summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2011-02-26P_GiveBody seems to need a P_SubstNullMobj, otherwise a crash occurs inJames Haley
2011-02-25Found the last difference causing the IWAD to desync - playersJames Haley
2011-02-24Make code changes to add Heretic/Hexen support to OS X launcher.Simon Howard
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
2011-02-24Continuing verification of all P_Random calls has lead to several fixesJames Haley
2011-02-23Removed all dead code containing P_Random calls to avoid false hits inJames Haley
2011-02-20Add'l commenting, removed gamemap == 8 hack left over from Doom 1 whichJames Haley
2011-02-20Looks like a merge error - oops.Simon Howard
2011-02-20Fix to the order of the chat macros.James Haley
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
2011-02-14Increase buffer size to 32 to fix overflow (thanks Quasar).Simon Howard
2011-02-14Made note of vanilla Sigil damage thrust bug, and repaired two issuesJames Haley
2011-02-14Fix to HUlib_drawYellowText (more Hex-Rays code-skipping shenanigans),James Haley
2011-02-13Added note about authentic typo copied from the binary in p_dialog.James Haley
2011-02-13Stop Macil's planes from falling :)James Haley
2011-02-12Oops.Simon Howard
2011-02-12Turn on gcc warnings for declarations made in a block after a statement;Simon Howard
2011-02-12Fix a warning in m_argv.c (ATTN fraggle).James Haley
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
2011-02-12Merge from trunk.Simon Howard
2011-02-12Bug fix for save/load/name your character menus, and some tweaks to theJames Haley
2011-02-12Savegame code complete, hubs functional. Chocolate Strife is playable!James Haley
2011-02-11Don't crash in D_IntroBackground when using -nograph.James Haley
2011-02-11Finished routines in m_saves.c. Added M_CreateSaveDirs to makeJames Haley
2011-02-10Restarted work on hub save code. Brought in multiple filepath handlingJames Haley
2011-02-07Added graphical intro loading screen, and -nograph parameter whichJames Haley
2011-02-06Numerous fixes/adjustments: removed bodyque, restored "is turbo" (foundJames Haley
2011-02-05Fix bug with libtextscreen where it was not possible to type a '+'Simon Howard
2011-02-05Documented most of the questflags. Misc fixes: Removed "is turbo!"James Haley
2011-02-05Finished second passes through p_map and p_maputl - modules are largelyJames Haley
2011-02-04Finished second sweep of p_inter.c for missed code and bugs. SignificantJames Haley
2011-02-04Finished second pass through p_mobj.c - module should now be finalizedJames Haley
2011-02-03Implemented "blockingline" variable so that missiles can triggerJames Haley
2011-02-03Verified various changes in a second sweep through IDA. Fixes:James Haley
2011-01-31When large numbers of screen resolutions are detected, increase theSimon Howard
2011-01-30Add win_opendir.c module for MSVC++ builds which contains public domainJames Haley
2011-01-23Fix default joystick buttons in setup tool to match Vanilla (thanksSimon Howard
2011-01-13In configuration files, use the scan code for right shift, not leftSimon Howard
2011-01-12Fix menu navigation when using joystick / joypad (thanks AlexXav).Simon Howard
2011-01-02Update NEWS and ChangeLog, bump version number.Simon Howard
2011-01-02Remove redundant package version label from top of OS X launcher window.Simon Howard
2011-01-02Restore window title when changing video driver in setup tool (thanksSimon Howard
2011-01-02Turn off dynamic window resizing feature on OS X, as it adds an uglySimon Howard
2010-12-28Make demo loop handling of DEMO4 case depend on the executable versionSimon Howard
2010-12-25Include NOT-BUGS in rpm packages.Simon Howard
2010-12-25Pass through all command line arguments specified to the setup tool toSimon Howard
2010-12-25Remove the -wart parameter (thanks Sander van Dijk).Simon Howard
2010-12-25Remove the 32 character limit on the lengths of filenames specified toSimon Howard
2010-12-19Change setup tool skill level names to match Doom's "new game" menuSimon Howard
2010-12-18Add a M_CheckParmWithArgs function, that behaves like M_CheckParm butSimon Howard