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2007-10-18Fix for strcasecmp in MSVC; #define to stricmp. Outside MSVC, useSimon Howard
strings.h. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 975
2007-09-15Fix desyncs caused by previous change to A_Explode.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 974
2007-09-15Check for playeringame overflow when spawning a new player (forSimon Howard
compatibility with vex6d.wad / bug_wald.lmp) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 973
2007-09-15Add intercepts overrun emulation from PrBoom-plus.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 972
2007-09-14Add P_SubstNullMobj, substitute NULL mobjs for a dummy mobj whereSimon Howard
mo->target is not checked for NULL. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 971
2007-09-11Remove obsolete autotools scripts from dist, require automake 1.8Simon Howard
(please upgrade!) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 970
2007-09-04Fix build failure when python is not installed.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 969
2007-09-03Up the default sample rate to 44100.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 968
2007-09-03Fix crash when playing long sounds (like DSBOSSIT)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 967
2007-09-03Try to open /dev/speaker in the parent process, so that we can tell ifSimon Howard
we don't have permission to open it before we fork. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 966
2007-09-03Add pcsound driver for OpenBSD.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 965
2007-09-02Disable "saving config in ... " message for setup (thanks MikeRS)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 964
2007-09-02Don't make novert affect the joystick as well (thanks Janizdreg)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 963
2007-08-31Make SHORT and LONG macros return signed values; this is the behaviourSimon Howard
of the versions in the original source and some code depends on it. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 962
2007-08-31Use short for texpatch_t .originx, .originy: fixes problem caused bySimon Howard
sign conversion in the endianness code. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 961
2007-08-31Use gcc packed attribute for all structures read/written to disk. ThisSimon Howard
fixes architectures where structure fields are aligned differently to optimise reads, causing the game to crash. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 960
2007-08-27Fix bug where the automap always follows player 1 in multiplayer modeSimon Howard
(thanks Janizdreg!) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 959
2007-08-24Initialise tracksize variable before mus2mid conversion, otherwise it isSimon Howard
not reset the next time we convert a mid Subversion-branch: /trunk/chocolate-doom Subversion-revision: 958
2007-08-19Use __APPLE__ instead of __MACOSX__.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 957
2007-08-09Remove debugging message.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 956
2007-08-09Don't crash when all players have quit.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 955
2007-08-09Disconnect any remaining drones when the last real player quits.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 954
2007-08-08Remove M_FileExists check for steam directories and add them as possibleSimon Howard
search paths anyway. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 953
2007-08-08Add the default DEICE install directories to the IWAD search path onSimon Howard
Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 952
2007-08-08Match steam IWAD directory order to IWAD search order.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 951
2007-08-08Move SCREENHEIGHT_4_3 to doomdef.h; remove some unused constants.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 950
2007-08-08Make M_FileExists work on directories.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 949
2007-08-08Add temporary debugging messages for Steam support.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 948
2007-08-08Don't assume Steam InstallPath ends in a \Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 947
2007-08-07All of the steam IWADs are in \base subdirectories.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 946
2007-08-07Autodetect IWADs installed by Steam.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 945
2007-08-06Remove duplicate FileExists function.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 944
2007-08-03Fix 'pop' at the end of sound effects caused by an audio conversion bug.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 943
2007-07-30Set timedemo start time when demo playback begins, not when the levelSimon Howard
begins. Using the level start time causes problems when timing multi-level demos. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 942
2007-07-30Make the z_native "out of memory" error message match the normal z_zoneSimon Howard
one. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 941
2007-07-30Fix bug in z_native linked list logic. Clear out all PU_CACHE blocksSimon Howard
when out of memory. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 940
2007-07-29Allow more than the standard three mouse buttons to be defined throughSimon Howard
setup (hopefully) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 939
2007-07-22Add missing new mouse buttons to setup (thanks RazTK).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 938
2007-07-10Another crazy idea.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 937
2007-07-10Shut up compiler warning.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 936
2007-07-08Make the numeric keypad behave like Vanilla does.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 935
2007-07-08Add -netdemo for playing back netgame demos that only have a singleSimon Howard
player. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 934
2007-07-07Make drones quit when disconnected from the server.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 933
2007-07-07Don't grab the mouse if a drone player (no input, so it isn't needed).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 932
2007-07-05Clearer prompt when asking whether to save settings on exit of setup.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 931
2007-07-05Remove "startup delay" from the setup display configuration dialog.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 930
2007-07-04Add pcsound_internal.h to dist.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 929
2007-06-30Don't crash if there is a multiplayer demo in the demo loop.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 928
2007-06-27Interpret skill level setting as a signed integer, to allow -skill 0.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 927
2007-06-22Don't allow two actions bound to the same button in setup.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 926