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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
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Commit message (
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Author
2009-07-13
Add stdio.h include to fix MSVC build (thanks Kaiser)
Simon Howard
2009-07-12
Fix compile with libsamplerate.
Simon Howard
2009-07-12
On Windows CE, use the Windows API to find the amount of available
Simon Howard
2009-07-11
Add missing item to NEWS.
Simon Howard
2009-07-07
Update NEWS.
Simon Howard
2009-07-07
Fix launching of the game from the setup tool in Windows CE.
Simon Howard
2009-06-21
Add Makefile for building CAB files, dependency calculation.
Simon Howard
2009-06-21
Use correct filename for SDL_net DLL.
Simon Howard
2009-06-21
Remove temporary files after generating CAB file.
Simon Howard
2009-06-20
Add script to generate Windows CE install package.
Simon Howard
2009-06-16
Automatically allocate a smaller zone size if it was not possible to
Simon Howard
2009-06-13
Don't post zero key events.
Simon Howard
2009-06-12
On Windows CE systems without a keyboard, patch the default settings to
Simon Howard
2009-06-12
Remove debug messages.
Simon Howard
2009-06-12
Set the USER environment variable based on the owner information from
Simon Howard
2009-06-12
Always grab input on Windows CE.
Simon Howard
2009-06-11
Include libc_wince.a in chocolate-server build.
Simon Howard
2009-06-11
Grab the input in setup when reading a new key binding, so that Windows
Simon Howard
2009-06-11
Include libc_wince.h on Windows CE.
Simon Howard
2009-06-11
Declare getenv/putenv on Windows CE for recent SDL versions that do not
Simon Howard
2009-06-10
Add key bindings for pause, message refresh.
Simon Howard
2009-06-08
Remove debugging code.
Simon Howard
2009-06-08
Use SDL's getenv/putenv implementation, and populate at startup.
Simon Howard
2009-06-07
Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)
Simon Howard
2009-06-07
Fix header includes (thanks exp[x])
Simon Howard
2009-06-07
Don't add DirectX/Windib selector on Windows CE.
Simon Howard
2009-06-07
Use home dir to store configuration and savegames under Windows CE.
Simon Howard
2009-06-07
Fix setup tool display configuration dialog when fullscreen is not
Simon Howard
2009-06-07
Make auto-adjust code switch to windowed mode if no fullscreen modes are
Simon Howard
2009-06-07
Catch errors when initialising SDL. Use the small textscreen font by
Simon Howard
2009-06-07
Add missing SDL_thread include.
Simon Howard
2009-06-07
Don't try to use the SDL DirectX driver under Windows CE.
Simon Howard
2009-06-07
Fix setup tool compile on Windows CE.
Simon Howard
2009-06-07
Remove call to setbuf.
Simon Howard
2009-06-07
Add IWAD search dirs for Windows CE.
Simon Howard
2009-06-07
Exit with an error on failure to allocate zone memory.
Simon Howard
2009-06-07
Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)
Simon Howard
2009-06-07
Add README file for Windows CE library.
Simon Howard
2009-06-07
Detect Windows CE target and build/include libc_wince files as
Simon Howard
2009-06-07
- Update textscreen codeblocks project to include txt_scrollpane.* and
Russell Rice
2009-06-07
Include libc_wince.h when on Windows CE.
Simon Howard
2009-06-07
Add CPU affinity function for Windows CE.
Simon Howard
2009-06-07
Add libc_wince.h header, and EISDIR error value.
Simon Howard
2009-06-07
Use GetUserNameExW, not GetUserName (doesn't exist on WinCE)
Simon Howard
2009-06-07
Fix compile with FEATURE_MULTIPLAYER disabled.
Simon Howard
2009-06-07
Fix compile with FEATURE_SOUND disabled.
Simon Howard
2009-06-07
Add Windows CE implementations of some ANSI C functions that are
Simon Howard
2009-06-06
Don't check for Steam/CD installer versions on Windows CE.
Simon Howard
2009-06-05
Add key binding variables for automap and weapon keys.
Simon Howard
2009-06-03
Increase height of menu bindings dialog.
Simon Howard
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