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2006-10-15update code::blocks projectRussell Rice
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 702
2006-10-14Refactor I_InitGraphics.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 701
2006-10-14Disable the "loading from disk" icon on MacOS.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 700
2006-10-14Display drone indicator on the netgame waiting screen if drones are connected.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 699
2006-10-14Display a different message from the normal WAD directory warning ifSimon Howard
players are mixing Freedoom/Original IWADs. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 698
2006-10-14Change wording on netgame warning message.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 697
2006-10-12Shut up compiler warnings for setup.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 696
2006-10-11Shut up compiler warningsSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 695
2006-10-11Shut up compiler warnings.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 694
2006-10-10Remove d_french.h, other i18n-related stuff. If people want i18n, itSimon Howard
should be done with dehacked and/or wad replacements - see my british english translation in the idgames archive. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 693
2006-10-07Add float spin control and use it for the acceleration controller in setup.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 692
2006-10-06update Code::Blocks project for new md5 code.Russell Rice
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 691
2006-10-06Alternate textscreen palette that fits the Tango desktop guidelines: seeSimon Howard
http://uwstopia.nl/blog/2006/07/tango-terminal Subversion-branch: /trunk/chocolate-doom Subversion-revision: 690
2006-10-06Send deh/wad md5sums to players at the waiting screen. Display a warningSimon Howard
on the waiting screen if the checksums differ from the other players. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 689
2006-10-06Send deh/wad checksums to the server when connecting.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 688
2006-10-05Dehacked information checksum generationSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 687
2006-10-05WAD directory checksum generation codeSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 686
2006-10-05Prevent against deadlock where client and server are both stuck waitingSimon Howard
for each other to send data. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 685
2006-10-05Packet loss simulation code for test.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 684
2006-09-30Only allow drone mode when connecting.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 683
2006-09-30Make the server stop sending if one of the clients stops acknowledging.Simon Howard
Fix check on number of players on connect. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 682
2006-09-29Working -left and -right options!Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 681
2006-09-29Working drone clients!Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 680
2006-09-29Use TXT_AddWidgets in setup for greatly enhanced readability.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 679
2006-09-28Add missing ellipsis to "Add WADs..."Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 678
2006-09-26Switch over a bunch of code to TXT_NewButton2 - improves readability.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 677
2006-09-26When invoking chocolate doom, run it from the install dir on Unix.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 676
2006-09-26Add "join game" dialog.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 675
2006-09-26Move the "always run" checkbox to the movement section.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 674
2006-09-26Add TXT_NewButton2 for creating a button with a callback (for convenience).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 673
2006-09-26Add TXT_AddWidgets for adding multiple widgets to a table.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 672
2006-09-25Reduce the minimum width of the key/mouse input widgets and align theSimon Howard
mouse config dialog a bit nicer. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 671
2006-09-25Add "Always run" checkbox to keyboard options.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 670
2006-09-25Make examples call TXT_Shutdown before quit.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 669
2006-09-25Update Code::Blocks setup project with added filesRussell Rice
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 668
2006-09-25Fix colors.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 667
2006-09-25Don't disable screen melt entirely in testcontrols mode; just on startup.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 666
2006-09-25Don't allow function keys to be used in testcontrols mode.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 665
2006-09-25Remove low-pass filter on mouse for testcontrols mode - seems to workSimon Howard
ok with real mice. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 664
2006-09-25Add "test" window actions to the keyboard/mouse dialogs to invoke Chocolate Simon Howard
Doom with the -testcontrols option. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 663
2006-09-25Add "test controls" mode - for setup.exe in the future. Start straightSimon Howard
into the game with no melt effect and display a box showing mouse speed to allow the threshold to be set easily. When escape is pressed, quit straight away. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 662
2006-09-24Add "extra parameters" dialog for specifying exra command-line parameters.Simon Howard
Move this and "UDP port" setting to a separate "Advanced" section. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 661
2006-09-24Add "time limit" control in multiplayer settings dialog.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 660
2006-09-24Convenience function for creating a horizontal box.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 659
2006-09-24Debug code for drawing an ASCII chart.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 658
2006-09-24Use proper arrow characters on spin controls and change their color.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 657
2006-09-24Fix declaration of TXT_NewWindowSelectActionSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 656
2006-09-22Call the SpechitOverrun _after_ incrementing numspechit. Thanks to QuasarSimon Howard
for pointing out this mistake. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 655
2006-09-22Continue to build things if we fail to update chocolate_doom_icon.c Simon Howard
- display a warning about missing Python Image library. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 654
2006-09-22Add DEH_String() conversions on more strings that are not being converted.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 653