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2013-10-12Update generation of Windows RC version to properly handle -xxxSimon Howard
extensions to version numbers. Subversion-branch: /branches/v2-branch Subversion-revision: 2705
2013-10-12Bump version number to v2.0.0-beta1; update NEWS.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2701
2013-10-12Merge HH-TODO into main TODO file.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2700
2013-10-12Tweak mouse grab behavior: don't arbitrarily warp the mouse at gameSimon Howard
startup. Subversion-branch: /branches/v2-branch Subversion-revision: 2699
2013-10-12Fix Hexen CD music (now working and tested with a real Hexen CD).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2698
2013-10-08Don't grab the mouse at the Strife startup screen.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2697
2013-10-08Set window title/icon for Heretic/Hexen startup windows, to match theSimon Howard
main game window. Subversion-branch: /branches/v2-branch Subversion-revision: 2696
2013-10-08Set window title and icon on ENDOOM window to match main game window.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2695
2013-10-06Finish implementation of Hexen CD audio music mode.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2694
2013-10-06Change netgame version mismatch message to be reminiscent of the VanillaSimon Howard
message (thanks Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2693
2013-10-06Fix RANGECHECK on V_DrawPatch() functions, so the game exits with anSimon Howard
error at appropriate times. Subversion-branch: /branches/v2-branch Subversion-revision: 2692
2013-09-29Preserve libsamplerate_scale in the setup tool.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2691
2013-09-29Add config file variable for controlling libsamplerate conversion scaleSimon Howard
factor. This is an alternative to the approach taken in the version on the trunk version, where all sounds are pre-converted at startup and adjusted based on the maximum value. Subversion-branch: /branches/v2-branch Subversion-revision: 2690
2013-09-27Update HH-TODO.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2689
2013-09-27Translate HHE thing numbers according to patch exe version number, asSimon Howard
our mobjinfo table contains an extra entry. Subversion-branch: /branches/v2-branch Subversion-revision: 2688
2013-09-27Fix comments: HHE, not Dehacked.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2687
2013-09-27Map thing type and state table indexes to those used by Vanilla HereticSimon Howard
v1.3, for savegame compatibility. Subversion-branch: /branches/v2-branch Subversion-revision: 2686
2013-09-27Use portable functions for reading/writing sector effect thinkerSimon Howard
structures. Subversion-branch: /branches/v2-branch Subversion-revision: 2685
2013-09-24Use portable functions to read/write mobj_t structures.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2684
2013-09-24Add portable functions to read/write player_t structures and use thisSimon Howard
rather than copying chunks of memory. Subversion-branch: /branches/v2-branch Subversion-revision: 2683
2013-09-24Add portable functions to read integers from savegame files and useSimon Howard
these instead of reading directly from memory buffers. Subversion-branch: /branches/v2-branch Subversion-revision: 2682
2013-09-24Split Heretic savegame code into a separate file.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2681
2013-09-22Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds areSimon Howard
resampled for libsamplerate users. Subversion-branch: /branches/v2-branch Subversion-revision: 2680
2013-09-22Small fix to a big problem regarding save slots.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2679
2013-09-21Fix mouse "use" button in Heretic (thanks mooseman2).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2678
2013-09-21Fix rpm.spec subpackages.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2677
2013-09-21Fix make dist.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2676
2013-09-21Rename gamesdir to execgamesdir so that the binaries are installed bySimon Howard
install-exec rather than install-data (see "Two-Part Installation" in the automake manual). Subversion-branch: /branches/v2-branch Subversion-revision: 2675
2013-09-21Fix setup tool desktop file to point to chocolate-doom-setup.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2674
2013-09-21Update rpm.spec to build Strife package.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2673
2013-09-21Install documentation files into separate directories, one for eachSimon Howard
game. This will allow for easier Unix packaging. Subversion-branch: /branches/v2-branch Subversion-revision: 2672
2013-09-21Install multiple copies of the setup binary, one for each game.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2671
2013-09-21Sync -random command line parameter as part of game settings.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2670
2013-09-20Set setup tool title so that it it shows the name of the correct gameSimon Howard
being configured, not just always "Chocolate Doom". Subversion-branch: /branches/v2-branch Subversion-revision: 2669
2013-09-20Set a title on the ENDOOM window.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2668
2013-09-20Place the mouse cursor in a less distracting location when releasingSimon Howard
mouse grab. Subversion-branch: /branches/v2-branch Subversion-revision: 2667
2013-09-19Add missing newline.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2666
2013-09-19Fix crash at Heretic E2 end screen (thanks Leitbild).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2665
2013-09-19Change to using V_DrawFilledBox to clear the intro screen instead ofJames Haley
loading and drawing PANEL0. Subversion-branch: /branches/v2-branch Subversion-revision: 2664
2013-09-16Fix same error made before with -novoice command - grr!James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2663
2013-09-16Only include NOT-BUGS in releases of Doom binaries, not other games.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2662
2013-09-16Override the README distributed with Chocolate Strife Windows binariesSimon Howard
and include the custom version. Also include a copy in the Mac documentation folder. Subversion-branch: /branches/v2-branch Subversion-revision: 2661
2013-09-16Add Chocolate Strife README file.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2660
2013-09-16Support for the -random parameter. Needs netcode support (passing theJames Haley
ball to fraggle). Subversion-branch: /branches/v2-branch Subversion-revision: 2657
2013-09-15Name OS X CMDLINE.game files as CMDLINE-game, so that they are notSimon Howard
considered as invalid file extensions. Subversion-branch: /branches/v2-branch Subversion-revision: 2656
2013-09-15Open appropriate CMDLINE file depending on the currently-selected game.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2655
2013-09-15Fix copying of CMDLINE files for Mac package build.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2654
2013-09-15Fix INSTALL generation for source code and Mac binary distribution.Simon Howard
Include CMDLINE files in Mac packages. Subversion-branch: /branches/v2-branch Subversion-revision: 2653
2013-09-15Rework documentation system to generate INSTALL files tailored for theSimon Howard
different games. Subversion-branch: /branches/v2-branch Subversion-revision: 2652
2013-09-15Reword CMDLINE template lead-in text to be game agnostic.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2651