index
:
chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2013-03-02
Complete support for v1.31 behaviors in addition to v1.2, including the
James Haley
2013-02-25
Portability tweak when adding quest flags from collected items, due to
James Haley
2013-02-10
* Made formatting consistent in T_MovePlane so code could be read
James Haley
2013-02-09
* Update MSVC project file
James Haley
2013-01-03
Refactor skill selector to change automatically when switching character
Simon Howard
2012-12-24
Fix compiler warnings by removing variables that are set but not used.
Simon Howard
2012-12-24
Reduce window height of .dmg Finder window - this reverts r2371.
Simon Howard
2012-12-24
Merge from trunk.
Simon Howard
2012-12-23
Fix compiler warnings caused by unused variables.
Simon Howard
2012-12-23
Add standalone build target for mus2mid binary.
Simon Howard
2012-12-23
Fix Doom episode 4 par time selection.
Simon Howard
2012-12-23
Fix up weird looking '9' character in large font.
Simon Howard
2012-12-22
Add some extra zero-fill to the end of .DS_store.
Simon Howard
2012-12-14
Merge from trunk.
Simon Howard
2012-12-14
Rename function, as ShowCursor is a Windows function and this conflicts
Simon Howard
2012-11-18
Add high-resolution font for textscreen.
Simon Howard
2012-11-12
Fix registry handles not being closed (thanks Quasar).
Simon Howard
2012-10-29
Add note about BFG Edition IWADs to NOT-BUGS.
Simon Howard
2012-10-28
Merge from trunk.
Simon Howard
2012-10-28
Refactor AES code to resolve compiler aliasing warnings.
Simon Howard
2012-10-28
Add functions for network signature requests. These request the signed
Simon Howard
2012-10-28
Define PRNG seed as a type.
Simon Howard
2012-10-27
Add pseudorandom number generator for secure demos.
Simon Howard
2012-10-26
Add small workaround to deal with the fact that the BFG Edition's
Simon Howard
2012-10-25
Add missing sha1.h header.
Simon Howard
2012-10-25
Switch from MD5 to SHA-1 for network digests.
Simon Howard
2012-10-23
Add Steam path for Doom 3: BFG Edition IWAD path (thanks Gez for the
Simon Howard
2012-09-07
Fix crash when updating sounds with a NULL listener.
Simon Howard
2012-07-15
Fix problem with uninitialized values in the settings structure which
James Haley
2012-07-11
Er... that's 64, not 32.
Simon Howard
2012-07-11
Add bound check for scrolling walls limit and exit with an error if it
Simon Howard
2012-06-09
Update NEWS and ChangeLog, bump version number.
Simon Howard
2012-04-02
Fix to undefined sprintf behavior in the dialog engine (thanks to
James Haley
2012-03-04
Remove some calls to TXT_FGColor by using the new TXT_SaveColors system
Simon Howard
2012-03-01
Rework the way that window background colors are set, and change the
Simon Howard
2012-02-28
Oops.
Simon Howard
2012-02-14
Don't print bogus message about config dir when there's nothing to say.
Simon Howard
2012-02-14
Fix save game directory behavior under Windows.
Simon Howard
2012-02-12
* Correct an error in one of the beta-like Beggar internal dialogue
James Haley
2012-02-10
Addiional words on the INTRO-FIXME comments.
James Haley
2012-02-10
While I'm screwing with intro related stuff, I may as well replace the
James Haley
2012-02-10
Added INTRO-FIXME tags to borked-up intro code.
James Haley
2012-02-10
Make optimization settings consistent (static libraries do not support
James Haley
2012-02-10
Remove all temporary code that was put in place until MAXPLAYERS became
James Haley
2012-02-09
Comment change in r_main.c
James Haley
2012-02-09
Two Strife bugs knocked out:
James Haley
2012-02-04
On Windows, convert the USER and USERNAME environment variables from OEM
Simon Howard
2012-02-03
Fix crash when typing lots of Unicode characters into a number input
Simon Howard
2012-02-03
Fix chat macros when vanilla_keyboard_mapping is turned off.
Simon Howard
2012-02-03
Fix CP437-Unicode mapping of cedilla character.
Simon Howard
[prev]
[next]