Age | Commit message (Collapse) | Author |
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for each other to send data.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 685
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Subversion-revision: 683
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Fix check on number of players on connect.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 682
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Subversion-revision: 672
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mouse config dialog a bit nicer.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 671
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Subversion-revision: 670
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Subversion-revision: 665
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ok with real mice.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 664
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Doom with the -testcontrols option.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 663
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into the game with no melt effect and display a box showing mouse speed
to allow the threshold to be set easily. When escape is pressed, quit
straight away.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 662
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Move this and "UDP port" setting to a separate "Advanced" section.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 661
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for pointing out this mistake.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 655
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- display a warning about missing Python Image library.
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Subversion-revision: 654
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input boxes.
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Subversion-revision: 651
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Subversion-revision: 650
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default.
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Subversion-revision: 649
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Subversion-revision: 648
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* Rename workspace appropriately in editor.
* Update project files for new spin control and fix compilation of
certain projects caused by it.
* Create virtual targets (Debug/Release) for textscreen project.
Code:
* Fix the include in multiplayer.c, hopefully this does not break
anything.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 639
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one. This fixes av.wad (thanks to myk for reporting).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 638
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(using the traditional defaults)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 637
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spin controls.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 636
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