index
:
chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2006-10-05
WAD directory checksum generation code
Simon Howard
2006-10-05
Prevent against deadlock where client and server are both stuck waiting
Simon Howard
2006-10-05
Packet loss simulation code for test.
Simon Howard
2006-09-30
Only allow drone mode when connecting.
Simon Howard
2006-09-30
Make the server stop sending if one of the clients stops acknowledging.
Simon Howard
2006-09-29
Working -left and -right options!
Simon Howard
2006-09-29
Working drone clients!
Simon Howard
2006-09-29
Use TXT_AddWidgets in setup for greatly enhanced readability.
Simon Howard
2006-09-28
Add missing ellipsis to "Add WADs..."
Simon Howard
2006-09-26
Switch over a bunch of code to TXT_NewButton2 - improves readability.
Simon Howard
2006-09-26
When invoking chocolate doom, run it from the install dir on Unix.
Simon Howard
2006-09-26
Add "join game" dialog.
Simon Howard
2006-09-26
Move the "always run" checkbox to the movement section.
Simon Howard
2006-09-26
Add TXT_NewButton2 for creating a button with a callback (for convenience).
Simon Howard
2006-09-26
Add TXT_AddWidgets for adding multiple widgets to a table.
Simon Howard
2006-09-25
Reduce the minimum width of the key/mouse input widgets and align the
Simon Howard
2006-09-25
Add "Always run" checkbox to keyboard options.
Simon Howard
2006-09-25
Make examples call TXT_Shutdown before quit.
Simon Howard
2006-09-25
Update Code::Blocks setup project with added files
Russell Rice
2006-09-25
Fix colors.
Simon Howard
2006-09-25
Don't disable screen melt entirely in testcontrols mode; just on startup.
Simon Howard
2006-09-25
Don't allow function keys to be used in testcontrols mode.
Simon Howard
2006-09-25
Remove low-pass filter on mouse for testcontrols mode - seems to work
Simon Howard
2006-09-25
Add "test" window actions to the keyboard/mouse dialogs to invoke Chocolate
Simon Howard
2006-09-25
Add "test controls" mode - for setup.exe in the future. Start straight
Simon Howard
2006-09-24
Add "extra parameters" dialog for specifying exra command-line parameters.
Simon Howard
2006-09-24
Add "time limit" control in multiplayer settings dialog.
Simon Howard
2006-09-24
Convenience function for creating a horizontal box.
Simon Howard
2006-09-24
Debug code for drawing an ASCII chart.
Simon Howard
2006-09-24
Use proper arrow characters on spin controls and change their color.
Simon Howard
2006-09-24
Fix declaration of TXT_NewWindowSelectAction
Simon Howard
2006-09-22
Call the SpechitOverrun _after_ incrementing numspechit. Thanks to Quasar
Simon Howard
2006-09-22
Continue to build things if we fail to update chocolate_doom_icon.c
Simon Howard
2006-09-22
Add DEH_String() conversions on more strings that are not being converted.
Simon Howard
2006-09-22
Fix warning.
Simon Howard
2006-09-22
Add the ability to type in values for spin controls, like with normal
Simon Howard
2006-09-22
Fix warning about initialiser.
Simon Howard
2006-09-21
Set default sound devices to SNDDEVICE_SB, so that sfx and music are on by
Simon Howard
2006-09-21
Rename Accept to Select.
Simon Howard
2006-09-21
Add compatibility options dialog.
Simon Howard
2006-09-21
Add ENDOOM and startup delay to display settings dialog.
Simon Howard
2006-09-21
Fix some warnings in textscreen code.
Simon Howard
2006-09-21
Use NULL for initialising pointers rather than 0.
Simon Howard
2006-09-21
Use DEFAULT_INT enum value rather than 0.
Simon Howard
2006-09-21
"\0" != NULL
Simon Howard
2006-09-21
Fix a lot of warnings (for fussy compilers) and one always-true check
Russell Rice
2006-09-21
Add new codeblocks build files to dist.
Simon Howard
2006-09-21
Code::Blocks project and workspace.
Russell Rice
2006-09-20
Make sure modified copyright banners always end in a newline. If they don't, add
Simon Howard
2006-09-20
Fill in some default values for the player name and the chat macros
Simon Howard
[prev]
[next]