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AgeCommit message (Expand)Author
2009-04-26More smallfont fixups.Simon Howard
2009-04-23Fix up some extended ASCII characters.Simon Howard
2009-04-23Oops.Simon Howard
2009-04-23Add small textscreen font for low resolution displays, based on theSimon Howard
2009-03-15Fix clipped sounds when using libsamplerate (thanks David Flater)Simon Howard
2009-03-14Add check to allow sched_setaffinity code to work on older versions ofSimon Howard
2009-03-12Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilationSimon Howard
2009-03-08Add "make doc" target to run Doxygen, and add a Doxyfile. Add @file tagsSimon Howard
2009-03-07Add documentation for high-level txt_desktop.h functions.Simon Howard
2009-03-07Add documentation for high-level textscreen functions.Simon Howard
2009-03-06Fix signed/unsigned conversion warning.Simon Howard
2009-03-03Look up SetProcessAffinityMask function at runtime, so that the programSimon Howard
2009-01-30Fix layout of widgets within scroll panes. Scroll scroll panes inSimon Howard
2009-01-29Shrink text box slightly.Simon Howard
2009-01-29Allow clicking within scroll bars to set position.Simon Howard
2009-01-29Add scrollable pane widget to textscreen library.Simon Howard
2009-01-17Fix '-mmap' command line parameter.Simon Howard
2009-01-07Create the ~/.chocolate-doom/savegames directory on startup if it doesSimon Howard
2009-01-07Replace -nommap with -mmap; do not use mmap()ed file access by default.Simon Howard
2008-12-10Bump version to 1.2.1, update NEWS and ChangeLog.Simon Howard
2008-12-10Fix crash when playing Doom 1 levels.Simon Howard
2008-12-10Bump version to 1.2.0, update NEWS and ChangeLog.Simon Howard
2008-12-10Undo previous change.Simon Howard
2008-12-10Set icon before calling TXT_Init, for setup and ENDOOM screens.Simon Howard
2008-12-10Fix window icon/title under Windows XP Luna theme.Simon Howard
2008-12-09Make intermission screen work on MAP33, to be consistent with VanillaSimon Howard
2008-12-09Add check for sched_setaffinity to configure and only use it if it isSimon Howard
2008-12-09Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDLSimon Howard
2008-12-03Use FILE_MAP_COPY instead of FILE_MAP_ALL_ACCESS for mapping filesSimon Howard
2008-12-01Don't try to read SDL events until initialised.Simon Howard
2008-10-01Add .lvimrc local vim project settings.Simon Howard
2008-09-21Don't play DEMO4 if gameversion is emulating chex.exe - it only playsSimon Howard
2008-09-20Set processor affinity under non-Windows platforms using the POSIX API.Simon Howard
2008-09-16- Force use of dwarf-2 debugging informationRussell Rice
2008-09-14Add -nocheat command line parameter to disable applying cheats fromSimon Howard
2008-09-07Strip out NUL characters from dehacked files; this makes the dehackedSimon Howard
2008-08-28Update TODO.Simon Howard
2008-08-24Update INSTALL to include some notes about Chex Quest.Simon Howard
2008-08-24Update missing chex.deh to reference its location in the idgamesSimon Howard
2008-08-20Use / as a path separator, to allow cross-compiling of resource filesSimon Howard
2008-08-19Fix crash related to A_BFGSpray with NULL target when using dehackedSimon Howard
2008-08-09Don't modify level lumps when loading levels.Simon Howard
2008-08-08Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping filesSimon Howard
2008-08-02Search for chex.deh in WAD path.Simon Howard
2008-07-31Update netcode to allow chex quest gameversion.Simon Howard
2008-07-31Update Chocolate Setup to support chex.wad.Simon Howard
2008-07-31Fix crash on Chex Quest intermission screen (thanks entryway)Simon Howard
2008-07-31Automatically load chex.deh on startup if playing in chex mode.Simon Howard
2008-07-31Fix mistake in exit confirmation string that was breaking dehackedSimon Howard
2008-07-31Update codeblocks project to locate setup manifestRussell Rice