPL now generating output.
Simon Howard
2010-08-15
Hook DBOPL into OPL library and remove FMOPL. Does not generate any
Simon Howard
2010-08-13
Add C-converted version of DOSbox OPL emulator.
Simon Howard
2010-08-09
Add weapon cycling bindings for mouse and joystick buttons. Add weapon
Simon Howard
2010-08-07
Change back filter frequency. Add debug code to dump resampled sound
Simon Howard
2010-08-07
Fix sound resampling low pass filter.
Simon Howard
2010-08-04
Initial code for previous/next weapon switching keys.
Simon Howard
2010-08-03
When in windowed mode, allow the screen size to be dynamically resized
Simon Howard
2010-07-31
Add multiplayer spy key binding.
Simon Howard
2010-07-28
Add config file parameter to set OPL I/O port.
Simon Howard
2010-07-17
Check for libm, to fix Fedora compile issues.
Simon Howard
2010-07-14
Set MACOSX_DEPLOYMENT_TARGET to target 10.4, so that the launcher will
Simon Howard
2010-07-10
Update NEWS and ChangeLog, bump version number.
Simon Howard
2010-07-10
Add key bindings for multiplayer messaging.
Simon Howard
2010-07-10
Add key binding to change demo recording quit key.
Simon Howard
2010-06-12
Add tags files to svn:ignore.
Simon Howard
2010-05-30
Add INSTALL to all distribution packages, add note in README.
Simon Howard
2010-05-30
Clarify/update install instructions.
Simon Howard
2010-05-14
Don't grab the mouse when the demo sequence advances.
Simon Howard
2010-05-03
Fix compiler warnings.
Simon Howard
2010-05-03
Shut up compiler warnings.
Simon Howard
2010-05-03
Use dehacked printf functions in Heretic code where appropriate.
Simon Howard
2010-05-03
Merge from trunk.
Simon Howard
2010-05-03
Oops.
Simon Howard
2010-05-03
Update NEWS.
Simon Howard
2010-05-01
Further sanity checking on use of strcpy() with dehacked string
Simon Howard
2010-05-01
Silence printf(DEH_String(...)) warnings, by providing a DEH_printf
Simon Howard
2010-05-01
Fix compiler warnings with savegame and response file code.
Simon Howard
2010-04-30
Scale up music volume from configuration file value in Heretic/Hexen.
Simon Howard
2010-04-30
Merge from trunk.
Simon Howard
2010-04-30
Merge contents of OPL-TODO into TODO file.
Simon Howard
2010-04-30
Add textscreen Doxyfile to dist. Add .desktop file to svn:ignore. Add
Simon Howard
2010-04-24
Add -reject_pad_with_ff parameter to allow padding value to be
Simon Howard
2010-04-23
Add REJECT buffer overflow emulation, based on code from PrBoom+ (thanks
Simon Howard
2010-04-22
Disable OPL debugging messages.
Simon Howard
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