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2012-09-07Fix crash when updating sounds with a NULL listener.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2520
2012-07-15Fix problem with uninitialized values in the settings structure whichJames Haley
surfaces during debug builds under MSVC. ATTN fraggle: review other games' code for similar problems. Subversion-branch: /branches/v2-branch Subversion-revision: 2515
2012-04-02Fix to undefined sprintf behavior in the dialog engine (thanks toJames Haley
MP2E!). Other changes are to comments only. Subversion-branch: /branches/v2-branch Subversion-revision: 2509
2012-02-28Oops.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2506
2012-02-14Don't print bogus message about config dir when there's nothing to say.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2505
2012-02-14Fix save game directory behavior under Windows.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2504
2012-02-12* Correct an error in one of the beta-like Beggar internal dialogueJames Haley
strings (was missing a doubled space). These messages are used by only one guy in the game, and, as in vanilla, most of them don't appear correctly when output. * Correct HUD behavior: do not reinit the HUD at the start of each map. Subversion-branch: /branches/v2-branch Subversion-revision: 2503
2012-02-10Addiional words on the INTRO-FIXME comments.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2502
2012-02-10While I'm screwing with intro related stuff, I may as well replace theJames Haley
S_SetSfxVolume hack with a more appropriate fix. Subversion-branch: /branches/v2-branch Subversion-revision: 2501
2012-02-10Added INTRO-FIXME tags to borked-up intro code.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2500
2012-02-10Make optimization settings consistent (static libraries do not supportJames Haley
function-level linking.....). Also, use similar optimizer settings to the ones used by Eternity (favor speed over size, intrinsics on, inline any suitable, link-time code generation, function-level linking *in the exe only*, omit frame pointers, etc. Subversion-branch: /branches/v2-branch Subversion-revision: 2499
2012-02-10Remove all temporary code that was put in place until MAXPLAYERS becameJames Haley
8 rather than 4 (unfortunately this was NOT accounted for in the save code). Subversion-branch: /branches/v2-branch Subversion-revision: 2498
2012-02-09Comment change in r_main.cJames Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2497
2012-02-09Two Strife bugs knocked out:James Haley
* R_ExecuteSetViewSize must use centery, not viewheight, or you get to see a nice infinite horizon if you resize the screen while looking at the floor or ceiling. * Finally fixed status bar flickering problem when resizing the screen - Rogue reordered some code in D_Display - HUD and ST_DrawExternal are done *after* the border redraws. Subversion-branch: /branches/v2-branch Subversion-revision: 2496
2012-02-02Bind missing sound variables so the settings are not lost when runningSimon Howard
the setup tool (thanks Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2485
2011-12-18- Update codeblocks projectsRussell Rice
Subversion-branch: /branches/v2-branch Subversion-revision: 2481
2011-11-26Add "statistics captured" message on exit when the using -statdumpSimon Howard
parameter, to match statdump.exe (thanks Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2479
2011-10-30Fix previous change - Strife games are not always -altdeath; the defaultSimon Howard
is -deathmatch and -altdeath enables Deathmatch II mode. Subversion-branch: /branches/v2-branch Subversion-revision: 2471
2011-10-29Update Strife multiplayer behavior to always use altdeath mode inSimon Howard
netgames, and remove code for -deathmatch parameter. Update setup tool to remove game type dropdown when setting up a Strife game. Subversion-branch: /branches/v2-branch Subversion-revision: 2470
2011-10-29Update TODO, HH-TODO - remove completed items.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2469
2011-10-29Enable gcc warning to detect redundant declarations, and clean upSimon Howard
instances of this within the code (thanks Edward-san). Subversion-branch: /branches/v2-branch Subversion-revision: 2468
2011-10-23Remove hack that forces the window to always be centered within theSimon Howard
screen. Add a configuration file variable to control where the game window should appear. Subversion-branch: /branches/v2-branch Subversion-revision: 2467
2011-10-23Fix player name input box in multiplayer configuration.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2465
2011-10-23Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2464
2011-10-23Fix numeric keypad when entering values in text boxes (thanks Twelve).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2463
2011-10-23Fix crash when closing a window.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2462
2011-10-23Don't save value when destructor is called.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2461
2011-10-23Rework textscreen focus handling so that input boxes will stop editingSimon Howard
when they lose their focus (thanks Twelve). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2460
2011-10-23Fix compiler warnings (thanks Edward-San).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2459
2011-10-22Merge from trunk.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2458
2011-10-22Fix teleport behavior when emulating the alternate Final DoomSimon Howard
executable. Change the default Final Doom emulation mode to be the original executable. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2457
2011-10-22Change KEY_BACKSPACE to 0x7f to fix problems with the backspace key notSimon Howard
working in multiplayer chat. This matches the definition for the value from the Doom source release. Subversion-branch: /branches/v2-branch Subversion-revision: 2456
2011-10-22Fix Heretic and Hexen multiplayer chat.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2455
2011-10-22Update setup tool to show 8 key bindings for appropriate games.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2454
2011-10-22Fix crash when pressing escape in help screens.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2453
2011-10-22Fix percentage output to match that of statdump.exe.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2452
2011-10-21Add command line parameter to disable the GUI pop-up window that appearsSimon Howard
when an error occurs (or -timedemo finishes). Subversion-branch: /branches/v2-branch Subversion-revision: 2451
2011-10-21Add -statdump command line parameter, to generate the same output asSimon Howard
statdump.exe does with Vanilla Doom. Subversion-branch: /branches/v2-branch Subversion-revision: 2450
2011-10-20Confirm quit game when the window close button is clicked a second time.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2449
2011-10-20Change labels in setup tool for Strife popup windows to have moreSimon Howard
descriptive names. Subversion-branch: /branches/v2-branch Subversion-revision: 2448
2011-10-20Fix bug with Hexen savedir set to "(null)" by setup tool (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2447
2011-10-20Use TXT_MessageBox where appropriate.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2446
2011-10-20Fix Konami code.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2445
2011-10-19Fix lockups in Hexen and Strife when playing with more than fourSimon Howard
players. Subversion-branch: /branches/v2-branch Subversion-revision: 2444
2011-10-19Oops.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2443
2011-10-19Send MAXPLAYERS value for game on connect to server. Make server adaptSimon Howard
its player limit to match. Update GUI code to adjust waiting screen list size appropriately. Subversion-branch: /branches/v2-branch Subversion-revision: 2442
2011-10-19Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERSSimon Howard
defines for each game. Refactor "waiting screen" data code. Subversion-branch: /branches/v2-branch Subversion-revision: 2441
2011-10-17Fix crash on respawn in Heretic (same as previously-fixed Hexen respawnSimon Howard
crash) Subversion-branch: /branches/v2-branch Subversion-revision: 2440
2011-10-17Rearrange Hexen startup to fix crash when starting a deathmatch game.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2439
2011-10-17Tweak Strife buttons2 field to be differential against previous value,Simon Howard
rather than against zero. Subversion-branch: /branches/v2-branch Subversion-revision: 2438