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AgeCommit message (Expand)Author
2013-09-16Override the README distributed with Chocolate Strife Windows binariesSimon Howard
2013-09-16Add Chocolate Strife README file.Simon Howard
2013-09-16Support for the -random parameter. Needs netcode support (passing theJames Haley
2013-09-15Name OS X CMDLINE.game files as CMDLINE-game, so that they are notSimon Howard
2013-09-15Open appropriate CMDLINE file depending on the currently-selected game.Simon Howard
2013-09-15Fix copying of CMDLINE files for Mac package build.Simon Howard
2013-09-15Fix INSTALL generation for source code and Mac binary distribution.Simon Howard
2013-09-15Rework documentation system to generate INSTALL files tailored for theSimon Howard
2013-09-15Reword CMDLINE template lead-in text to be game agnostic.Simon Howard
2013-09-15Update Windows build to generate multiple .zip packages, one for eachSimon Howard
2013-09-15Update README to reflect the fact that Chocolate Doom now includesSimon Howard
2013-09-15Remove top-level CMDLINE documentation file and generate multipleSimon Howard
2013-09-15Re-enable netgame check on code that enters chat state.James Haley
2013-09-15Hopefully complete implementation of player names and Strife player chatJames Haley
2013-09-15Frags are displayed on keys popup during deathmatchJames Haley
2013-09-08Merge from trunk.Simon Howard
2013-09-08Fix file select widget to emit "changed" signal properly. Reset variableSimon Howard
2013-09-04Update TODO files.Simon Howard
2013-09-04Update INSTALL file to cover non-Doom games and GUS emulation feature.Simon Howard
2013-09-04Don't show ENDOOM screen when aborting netgame startup (thanks AlexandreSimon Howard
2013-09-04Fix Hexen -class parameter when starting a single player game from theSimon Howard
2013-09-04Fix setup tool defaults for GUS/Timidity path config variables (thanksSimon Howard
2013-09-04Extend "emulation" of menu pause key behavior to caps/num/scroll lockSimon Howard
2013-09-02Fix net_gamesettings_t checking code to use common function for checkingSimon Howard
2013-09-01Read/write thinker structures portably. Hexen savegames should now beSimon Howard
2013-08-31Add notification window to the waiting screen to show whether the serverSimon Howard
2013-08-31Add textscreen functions to raise and lower windows.Simon Howard
2013-08-25Read/write mobj_t structures to savegame files portably.Simon Howard
2013-08-25First step towards portable Hexen savegames. Perform endiannessSimon Howard
2013-08-17Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when theSimon Howard
2013-08-17Fix IWAD auto-selection when joining a game in the setup tool (thanksSimon Howard
2013-08-17Fix IWAD registry locations when using 64-bit Windows. Change importedSimon Howard
2013-08-11Tweak intros to manpages. Fix category for -hhever argument.Simon Howard
2013-08-11Remove Windows CE support.Simon Howard
2013-08-10Split manpage.template into separate files for different games.Simon Howard
2013-08-10Fix Strife documentation comments. Remove -episode which does not existSimon Howard
2013-08-10Tweak Strife documentation comments.Simon Howard
2013-08-10Add documentation comments for Heretic and Hexen command line arguments.Simon Howard
2013-07-03- Update codeblocks projectsRussell Rice
2013-07-03- Update codeblocks projectsRussell Rice
2013-06-19Fix OPL MIDI playback on big endian systems (thanks GhostlyDeath).Simon Howard
2013-06-17Refactor handling of novert to take place at the lower layers ratherSimon Howard
2013-05-27Remove use of WINAPI macro to fix compile under MSVC.Simon Howard
2013-04-06Run I_ShutdownJoystick on exit (thanks Brad Harding).Simon Howard
2013-04-06Updated project file to add gusconf moduleJames Haley
2013-04-06Increase netgame timeout to 30 seconds.Simon Howard
2013-04-06Handle client disconnects when waiting for the game to start. Abort gameSimon Howard
2013-04-06Don't hog the CPU when waiting for the game to start.Simon Howard
2013-04-05Use two-stage netgame startup for Strife, and restore the previousSimon Howard
2013-04-05Use two-stage startup for Hexen, and add netgame startup callback forSimon Howard