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2010-10-05Fix to LEGO cheat so it doesn't cause an invalid access to invsigil[-1]James Haley
in the status bar code, though it IS still possible to acquire and use Sigil type -1, just as it is in vanilla, with some extreme side effects. Subversion-branch: /branches/strife-branch Subversion-revision: 2157
2010-10-04Strife changed lowerAndCrush ceiling actions so that they actually doJames Haley
crushing damage, and lower fully to the floor rather than 8 above. The speed of fast crushers was also increased by double. Added code to PIT_RadiusAttack to deny any radius damage to spectral entities and Inquisitors. Subversion-branch: /branches/strife-branch Subversion-revision: 2156
2010-10-04Programmer should attack the player and not his own location :)James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2155
2010-10-04Added mobjinfo/state adjustments for various skill levels. Changed skyJames Haley
handling. Fixed bug that made you switch to the electric crossbow if you received poison bolt ammo (you should not switch to anything at all when this happens). Some more commented-out savegame code added. Subversion-branch: /branches/strife-branch Subversion-revision: 2154
2010-10-04- Update strife codeblocks projectRussell Rice
Subversion-branch: /branches/strife-branch Subversion-revision: 2153
2010-10-03Eliminated the rest of the notion of an episode, added proper skyJames Haley
setting, and other misc code in g_game. Also started *trying* to add new savegame code in g_game, but this is a just about a lost cause without any portable filepath handling support from the engine. Subversion-branch: /branches/strife-branch Subversion-revision: 2152
2010-10-03Added beginnings of Strife hub save code. ATTN fraggle: please addJames Haley
m_saves.c to other platform builds. See also email regarding opendir etc. Subversion-branch: /branches/strife-branch Subversion-revision: 2151
2010-09-29Significant work on savegames.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2150
2010-09-28Fix compile warnings.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2149
2010-09-28Fix warnings about unhandled enumeration values.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2148
2010-09-28Enable useyfont parameter of M_DialogDimMsg for proper dimensioning ofJames Haley
mission objective text. Fix for implicit declaration warning on HUlib_drawYellowText in m_menu.c. Subversion-branch: /branches/strife-branch Subversion-revision: 2147
2010-09-28Correction to use ev->data1 in ST_Responder for normal keys. FixesJames Haley
popups. Subversion-branch: /branches/strife-branch Subversion-revision: 2146
2010-09-28Identified dword_88604 as st_keystate and made static to ST_Responder.James Haley
Identified dword_88484 as st_keypage. Subversion-branch: /branches/strife-branch Subversion-revision: 2145
2010-09-27Code for line types 196 and 212 (thought I committed that already o_O),James Haley
and code to transfer leveltime across map changes in G_DoWorldDone. Subversion-branch: /branches/strife-branch Subversion-revision: 2144
2010-09-27+ V_DrawXlaPatch addedSamuel Villareal
+ xlatab lump loading handled in v_video.c + Pop up menus added in st_stuff (not completed still) Subversion-branch: /branches/strife-branch Subversion-revision: 2143
2010-09-26Identified quest #7 (killed Blue Acolytes), fixed a bug in P_SpawnMobjJames Haley
(Strife doesn't withhold mobj->reactioncount in skill 5), added static line specials 142, 143, and 149 for vertical texture scrolling, and made note of a bug with Irale's door line type. Subversion-branch: /branches/strife-branch Subversion-revision: 2142
2010-09-26Implemented cross type 179 and fixed cross type 184. I *believe* thatJames Haley
all Strife linedef specials are now implemented, but of course I cannot be 100% certain. Subversion-branch: /branches/strife-branch Subversion-revision: 2140
2010-09-25ALL line types implemented in P_UseSpecialLine!James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2139
2010-09-25+ stonecold, jimmy, gripper, donnytrump, and lego cheats addedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2138
2010-09-25+ Fixed fluke with upWaitDownStay plat typeSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2137
2010-09-25+ Plats finishedSamuel Villareal
+ All plat line types identified Subversion-branch: /branches/strife-branch Subversion-revision: 2136
2010-09-24Added buildDown16 stairs to EV_BuildStairs, and implemented all new S/WJames Haley
stair types. Also added a few other new lines to P_UseSpecialLine and fixed some of the existing ones a bit. Subversion-branch: /branches/strife-branch Subversion-revision: 2135
2010-09-24Started work on P_UseSpecialLine cuz I was bored.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2134
2010-09-24Fixes for P_GiveBody.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2133
2010-09-24Implementation of teleflags for EV_Teleport. Fix to somewhat serious bugJames Haley
that let 0-damage tracers pass through walls. Other changes are only comments or formatting. Subversion-branch: /branches/strife-branch Subversion-revision: 2132
2010-09-22Added linetype 180 to P_ShootSpecialLine and vetted other line types.James Haley
Removed episode parameter from G_DeferedInitNew, started work on the "Name Your Character" menu, and adjusted the temporary code in M_ChooseSkill so that the game starts in Tarnhill rather than in the Sanctuary. Subversion-branch: /branches/strife-branch Subversion-revision: 2131
2010-09-22Rewrote P_GiveItemToPlayer to exactly match binary, particularly withJames Haley
treatment of SPR_TOKN objects, and playing proper sounds for different item types. Fixed most S_StartSound calls in the menu engine. Removed call to S_StopSound in S_StartSound, as Strife doesn't do it. Added call to P_DialogDoChoice(-1) in M_Responder when menuindialog is asserted and the menu exit key is pressed. Subversion-branch: /branches/strife-branch Subversion-revision: 2130
2010-09-22P_CrossSpecialLine is approximately 95% complete.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2129
2010-09-22Fixed firing of missiles when looking up/down so that the aimslopeJames Haley
calculated in P_AimLineAttack is used. Added W1 handling for linetype 182 to P_CrossSpecialLine, which lets missiles break windows. Corrected numerous mistakes in the implementation of P_ChangeSwitchTexture. Subversion-branch: /branches/strife-branch Subversion-revision: 2128
2010-09-21Working health bars on the status bar, and numerous fixes toJames Haley
P_TouchSpecialThing. Subversion-branch: /branches/strife-branch Subversion-revision: 2127
2010-09-21+ topo cheat added to am_mapSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2126
2010-09-20Most status bar drawing finished.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2125
2010-09-19Functional inventory status bar cursor and item rendering. Fix forJames Haley
P_GiveInventoryItem to return proper value at end of function. Subversion-branch: /branches/strife-branch Subversion-revision: 2124
2010-09-19+ P_PlayerThink: Inventorydown bug fixedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2123
2010-09-19+ Line types 194 and 211 addedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2121
2010-09-19+ Several more line types addedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2120
2010-09-19+ Fixed a minor fluke with type 165 in EV_VerticalDoorSamuel Villareal
+ Types 165 and 205 supported in P_UseSpecialLine Subversion-branch: /branches/strife-branch Subversion-revision: 2119
2010-09-19+ EV_VerticalDoor: Missed type 165 addedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2118
2010-09-19+ SetVideoMode - center window on desktop when not in fullscreen modeSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2117
2010-09-19+ Renaming MF_INCOMBAT to MF_NODIALOGSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2116
2010-09-19Just some killing of tabs.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2115
2010-09-19Bug fixes: It's SPECTRALs that aren't hit by tracers, not MVIS thingsJames Haley
(made Shadow Acolytes super-hard to shoot); Mauler should be able to fire when it has 20 ammo left; some damage formulas corrected, all accuracy formulas corrected, and major correction to A_Punch damage formula. Subversion-branch: /branches/strife-branch Subversion-revision: 2114
2010-09-19Massive work on the HUD. Multiline messages now work properly and areJames Haley
wrapped at or near the screen boundary. Subversion-branch: /branches/strife-branch Subversion-revision: 2113
2010-09-18Had to manually correct almost every single mobjinfo name string asJames Haley
somebody decided to customize most of them... :P Subversion-branch: /branches/strife-branch Subversion-revision: 2112
2010-09-18More use of DEH_String and DEH_snprintf, especially in the dialogJames Haley
engine. Also more use of new GiveVoiceObjective macro. Subversion-branch: /branches/strife-branch Subversion-revision: 2111
2010-09-18Tons of warnings fixed - now only 7 warnings at warning level 3, andJames Haley
most of those are outside of our own code (get on those signed/unsigned mismatches in the midi code, fraggle ;) Subversion-branch: /branches/strife-branch Subversion-revision: 2110
2010-09-18Upped warning level and started fixing warnings - can't believe someJames Haley
genius had them completely disabled... Also, a bug fix to EV_ClearForceFields so that it continues running on all tagged sectors even if sec->linecount is 0, and so that it returns a value. Made dialogtext and M_WriteText's 3rd parameter const for safety. Subversion-branch: /branches/strife-branch Subversion-revision: 2108
2010-09-18Revisions to objective macro and addition of voice with objective forJames Haley
super-shortcut. Implemented A_BossDeath - needs moar testing! Resolved conflict with p_inter.c. Subversion-branch: /branches/strife-branch Subversion-revision: 2107
2010-09-18+ Change in P_DamageMobj due to fluke with specrtal checksSamuel Villareal
+ P_TouchSpecialThing updated to damage toucher if special's flag is spectral Subversion-branch: /branches/strife-branch Subversion-revision: 2106
2010-09-18+ healthamounts array addedSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2105