Age | Commit message (Collapse) | Author |
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message (thanks Alexandre Xavier).
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error at appropriate times.
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Subversion-revision: 2692
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factor. This is an alternative to the approach taken in the version on
the trunk version, where all sounds are pre-converted at startup and
adjusted based on the maximum value.
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Subversion-revision: 2690
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Subversion-revision: 2689
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our mobjinfo table contains an extra entry.
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Subversion-revision: 2688
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Subversion-revision: 2687
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v1.3, for savegame compatibility.
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structures.
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Subversion-revision: 2685
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Subversion-revision: 2684
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rather than copying chunks of memory.
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Subversion-revision: 2683
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these instead of reading directly from memory buffers.
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Subversion-revision: 2682
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Subversion-revision: 2681
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resampled for libsamplerate users.
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Subversion-revision: 2680
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Subversion-revision: 2679
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Subversion-revision: 2678
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Subversion-revision: 2677
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2676
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install-exec rather than install-data (see "Two-Part Installation" in
the automake manual).
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Subversion-revision: 2675
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Subversion-revision: 2674
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Subversion-revision: 2673
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game. This will allow for easier Unix packaging.
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Subversion-revision: 2672
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Subversion-revision: 2671
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Subversion-revision: 2670
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being configured, not just always "Chocolate Doom".
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Subversion-revision: 2669
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mouse grab.
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Subversion-revision: 2666
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Subversion-revision: 2665
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loading and drawing PANEL0.
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Subversion-revision: 2663
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Subversion-revision: 2662
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and include the custom version. Also include a copy in the Mac
documentation folder.
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Subversion-revision: 2661
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Subversion-revision: 2660
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ball to fraggle).
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Subversion-revision: 2657
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considered as invalid file extensions.
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Subversion-revision: 2656
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Subversion-revision: 2655
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Subversion-revision: 2654
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Include CMDLINE files in Mac packages.
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Subversion-revision: 2653
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different games.
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Subversion-revision: 2652
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Subversion-revision: 2651
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game.
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Subversion-revision: 2650
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multiple games.
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Subversion-revision: 2649
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CMDLINE files, one for each game.
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Subversion-revision: 2648
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Subversion-revision: 2647
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features, which work differently than they did in DOOM.
If working properly, then this fully completes Chocolate Strife, aside
from any presently unknown issues.
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Subversion-revision: 2646
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Subversion-revision: 2645
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2639
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value to empty string rather than NULL if cancel is pressed in dialog
(thanks Alexandre Xavier).
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Subversion-revision: 2638
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2637
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