Age | Commit message (Collapse) | Author |
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2180
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2179
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2178
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2177
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2176
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2175
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supported by the hardware.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2174
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2173
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the end of chains. This way, entries earlier in the texture list trump
later entries with the same name.
This fixes a bug with the wrong sky being shown in Spooky01.wad (thanks
Porsche Monty).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2172
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2171
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the screen. This is more CPU and memory efficient, and also fixes the
"flashing border" bug when palette flashes occur.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2170
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the cause of screen tearing reports.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2169
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screen mode.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2167
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screen pixel depth.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2166
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2165
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mode, scaling up into an intermediate 8-bit buffer first. This should
help with the palette problems experienced by Windows Vista/7 users.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2164
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Subversion-branch: /branches/raven-branch
Subversion-revision: 2163
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2162
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2161
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2160
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2159
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sigil self-damage calculation.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2158
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in the status bar code, though it IS still possible to acquire and use
Sigil type -1, just as it is in vanilla, with some extreme side effects.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2157
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crushing damage, and lower fully to the floor rather than 8 above. The
speed of fast crushers was also increased by double. Added code to
PIT_RadiusAttack to deny any radius damage to spectral entities and
Inquisitors.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2156
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2155
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handling. Fixed bug that made you switch to the electric crossbow if you
received poison bolt ammo (you should not switch to anything at all when
this happens). Some more commented-out savegame code added.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2154
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2153
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setting, and other misc code in g_game. Also started *trying* to add new
savegame code in g_game, but this is a just about a lost cause without
any portable filepath handling support from the engine.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2152
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m_saves.c to other platform builds. See also email regarding opendir
etc.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2151
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2150
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2149
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2148
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mission objective text. Fix for implicit declaration warning on
HUlib_drawYellowText in m_menu.c.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2147
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popups.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2146
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Identified dword_88484 as st_keypage.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2145
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and code to transfer leveltime across map changes in G_DoWorldDone.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2144
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+ xlatab lump loading handled in v_video.c
+ Pop up menus added in st_stuff (not completed still)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2143
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(Strife doesn't withhold mobj->reactioncount in skill 5), added static
line specials 142, 143, and 149 for vertical texture scrolling, and made
note of a bug with Irale's door line type.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2142
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player quit, to avoid possible desyncs. Further refactoring to split
game-specific code from generic code.
Subversion-branch: /branches/raven-branch
Subversion-revision: 2141
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all Strife linedef specials are now implemented, but of course I cannot
be 100% certain.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2140
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2139
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2138
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2137
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+ All plat line types identified
Subversion-branch: /branches/strife-branch
Subversion-revision: 2136
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stair types. Also added a few other new lines to P_UseSpecialLine and
fixed some of the existing ones a bit.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2135
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2134
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2133
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that let 0-damage tracers pass through walls. Other changes are only
comments or formatting.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2132
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Removed episode parameter from G_DeferedInitNew, started work on the
"Name Your Character" menu, and adjusted the temporary code in
M_ChooseSkill so that the game starts in Tarnhill rather than in the
Sanctuary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2131
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treatment of SPR_TOKN objects, and playing proper sounds for different
item types. Fixed most S_StartSound calls in the menu engine. Removed
call to S_StopSound in S_StartSound, as Strife doesn't do it. Added call
to P_DialogDoChoice(-1) in M_Responder when menuindialog is asserted and
the menu exit key is pressed.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2130
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