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AgeCommit message (Expand)Author
2008-10-23Fix Heretic/Hexen demo desyncs.Simon Howard
2008-10-13Set window title for chocolate-hexen.Simon Howard
2008-10-13Update HH-TODO.Simon Howard
2008-10-13Perform necessary shutdown tasks on exit of Hexen.Simon Howard
2008-10-12Don't hog the CPU.Simon Howard
2008-10-12Fix autorun hack for Hexen.Simon Howard
2008-10-11- Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for memory mappedRussell Rice
2008-10-10Convert Heretic/Hexen menu code to use translated key value whenSimon Howard
2008-10-10Move shiftxform table to i_video.c; make 'data2' for key eventsSimon Howard
2008-10-10Fix crash at Hexen title screen.Simon Howard
2008-10-10Set SavePath correctly and create the directory if necessary.Simon Howard
2008-10-09Update codeblocks project for hexen, which builds successfully now.Russell Rice
2008-10-09Fix crashes when loading the same level twice.Simon Howard
2008-10-09Add mouse grab callback for Hexen.Simon Howard
2008-10-09Replace Z_ChangeTag/Z_Free usage with W_ReleaseLump*Simon Howard
2008-10-08Fix sound effects!Simon Howard
2008-10-08Save config file at exit and initialise sound (fixes music)Simon Howard
2008-10-08Replace hexen "shareware" variable with gamemode/gamemission. UseSimon Howard
2008-10-08Move chocolate-hexen to default build.Simon Howard
2008-10-08Minor tweaks to get chocolate-hexen to build.Simon Howard
2008-10-08Remove unused tsm_ID reference.Simon Howard
2008-10-08Use internal DisplayTicker variable for hexen/sb_bar.c.Simon Howard
2008-10-08Switch configuration file code to common configuration file code, andSimon Howard
2008-10-05Perform bounds checking on separation and volume values passed to theSimon Howard
2008-10-05- Rename main.workspace to chocolate.workspace (since we have doom.cbp,Russell Rice
2008-10-05Include missing files in hexen projectRussell Rice
2008-10-05Update codeblocks projectsRussell Rice
2008-10-04Draw loading disk into a temporary buffer rather than the screen, to fixSimon Howard
2008-10-03Disable calls into low-level netgame code, until netgames are fixed.Simon Howard
2008-10-03Remove calls to Logitech Cyberman code.Simon Howard
2008-10-03Remove #defines for hexen/r_draw.c; we are only using the C versions ofSimon Howard
2008-10-03Add missing UpdateState variable.Simon Howard
2008-10-03Fix bug in previous commit.Simon Howard
2008-10-03Fix crash with P_FindNextHighestFloor.Simon Howard
2008-10-03Rename Hexen main function to common D_DoomMain function.Simon Howard
2008-10-03Fix Steam search path for Heretic.Simon Howard
2008-10-02Split out high-level sound code from hexen/i_ibm.c and refactor to useSimon Howard
2008-10-01Merge from trunk.Simon Howard
2008-10-01Add .lvimrc local vim project settings.Simon Howard
2008-10-01Update HH-TODO.Simon Howard
2008-10-01Remove duplicate SlopeDiv function.Simon Howard
2008-10-01Remove some redundant DOS and NeXT-related code.Simon Howard
2008-10-01Remove some duplicate definitions from h2def.h.Simon Howard
2008-10-01Remove Hexen duplicate KEY_ definitions.Simon Howard
2008-10-01Merge tinttable variable to common.Simon Howard
2008-10-01Finish merge of hexen/v_video.c to common (oops)Simon Howard
2008-10-01Merge hexen/v_video.c to common.Simon Howard
2008-10-01Rename "FuzzColumn"/"FuzzPatch" for Heretic/Hexen code toSimon Howard
2008-10-01Use common versions of ticcmd_t and event_t for Hexen code. Remove oldSimon Howard
2008-10-01Merge Hexen fixed_t and angle definitions to common code, plus byteSimon Howard