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AgeCommit message (Expand)Author
2010-09-02- Add strife codeblocks project fileRussell Rice
2010-09-02+ Update to PIT_CheckThingSamuel Villareal
2010-09-02+ Thing z height clipping code addedSamuel Villareal
2010-09-01Started work on status bar, including loading and drawing some of theJames Haley
2010-09-01+ Removing debug/testing code (whoops)Samuel Villareal
2010-09-01+ Terrain type system implementedSamuel Villareal
2010-09-01Handle green palette flash powered by player->nukagecount, and addedJames Haley
2010-08-31Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and getJames Haley
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
2010-08-31+ Stripped out all doom states/sprites and added strife states/sprites.Samuel Villareal
2010-08-31MAXANIMS raised from 32 to 40 to match binary and stop semi-randomJames Haley
2010-08-31+ Update to ticcmd structSamuel Villareal
2010-08-31Revamped player_t to match binary layout of structure, aside fromJames Haley
2010-08-31+ Strife music/sound implementedSamuel Villareal
2010-08-30Reenabled modifiedgame check since Strife IWAD is now loadable. ExtendedJames Haley
2010-08-30Added animdefs, and raised visplane limit to 200 to match binary.James Haley
2010-08-30+ Change to patch/maptexture data structureSamuel Villareal
2010-08-30Temporarily disable I_Error in P_SpawnMapThing to allow testing withJames Haley
2010-08-30Added declaration and definition of menupause variable. Also uncommentedJames Haley
2010-08-30+ Implementation of line type 666 'P_MoveWall'Samuel Villareal
2010-08-29Added voice volume and back flat configuration variables. Made statusJames Haley
2010-08-29Added patch clipping callback mechanism, since Strife needs to modifyJames Haley
2010-08-28Changes to add all 3 help screens, and to draw menu thermometersJames Haley
2010-08-28Added crossfade wipe and code to load XLATAB lump. Changes to the menuJames Haley
2010-08-25Added riftSpots and fleshed out Strife level exit behavior as far asJames Haley
2010-08-24Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,James Haley
2010-08-23Made some repairs to VC2008 solution and added Chocolate Strife project.James Haley
2010-02-06Merge from trunk.Simon Howard
2010-02-06Fix branch_helper properties for strife-branch.Simon Howard
2010-02-05Update OS X Makefile to include Heretic and Hexen executables, and toSimon Howard
2010-02-05Rearrange Makefile definitions.Simon Howard
2010-02-05Merge from trunk.Simon Howard
2010-02-02Move parts of dehacked code into top-level common code, to allow futureSimon Howard
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
2010-02-01Remove improperly-created strife directory.Simon Howard
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley
2010-02-01Added src/strife folder.James Haley
2010-01-31Change Windows resource file to use PACKAGE_COPYRIGHT andSimon Howard
2010-01-30Change directory to home directory before launching the game, so thatSimon Howard
2010-01-30Set launch button as default button, so that it is possible to launchSimon Howard
2010-01-30Rename mus2mid functions to be consistent with coding standard.Simon Howard
2010-01-29Remove unused PACKAGE_LONGDESC.Simon Howard
2010-01-29When doing a MUS to MID conversion, allocate MIDI channels so that theSimon Howard
2010-01-29Fix indentation/style etc. in mus2mid.c.Simon Howard
2010-01-27Add tags files to svn:ignore properties.Simon Howard
2010-01-26Minor fix of British spelling -> American.Simon Howard
2010-01-26Fix glass hack windows where a linedef is flagged as two sided but hasSimon Howard
2010-01-26Merge from raven-branchJames Haley
2010-01-23Add menu item to launcher to open a terminal window that can be used toSimon Howard