Age | Commit message (Collapse) | Author |
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shift to be held down for run when moving between levels. Thanks to Zack
Friedrich <zack18@comcast.net> for pointing this out.
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directory path where an IWAD can be found. Add DOOMWADPATH as a
PATH-style list of directories to search for IWADs.
This is to maintain consistency/compatibility with other ports, and so
that the DOOMWADDIR name makes sense.
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found.
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not match.
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Subversion-revision: 824
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SDL_ShowCursor. This fixes mouse lag on Windows. Thanks to entryway.
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Subversion-revision: 823
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update codeblocks projects (which is a new format, latest cb svn build
is needed)
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Subversion-revision: 822
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game dialog.
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Subversion-revision: 819
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Subversion-revision: 818
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Subversion-revision: 816
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Subversion-revision: 815
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Update Codeblocks project
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Subversion-revision: 814
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WIFEXITED and WEXITSTATUS macros so it can compile under windows.
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Subversion-revision: 813
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file.
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Subversion-revision: 812
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native MIDI code in SDL_mixer.
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Subversion-revision: 811
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Subversion-revision: 810
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out what games are installed. Provide a drop-down list in setup to allow
the game type to be selected.
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Subversion-revision: 803
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Allow multiple directories to be specified in DOOMWADDIR, in the same
way as PATH.
Make -iwad search through all search paths for the specified IWAD.
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Subversion-revision: 799
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future.
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pre-C99 versions of Solaris only have inttypes.h.
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the registry to automatically find the locations of installed IWADs.
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easier to just use the setup tool. The list of command line options is
also in dire need of updating ...
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Subversion-revision: 789
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keys used to activate them.
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Subversion-revision: 785
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Subversion-revision: 784
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1. Thanks for RazTK for pointing this out.
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Subversion-revision: 783
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Subversion-revision: 782
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