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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Commit message (
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Author
2009-06-07
Don't add DirectX/Windib selector on Windows CE.
Simon Howard
2009-06-07
Use home dir to store configuration and savegames under Windows CE.
Simon Howard
2009-06-07
Fix setup tool display configuration dialog when fullscreen is not
Simon Howard
2009-06-07
Make auto-adjust code switch to windowed mode if no fullscreen modes are
Simon Howard
2009-06-07
Catch errors when initialising SDL. Use the small textscreen font by
Simon Howard
2009-06-07
Add missing SDL_thread include.
Simon Howard
2009-06-07
Don't try to use the SDL DirectX driver under Windows CE.
Simon Howard
2009-06-07
Fix setup tool compile on Windows CE.
Simon Howard
2009-06-07
Remove call to setbuf.
Simon Howard
2009-06-07
Add IWAD search dirs for Windows CE.
Simon Howard
2009-06-07
Exit with an error on failure to allocate zone memory.
Simon Howard
2009-06-07
Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)
Simon Howard
2009-06-07
Add README file for Windows CE library.
Simon Howard
2009-06-07
Detect Windows CE target and build/include libc_wince files as
Simon Howard
2009-06-07
- Update textscreen codeblocks project to include txt_scrollpane.* and
Russell Rice
2009-06-07
Include libc_wince.h when on Windows CE.
Simon Howard
2009-06-07
Add CPU affinity function for Windows CE.
Simon Howard
2009-06-07
Add libc_wince.h header, and EISDIR error value.
Simon Howard
2009-06-07
Use GetUserNameExW, not GetUserName (doesn't exist on WinCE)
Simon Howard
2009-06-07
Fix compile with FEATURE_MULTIPLAYER disabled.
Simon Howard
2009-06-07
Fix compile with FEATURE_SOUND disabled.
Simon Howard
2009-06-07
Add Windows CE implementations of some ANSI C functions that are
Simon Howard
2009-06-06
Don't check for Steam/CD installer versions on Windows CE.
Simon Howard
2009-06-05
Add key binding variables for automap and weapon keys.
Simon Howard
2009-06-03
Increase height of menu bindings dialog.
Simon Howard
2009-06-03
Use newer keyboard bindings dialog layout from raven-branch.
Simon Howard
2009-06-03
Add unique key groups for menu navigation and shortcuts.
Simon Howard
2009-06-03
Use key for confirming menu messages, not typed char.
Simon Howard
2009-06-03
Add dialog to setup tool for editing menu shortcuts.
Simon Howard
2009-06-03
Add config file variables to increase/decrease screen size.
Simon Howard
2009-06-03
Fix shortcut keys for menu items.
Simon Howard
2009-06-03
Add configuration file entries for menu key bindings.
Simon Howard
2009-06-03
Add key_ variables for the keys used to control the menu.
Simon Howard
2009-05-26
Fix tags for functions using TXT_UNCAST_ARG.
Simon Howard
2009-05-26
Set appropriate vim 'tags' variable for ctags files.
Simon Howard
2009-05-21
Set display settings window position based on screen dimensions, rather
Simon Howard
2009-05-19
Fix manpage documentation for DOOMWADPATH (thanks MikeRS)
Simon Howard
2009-05-18
Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)
Simon Howard
2009-05-17
Always use an SDL buffer size that is a power of two. Reduce buffer size
Simon Howard
2009-05-12
Add option to "join game" dialog in setup tool to autojoin a LAN game.
Simon Howard
2009-05-12
Make txt_inputboxes emit a "changed" signal when their value is changed.
Simon Howard
2009-05-07
Calculate SDL buffer size automatically based on sample rate.
Simon Howard
2009-05-05
Better ASCII chart.
Simon Howard
2009-05-04
Minor smallfont fixups.
Simon Howard
2009-05-01
Add copyright headers to textscreen examples.
Simon Howard
2009-04-26
More smallfont fixups.
Simon Howard
2009-04-23
Fix up some extended ASCII characters.
Simon Howard
2009-04-23
Oops.
Simon Howard
2009-04-23
Add small textscreen font for low resolution displays, based on the
Simon Howard
2009-03-15
Fix clipped sounds when using libsamplerate (thanks David Flater)
Simon Howard
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