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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2006-11-02
Update NEWS file.
Simon Howard
2006-10-31
Simulate overflowing the Doom frame table in dehacked patches (DOS
Simon Howard
2006-10-28
Explicitly support dehacked patches that overflow the ammo[] array with
Simon Howard
2006-10-28
Display a warning when setting dehacked fields that would overflow
Simon Howard
2006-10-27
Allow multiple dehacked patches to be specified with the -deh command
Simon Howard
2006-10-25
Allow F10 to exit in testcontrols mode.
Simon Howard
2006-10-25
"Always run" trick should only be when joyb_speed >= 10. Use 29 as the
Simon Howard
2006-10-25
Make the "test controls" option work - write the current config to
Simon Howard
2006-10-25
Don't print arguments read from response files - Vanilla Doom doesn't do
Simon Howard
2006-10-24
update chocolate-setup codeblocks project
Russell Rice
2006-10-24
Don't rely on INSTALL_DIR for the Win32 build.
Simon Howard
2006-10-24
Add missing header for Win32 build.
Simon Howard
2006-10-24
Tweak capitalisation on the main menu to be more like setup.exe.
Simon Howard
2006-10-24
Escape WAD filenames passed to Doom with " quotes, to allow WAD
Simon Howard
2006-10-24
Pass through config variables into response file when launching Doom.
Simon Howard
2006-10-24
Fix player name option in setup tool.
Simon Howard
2006-10-24
Make "hurt me plenty" the default skill.
Simon Howard
2006-10-24
Shut up compiler warnings.
Simon Howard
2006-10-24
Detect failures to initialise textscreen library and bomb out with an
Simon Howard
2006-10-23
Build command line parameters for starting multiplayer games and joining
Simon Howard
2006-10-23
Write newlines in response files to separate parameters.
Simon Howard
2006-10-23
Rename testconfig.[ch] to execute.[ch], add generalised framework for
Simon Howard
2006-10-23
Add missing header.
Simon Howard
2006-10-23
Detect when keyboard variables are changed and convert back so that the
Simon Howard
2006-10-23
Load configuration on startup and save on quit. Functional setup
Simon Howard
2006-10-23
Add m_argv.[ch] from Doom, fix up configfile.c so that it compiles
Simon Howard
2006-10-23
Shut up compiler warnings.
Simon Howard
2006-10-23
Change config variable names to be the same as used in Doom.
Simon Howard
2006-10-23
Change config variable names to be the same as used in Doom.
Simon Howard
2006-10-23
Move MakeDirectory function into m_misc.c. Move configdir related code
Simon Howard
2006-10-23
Add initial setup config file code (derived from the Doom config file
Simon Howard
2006-10-23
Stackable clip areas (useful for a future implementation of scrollable
Simon Howard
2006-10-22
Standardise setup config variable names on the same variable names used
Simon Howard
2006-10-22
Fix problem caused by use of 'long' type instead of 'int' type in
Simon Howard
2006-10-22
Remove d_french.h from autotools build.
Simon Howard
2006-10-22
Catch failure to initialise video when calling SDL_Init.
Simon Howard
2006-10-18
Shut up warnings in w_wad.c.
Simon Howard
2006-10-18
Timer functionssss, precious!
Simon Howard
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-10-16
Reformat coding style file. Add stuff about hungarian notation, jwz tab
Simon Howard
2006-10-15
update code::blocks project
Russell Rice
2006-10-14
Refactor I_InitGraphics.
Simon Howard
2006-10-14
Disable the "loading from disk" icon on MacOS.
Simon Howard
2006-10-14
Display drone indicator on the netgame waiting screen if drones are connected.
Simon Howard
2006-10-14
Display a different message from the normal WAD directory warning if
Simon Howard
2006-10-14
Change wording on netgame warning message.
Simon Howard
2006-10-12
Shut up compiler warnings for setup.
Simon Howard
2006-10-11
Shut up compiler warnings
Simon Howard
2006-10-11
Shut up compiler warnings.
Simon Howard
2006-10-10
Remove d_french.h, other i18n-related stuff. If people want i18n, it
Simon Howard
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