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AgeCommit message (Expand)Author
2007-03-26Search WAD search dirs when loading dehacked patches.Simon Howard
2007-03-19Update TODO; PC speaker is supported now.Simon Howard
2007-03-16Add back shiftxform table so that the shift key works in multiplayerSimon Howard
2007-03-16Add config file option to enable/disable native keyboard bindings.Simon Howard
2007-03-16Update codeblocks projectRussell Rice
2007-03-15Change MD5 code to use the standard types used elsewhere in the program.Simon Howard
2007-03-15Use SDL for endianness byte swapping. m_swap.c removed; m_swap.h renamedSimon Howard
2007-03-14Use SDL's built-in audio conversion routines to convert sound effects toSimon Howard
2007-03-12Change "sound effects enabled" checkbox to a dropdown, allowing PCSimon Howard
2007-03-10Minor changes:Russell Rice
2007-03-10Ignore the HOME environment variable on Windows - just behave likeSimon Howard
2007-03-10Lots of changes/additions:Russell Rice
2007-03-09Add pcsound Linux driver.Simon Howard
2007-03-09Don't build console mode apps; use the default -mwindows until theSimon Howard
2007-03-09Move the pcsound library to the top level, alongside textscreen.Simon Howard
2007-03-09Partially revert the last change. I'm going with a mixed approach forSimon Howard
2007-03-09Pay closer attention to keyboard mappings. In the menu code, distinguishSimon Howard
2007-03-09Fix discrepancy between Doom and setup program when prompting for keys.Simon Howard
2007-03-07Update projectRussell Rice
2007-03-07Use native endianness for sound output, rather than always LSB. Add PCSimon Howard
2007-02-24Fix up setup tool to display the video driver setting tabulated with allSimon Howard
2007-02-24Fix video_driver setting.Simon Howard
2007-02-24Fix library ordering for libtextscreen.a; fixes windows compile.Simon Howard
2007-02-23Fix compile errors.Simon Howard
2007-02-23Add an extra option to chocolate-setup on Windows to allow the videoSimon Howard
2007-02-23Add a configuration file value to allow the SDL video driver to beSimon Howard
2007-02-15Really fix the menu corruption bug.Simon Howard
2007-02-14Make I_Error call abort() instead of exit(), so that we can get aSimon Howard
2007-02-14Expand buffer length to fix bug on Windows with cycling character on theSimon Howard
2007-02-14Read sound length as a 32 bit field, not 16 bit. Fixes death sound inSimon Howard
2007-02-10Don't prepend a superfluous './' to the path when searching the currentSimon Howard
2007-02-07Revert previous change: throwing away the key state seems to be the DoomSimon Howard
2007-02-07Don't throw away keypress state when passing between levels - allowsSimon Howard
2007-02-01Search IWAD search directories when loading PWAD files.Simon Howard
2007-01-14Fix savegamedir directory generation.Simon Howard
2007-01-14Change interpretation of DOOMWADDIR to the classic behavior: a singleSimon Howard
2007-01-08More helpful SDL_mixer error messages.Simon Howard
2007-01-08Bomb out with an error in configure if SDL_mixer or SDL_net are notSimon Howard
2007-01-07Display a message on the console with details when WAD/DEH checksums doSimon Howard
2007-01-06Set svn:ignore properties on directories.Simon Howard
2007-01-06Hide the mouse cursor using SDL_SetCursor to a blank cursor, notSimon Howard
2007-01-06temp -> tempdirRussell Rice
2007-01-06Choose the locations for temporary files more intelligently.Simon Howard
2007-01-05Fix Batman Doom example in README.Simon Howard
2007-01-05Make the WADs input box wider. Rename labels in the start multiplayerSimon Howard
2007-01-05Add quit prompt message missing in the Doom source release.Simon Howard
2007-01-05Move response file code to m_argv.cSimon Howard
2007-01-05Clear the current value when entering a new value in number input boxes.Simon Howard
2007-01-05Fix typing '_' and '+' in textscreen code.Simon Howard
2007-01-02Replace WINDOWS define with _WIN32Russell Rice