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2011-04-04Change setup tool default sampling rate to 44100Hz to match the gameSimon Howard
(thanks Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2319
2011-03-30Add a symlink hack to work around the fact that OS X doesn't like pathsSimon Howard
in MANPATH to contain spaces. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2318
2011-03-30On OS X, display a dialog box when exiting with I_Error, like onSimon Howard
Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2317
2011-03-28Remove the BUGS file as it doesn't really contain any usefulSimon Howard
information. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2316
2011-03-28Add vim modeline for text wrapping to documentation text files.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2315
2011-03-28Emulate bug with IDMUS cheat when emulating v1.9 (thanks AlexandreSimon Howard
Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2314
2011-03-28Fix OPL MIDI playback when using an empty .mus / .mid file (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2313
2011-03-28Allow .lmp files to be loaded (and demo files to be played back) thatSimon Howard
have long filenames (thanks blzut3). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2312
2011-03-28Fix weapon cycling from the shotgun to the chaingun in Doom 1 (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2311
2011-03-27Scroll faster in reaction to the scroll wheel.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2310
2011-03-27Change default sfx/music volume in setup tool to 8, to match the gameSimon Howard
(thanks Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2309
2011-03-22Switch separator to show "screen mode" or "window size" depending onSimon Howard
whether fullscreen is turned on or not. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2308
2011-03-22Fix scrollbars so that clicks scroll the pane to a location that matchesSimon Howard
the clicked location. Interpret mousewheel events so that scroll panes can be scrolled. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2307
2011-03-22Reorganise the display settings window.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2306
2011-03-17Add back -a option to automake, and remove INSTALL if automake installsSimon Howard
it. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2305
2011-03-17Fix up placement of display settings window.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2304
2011-03-15Fix NEWS entry to list the full name for Alexandre Xavier.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2303
2011-03-10Include Unix manpages in MacOS package, and set MANPATH to point to themSimon Howard
when opening a terminal window. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2302
2011-03-10Minor tweaks to MacOS instructions.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2301
2011-03-10Minor tweak to INSTALL instructions.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2300
2011-03-10Replace the INSTALL file with a template version that is customized toSimon Howard
different platforms. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2299
2011-03-09Add null sector dereference emulation code from Prboom+, to fix desyncSimon Howard
with CLNJ-506.LMP (thanks entryway). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2298
2011-03-09Add support for the alternate version of the Final Doom executable thatSimon Howard
fixes the demo loop crash (thanks Porsche Monty, Enjay). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2297
2011-03-07Update config variable binding in setup tool so that the correctSimon Howard
variables are bound for Strife. Add option for show_talk to sound configuration screen. Subversion-branch: /branches/strife-branch Subversion-revision: 2296
2011-03-06Fix up config file variables to match Vanilla.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2295
2011-03-06Add Strife to OS X launcher.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2294
2011-03-06Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2293
2011-03-06Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2292
2011-03-06Discard very short sound effects and strip lead-in / lead-out samplesSimon Howard
that apparently aren't played by Vanilla Doom (thanks Quasar). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2291
2011-03-05Add configuration parameter to limit the amount of memory used forSimon Howard
cached soundss. Subversion-branch: /branches/strife-branch Subversion-revision: 2290
2011-03-05Behave correctly when we run out of memory.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2289
2011-03-03Fix Visual Studio build (thanks GhostlyDeath).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2287
2011-03-02Fixed automap background color, size of plrkilledmsg buffer, a bug whichJames Haley
caused the scanner to never be depleted from the inventory, and emulation of seemingly inconsequential undefined behavior in P_XYMovement via use of negative numspechit is currently addressed by changing the branch condition to > 0. Subversion-branch: /branches/strife-branch Subversion-revision: 2286
2011-02-28Rework sound chunk allocation to use native malloc() instead of the zoneSimon Howard
memory system. This should fix the problems with running out of memory when playing the long Strife voice sounds. Subversion-branch: /branches/strife-branch Subversion-revision: 2285
2011-02-28Bind screen_bpp variable in setup tool.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2284
2011-02-28Fix autoadjust of pixel depth in setup tool.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2283
2011-02-26Fix for problem of not changing to new Sigil type properly whenJames Haley
receiving one via P_KillMobj item drops. Subversion-branch: /branches/strife-branch Subversion-revision: 2280
2011-02-26P_GiveBody seems to need a P_SubstNullMobj, otherwise a crash occurs inJames Haley
P_DestroyConverter when it tries to give items to players that aren't in the game... needs add'l verification. Also fixed first frame of the good ending (how the hell did that get screwed up??) Subversion-branch: /branches/strife-branch Subversion-revision: 2279
2011-02-25Found the last difference causing the IWAD to desync - playersJames Haley
experience a small amount of friction while falling (65520/65536). Also added all cheat codes. Subversion-branch: /branches/strife-branch Subversion-revision: 2278
2011-02-24Make code changes to add Heretic/Hexen support to OS X launcher.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2277
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
executables load response files, including the setup tool. Subversion-branch: /branches/raven-branch Subversion-revision: 2276
2011-02-24Continuing verification of all P_Random calls has lead to several fixesJames Haley
in p_enemy.c, in particular to the P_NewRandomDir routine used by peasants. The demo now syncs up until he jumps the railing, and then his position is off by a bit - we may have a physics issue with railing lines. Subversion-branch: /branches/strife-branch Subversion-revision: 2275
2011-02-23Removed all dead code containing P_Random calls to avoid false hits inJames Haley
list, removed all remaining order-of-evaluation portability problems, and heavily altered behavior of T_FireFlicker thinkers to match the binary (had no clue they changed this previously!). Subversion-branch: /branches/strife-branch Subversion-revision: 2274
2011-02-20Add'l commenting, removed gamemap == 8 hack left over from Doom 1 whichJames Haley
isn't in Strife, and added a note about some horribly buggy code in the S_StartSound I_Error we're not bringing in (for now anyway). Subversion-branch: /branches/strife-branch Subversion-revision: 2271
2011-02-20Looks like a merge error - oops.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2270
2011-02-20Fix to the order of the chat macros.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2269
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
variable to control dialogue text messages, as in vanilla. Also, absence of voices.wad, or use of the -novoices parameter, will now properly both disable voices AND enable dialogue text. Subversion-branch: /branches/strife-branch Subversion-revision: 2268
2011-02-14Increase buffer size to 32 to fix overflow (thanks Quasar).Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2267
2011-02-14Made note of vanilla Sigil damage thrust bug, and repaired two issuesJames Haley
with color translations (fixes Harris's weird white/green spot when he dies). Subversion-branch: /branches/strife-branch Subversion-revision: 2266
2011-02-14Fix to HUlib_drawYellowText (more Hex-Rays code-skipping shenanigans),James Haley
and finished ST_drawKeysPopup for drawing keys (TODO: in deathmatch it draws frags instead). Fix to buffer overflow in V_ScreenShot - *ATTN fraggle* - needs fix in trunk! Subversion-branch: /branches/strife-branch Subversion-revision: 2265