Age | Commit message (Expand) | Author |
2009-04-23 | Oops. | Simon Howard |
2009-04-23 | Add small textscreen font for low resolution displays, based on the | Simon Howard |
2009-03-15 | Fix clipped sounds when using libsamplerate (thanks David Flater) | Simon Howard |
2009-03-14 | Add check to allow sched_setaffinity code to work on older versions of | Simon Howard |
2009-03-12 | Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilation | Simon Howard |
2009-03-08 | Add "make doc" target to run Doxygen, and add a Doxyfile. Add @file tags | Simon Howard |
2009-03-07 | Add documentation for high-level txt_desktop.h functions. | Simon Howard |
2009-03-07 | Add documentation for high-level textscreen functions. | Simon Howard |
2009-03-06 | Fix signed/unsigned conversion warning. | Simon Howard |
2009-03-03 | Look up SetProcessAffinityMask function at runtime, so that the program | Simon Howard |
2009-01-30 | Fix layout of widgets within scroll panes. Scroll scroll panes in | Simon Howard |
2009-01-29 | Shrink text box slightly. | Simon Howard |
2009-01-29 | Allow clicking within scroll bars to set position. | Simon Howard |
2009-01-29 | Add scrollable pane widget to textscreen library. | Simon Howard |
2009-01-17 | Fix '-mmap' command line parameter. | Simon Howard |
2009-01-07 | Create the ~/.chocolate-doom/savegames directory on startup if it does | Simon Howard |
2009-01-07 | Replace -nommap with -mmap; do not use mmap()ed file access by default. | Simon Howard |
2008-12-10 | Bump version to 1.2.1, update NEWS and ChangeLog. | Simon Howard |
2008-12-10 | Fix crash when playing Doom 1 levels. | Simon Howard |
2008-12-10 | Bump version to 1.2.0, update NEWS and ChangeLog. | Simon Howard |
2008-12-10 | Undo previous change. | Simon Howard |
2008-12-10 | Set icon before calling TXT_Init, for setup and ENDOOM screens. | Simon Howard |
2008-12-10 | Fix window icon/title under Windows XP Luna theme. | Simon Howard |
2008-12-09 | Make intermission screen work on MAP33, to be consistent with Vanilla | Simon Howard |
2008-12-09 | Add check for sched_setaffinity to configure and only use it if it is | Simon Howard |
2008-12-09 | Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDL | Simon Howard |
2008-12-03 | Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping files | Simon Howard |
2008-12-01 | Don't try to read SDL events until initialised. | Simon Howard |
2008-10-01 | Add .lvimrc local vim project settings. | Simon Howard |
2008-09-21 | Don't play DEMO4 if gameversion is emulating chex.exe - it only plays | Simon Howard |
2008-09-20 | Set processor affinity under non-Windows platforms using the POSIX API. | Simon Howard |
2008-09-16 | - Force use of dwarf-2 debugging information | Russell Rice |
2008-09-14 | Add -nocheat command line parameter to disable applying cheats from | Simon Howard |
2008-09-07 | Strip out NUL characters from dehacked files; this makes the dehacked | Simon Howard |
2008-08-28 | Update TODO. | Simon Howard |
2008-08-24 | Update INSTALL to include some notes about Chex Quest. | Simon Howard |
2008-08-24 | Update missing chex.deh to reference its location in the idgames | Simon Howard |
2008-08-20 | Use / as a path separator, to allow cross-compiling of resource files | Simon Howard |
2008-08-19 | Fix crash related to A_BFGSpray with NULL target when using dehacked | Simon Howard |
2008-08-09 | Don't modify level lumps when loading levels. | Simon Howard |
2008-08-08 | Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files | Simon Howard |
2008-08-02 | Search for chex.deh in WAD path. | Simon Howard |
2008-07-31 | Update netcode to allow chex quest gameversion. | Simon Howard |
2008-07-31 | Update Chocolate Setup to support chex.wad. | Simon Howard |
2008-07-31 | Fix crash on Chex Quest intermission screen (thanks entryway) | Simon Howard |
2008-07-31 | Automatically load chex.deh on startup if playing in chex mode. | Simon Howard |
2008-07-31 | Fix mistake in exit confirmation string that was breaking dehacked | Simon Howard |
2008-07-31 | Update codeblocks project to locate setup manifest | Russell Rice |
2008-07-29 | Don't do the Final Doom teleport quirk with Chex Quest, as chex.exe | Simon Howard |
2008-07-29 | Monsters don't drop ammo in Chex Quest. | Simon Howard |