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2010-09-07Bind appropriate configuration values for Strife in setup tool, and addSimon Howard
corresponding options to menus. Subversion-branch: /branches/strife-branch Subversion-revision: 2036
2010-09-07Use strife1.wad as IWAD, and strife.cfg as the main config file (notSimon Howard
default.cfg). Add banner string from strife1.exe and set appropriate name in title bar. Subversion-branch: /branches/strife-branch Subversion-revision: 2035
2010-09-07Add p_dialog.[ch] to Makefile.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2034
2010-09-07+ P_DialogStart implementedSamuel Villareal
+ Dialogs are now loaded through G_DoLoadLevel Subversion-branch: /branches/strife-branch Subversion-revision: 2033
2010-09-07Minor tweaks to some action functions, more comments as always, removedJames Haley
all low-detail column drawers, and switched R_DrawTLColumn with R_DrawMVisTLColumn. Subversion-branch: /branches/strife-branch Subversion-revision: 2032
2010-09-07+ P_DialogStart implementedSamuel Villareal
+ Initial dialog interaction implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2031
2010-09-07+ All linedef flags addedSamuel Villareal
+ Translucent line/wall drawing supported + Jumpover/Blockfloater flag behavior implemented + Puff behavior implemented + Some changes to PIT_AttackRadius + Some changes to PIT_ChangeSector Subversion-branch: /branches/strife-branch Subversion-revision: 2030
2010-09-07+ Translucent sprites - initial implementationSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2029
2010-09-06+ Corrected some mistakes in P_ZMovementSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2028
2010-09-06+ Vissprite clipping for MF_FEETCLIPPED flagSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2027
2010-09-06+ Fixed typo in A_SentinelAttackSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2026
2010-09-06+ More codepointers implementedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2025
2010-09-06Fixes to Inquisitor grenades, Loremaster hookshot spawn, andJames Haley
P_SpawnFacingMissile. Subversion-branch: /branches/strife-branch Subversion-revision: 2024
2010-09-06+ P_ThrustMobj implementedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2023
2010-09-06Minor reformatting, added some comments, and fixed P_SpawnFacingMissileJames Haley
to return th. Subversion-branch: /branches/strife-branch Subversion-revision: 2022
2010-09-06+ More codepointers implementedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2021
2010-09-06Comment fix, and enabled player's extreme death sound.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2020
2010-09-06+ Un-inlined P_NewRandomDirSamuel Villareal
+ A_SentinelAttack, A_CrusaderAttack, A_CrusaderLeft, A_CrusaderRight implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2019
2010-09-06Started some second-hand verification and added more comments to p_pspr.James Haley
Significant work done on making enemies functional, including allied units, Acolytes, Templars, Reavers, Sentinels, Stalkers, Inquisitors, and Spectres. A few action functions and thingtypes were renamed. Subversion-branch: /branches/strife-branch Subversion-revision: 2018
2010-09-06- Remove useless makefile.am from projectRussell Rice
Subversion-branch: /branches/strife-branch Subversion-revision: 2017
2010-09-06- Add p_dialog.* to codeblocks projectRussell Rice
Subversion-branch: /branches/strife-branch Subversion-revision: 2016
2010-09-05Corrections to some of Kaiser's previous commits. Also, significant workJames Haley
on dialog engine, p_enemy code, and support for all new mapthing_t flag values in P_SpawnMapThing. Subversion-branch: /branches/strife-branch Subversion-revision: 2015
2010-09-05+ P_NewRandomDir function addedSamuel Villareal
+ Several updates to existing functions in P_Enemy Subversion-branch: /branches/strife-branch Subversion-revision: 2014
2010-09-05+ Strife translation tables implementedSamuel Villareal
+ Changed MF_TRANSSHIFT to 28 (was 26) Subversion-branch: /branches/strife-branch Subversion-revision: 2013
2010-09-05Remove an order-of-evaluation dependency with respect to P_Random().James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2012
2010-09-05+ A_FireSigil implementedSamuel Villareal
+ P_PlayerThink updated (checks for extralight) + New cheats added to cheat_t Subversion-branch: /branches/strife-branch Subversion-revision: 2011
2010-09-04+ p_pspr.c almost completed. Needs A_FireSigil to be implementedSamuel Villareal
+ ammo arrays updated + All codepointers (except a_firesigil) added + Additional enumerations added to psprites Subversion-branch: /branches/strife-branch Subversion-revision: 2010
2010-09-04+ Found nearly duplicate names (MT_MINIMISSLE and MT_MINIMISLE).Samuel Villareal
Corrected names + Majority of player action code pointers implemented + Removed all unused Doom player codepointers + P_SpawnPlayerMissile now returns a mobj Subversion-branch: /branches/strife-branch Subversion-revision: 2009
2010-09-04+ Map flags for things added (MTF_*)Samuel Villareal
+ A_FireGrenade and A_MissileTick codepointers added + Step up height changed to 16*FRACUNIT (non-human things are excluded) + Fixed bug in P_MovePlayer where player cannot climb over things when pressing forward and jumping. Missed a line of code for this + P_SpawnSubMissile renamed to P_SpawnFaceMissile + P_SpawnMortar added + Ammo types added + Fixed some inaccuracies in P_SpawnBlood Subversion-branch: /branches/strife-branch Subversion-revision: 2008
2010-09-03+ Update to P_SpawnSubMissile, portions of the code was from a inlin'edSamuel Villareal
P_CheckMissileSpawn function Subversion-branch: /branches/strife-branch Subversion-revision: 2007
2010-09-03+ P_SpawnSubMissile created/addedSamuel Villareal
+ P_SpawnPuff updated + P_SpawnBlood updated Subversion-branch: /branches/strife-branch Subversion-revision: 2006
2010-09-03Minor reformatting and elimination of a redundant branch conditionJames Haley
(Watcom for the win!) Subversion-branch: /branches/strife-branch Subversion-revision: 2005
2010-09-03Code to read dialog lump field-by-field to avoid any possible problemsJames Haley
with structure packing. Also a minor fix to Kaiser's key look code. Subversion-branch: /branches/strife-branch Subversion-revision: 2004
2010-09-03+ More button flags added to buttoncode_eSamuel Villareal
+ Looking/jumping implemented + Jump/look/center keys supported + Strife mouse firing bug implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2003
2010-09-02Added p_dialog module and header. Started work on dialog engine.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2002
2010-09-02Add configuration to setup tool for Strife, and Strife IWAD maskSimon Howard
definition. Subversion-branch: /branches/strife-branch Subversion-revision: 2001
2010-09-02Added Strife keys to configuration. Note that this *depends* on theJames Haley
current behavior of Choco Doom in treating configuration variable strings as case-sensitive, because these are the real values used by Rogue in their config, and they differ from some Heretic/Hexen config strings only by case. Subversion-branch: /branches/strife-branch Subversion-revision: 2000
2010-09-02+ Jumping/look/centerview actions addedSamuel Villareal
+ button code/flags added for cmd->buttons2 Subversion-branch: /branches/strife-branch Subversion-revision: 1999
2010-09-02Tweaks to Kaiser's PIT_CheckThing work: moved up thing == tmthing check,James Haley
verified clipping and missile stuff, added MF_SPECTRAL check for missiles, and changed missile damage formula to match binary. Major status bar work: STlib rewritten, health and ammo widgets appear on bar. Most DOOM cruft removed. Subversion-branch: /branches/strife-branch Subversion-revision: 1998
2010-09-02- Add strife codeblocks project fileRussell Rice
- Add it to main workspace Subversion-branch: /branches/strife-branch Subversion-revision: 1997
2010-09-02+ Update to PIT_CheckThingSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 1996
2010-09-02+ Thing z height clipping code addedSamuel Villareal
+ Renamed MF_SKULLFLY to MF_BOUNCE + Updated P_ZMovement with Strife changes + Updates to PIT_CheckThing + Removed most references to MF_SKULLFLY Subversion-branch: /branches/strife-branch Subversion-revision: 1995
2010-09-01Started work on status bar, including loading and drawing some of theJames Haley
background graphics. Added ST_DrawExternal routine and corresponding call logic in D_Display for drawing popups and other bits that are outside the normal statbar. Moved automap mapname widget up 7 pixels. Needs verification via screenshots. Subversion-branch: /branches/strife-branch Subversion-revision: 1994
2010-09-01+ Removing debug/testing code (whoops)Samuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 1993
2010-09-01+ Terrain type system implementedSamuel Villareal
+ Feet clipping support added (drawing and player viewz) (TODO: Need FeetClipping support done for P_ZMovement) Subversion-branch: /branches/strife-branch Subversion-revision: 1992
2010-09-01Handle green palette flash powered by player->nukagecount, and addedJames Haley
Strife mapnames. Subversion-branch: /branches/strife-branch Subversion-revision: 1991
2010-08-31Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and getJames Haley
the proper music playing on all levels. This really feels like Strife now :) Subversion-branch: /branches/strife-branch Subversion-revision: 1990
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
+ Strife mobjinfo structure filled + strife mobj flags added Subversion-branch: /branches/strife-branch Subversion-revision: 1986
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
+ Strife mobjinfo structure filled + strife mobj flags added Subversion-branch: /branches/strife-branch Subversion-revision: 1985
2010-08-31+ Stripped out all doom states/sprites and added strife states/sprites.Samuel Villareal
All strife codepointers are set as placeholders + Strife weapons implemented + All state references commented out + All weapon references commented out Subversion-branch: /branches/strife-branch Subversion-revision: 1984