Age | Commit message (Collapse) | Author |
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+ Power tics implemented
+ Power enums implemented
+ More inventory functions implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2061
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+ Some inventory keys supported
Subversion-branch: /branches/strife-branch
Subversion-revision: 2060
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2059
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in P_CheckMissileRange regarding maximum considered distance for
Crusaders.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2058
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+ Key enumerations added
Subversion-branch: /branches/strife-branch
Subversion-revision: 2057
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- Disable compiling/linking setup project resource file temporarily so
we can build the project
Subversion-branch: /branches/strife-branch
Subversion-revision: 2056
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- Update all codeblocks projects to correlate with earlier merge
- Everything builds except the setup project, it is missing the
setup-manifest.xml file
Subversion-branch: /branches/strife-branch
Subversion-revision: 2055
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80. Fixed P_SpawnPuff by removing more unused DOOM code. Fixed Crusader
flamethower attack bug due to a missed return statement.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2054
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+ R_SoundNumForDoor implemented
+ opensound/closesound variables added to vldoor_t struct
Subversion-branch: /branches/strife-branch
Subversion-revision: 2053
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not use GNU C-isms such as inline keyword, declaration/statement mixing,
and strange calling convention syntax for import function pointers.
Fixed critical buffer overflow in M_BindChatControls - should be
back-merged immediately. Added autogenerated directories *back* to
ignore list.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2052
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2051
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+ All switches implemented
+ Switch structure updated
+ Linetype 182 implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2050
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+ Converted some while loops to for loops in dialog functions
Subversion-branch: /branches/strife-branch
Subversion-revision: 2049
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two completely different uses. Finished P_DialogDoChoice; dialog is now
virtually 100% functional (just needs finished inventory to really do
much beyond initial dialogs or getting "no" messages from everybody).
Subversion-branch: /branches/strife-branch
Subversion-revision: 2048
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2047
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2046
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2045
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comments, and coded P_FreePrisoners, P_DestroyConverter, and
A_ClaxonBlare. Fixed A_Listen (had some order of operations problems).
Subversion-branch: /branches/strife-branch
Subversion-revision: 2044
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2043
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background pic, and elimination of more dead code in the menu system
Subversion-branch: /branches/strife-branch
Subversion-revision: 2042
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+ Dialog drawer updated to draw choices
Subversion-branch: /branches/strife-branch
Subversion-revision: 2041
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2040
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2039
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+ P_StartDialog updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2038
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+ More codepointers implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2037
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corresponding options to menus.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2036
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default.cfg). Add banner string from strife1.exe and set appropriate
name in title bar.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2035
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2034
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+ Dialogs are now loaded through G_DoLoadLevel
Subversion-branch: /branches/strife-branch
Subversion-revision: 2033
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all low-detail column drawers, and switched R_DrawTLColumn with
R_DrawMVisTLColumn.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2032
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+ Initial dialog interaction implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2031
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+ Translucent line/wall drawing supported
+ Jumpover/Blockfloater flag behavior implemented
+ Puff behavior implemented
+ Some changes to PIT_AttackRadius
+ Some changes to PIT_ChangeSector
Subversion-branch: /branches/strife-branch
Subversion-revision: 2030
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2029
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2028
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2027
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2026
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2025
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P_SpawnFacingMissile.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2024
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2023
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to return th.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2022
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2021
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2020
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+ A_SentinelAttack, A_CrusaderAttack, A_CrusaderLeft, A_CrusaderRight
implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2019
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Significant work done on making enemies functional, including allied
units, Acolytes, Templars, Reavers, Sentinels, Stalkers, Inquisitors,
and Spectres. A few action functions and thingtypes were renamed.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2018
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2017
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2016
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on dialog engine, p_enemy code, and support for all new mapthing_t flag
values in P_SpawnMapThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2015
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+ Several updates to existing functions in P_Enemy
Subversion-branch: /branches/strife-branch
Subversion-revision: 2014
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+ Changed MF_TRANSSHIFT to 28 (was 26)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2013
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2012
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