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AgeCommit message (Expand)Author
2006-10-23Add initial setup config file code (derived from the Doom config fileSimon Howard
2006-10-23Stackable clip areas (useful for a future implementation of scrollableSimon Howard
2006-10-22Standardise setup config variable names on the same variable names usedSimon Howard
2006-10-22Fix problem caused by use of 'long' type instead of 'int' type inSimon Howard
2006-10-22Remove d_french.h from autotools build.Simon Howard
2006-10-22Catch failure to initialise video when calling SDL_Init.Simon Howard
2006-10-18Shut up warnings in w_wad.c.Simon Howard
2006-10-18Timer functionssss, precious!Simon Howard
2006-10-18Strip out CVS logs, RCS Id tags.Simon Howard
2006-10-16Reformat coding style file. Add stuff about hungarian notation, jwz tabSimon Howard
2006-10-15update code::blocks projectRussell Rice
2006-10-14Refactor I_InitGraphics.Simon Howard
2006-10-14Disable the "loading from disk" icon on MacOS.Simon Howard
2006-10-14Display drone indicator on the netgame waiting screen if drones are connected.Simon Howard
2006-10-14Display a different message from the normal WAD directory warning ifSimon Howard
2006-10-14Change wording on netgame warning message.Simon Howard
2006-10-12Shut up compiler warnings for setup.Simon Howard
2006-10-11Shut up compiler warningsSimon Howard
2006-10-11Shut up compiler warnings.Simon Howard
2006-10-10Remove d_french.h, other i18n-related stuff. If people want i18n, itSimon Howard
2006-10-07Add float spin control and use it for the acceleration controller in setup.Simon Howard
2006-10-06update Code::Blocks project for new md5 code.Russell Rice
2006-10-06Alternate textscreen palette that fits the Tango desktop guidelines: seeSimon Howard
2006-10-06Send deh/wad md5sums to players at the waiting screen. Display a warningSimon Howard
2006-10-06Send deh/wad checksums to the server when connecting.Simon Howard
2006-10-05Dehacked information checksum generationSimon Howard
2006-10-05WAD directory checksum generation codeSimon Howard
2006-10-05Prevent against deadlock where client and server are both stuck waitingSimon Howard
2006-10-05Packet loss simulation code for test.Simon Howard
2006-09-30Only allow drone mode when connecting.Simon Howard
2006-09-30Make the server stop sending if one of the clients stops acknowledging.Simon Howard
2006-09-29Working -left and -right options!Simon Howard
2006-09-29Working drone clients!Simon Howard
2006-09-29Use TXT_AddWidgets in setup for greatly enhanced readability.Simon Howard
2006-09-28Add missing ellipsis to "Add WADs..."Simon Howard
2006-09-26Switch over a bunch of code to TXT_NewButton2 - improves readability.Simon Howard
2006-09-26When invoking chocolate doom, run it from the install dir on Unix.Simon Howard
2006-09-26Add "join game" dialog.Simon Howard
2006-09-26Move the "always run" checkbox to the movement section.Simon Howard
2006-09-26Add TXT_NewButton2 for creating a button with a callback (for convenience).Simon Howard
2006-09-26Add TXT_AddWidgets for adding multiple widgets to a table.Simon Howard
2006-09-25Reduce the minimum width of the key/mouse input widgets and align theSimon Howard
2006-09-25Add "Always run" checkbox to keyboard options.Simon Howard
2006-09-25Make examples call TXT_Shutdown before quit.Simon Howard
2006-09-25Update Code::Blocks setup project with added filesRussell Rice
2006-09-25Fix colors.Simon Howard
2006-09-25Don't disable screen melt entirely in testcontrols mode; just on startup.Simon Howard
2006-09-25Don't allow function keys to be used in testcontrols mode.Simon Howard
2006-09-25Remove low-pass filter on mouse for testcontrols mode - seems to workSimon Howard
2006-09-25Add "test" window actions to the keyboard/mouse dialogs to invoke Chocolate Simon Howard