Age | Commit message (Collapse) | Author |
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in the status bar code, though it IS still possible to acquire and use
Sigil type -1, just as it is in vanilla, with some extreme side effects.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2157
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crushing damage, and lower fully to the floor rather than 8 above. The
speed of fast crushers was also increased by double. Added code to
PIT_RadiusAttack to deny any radius damage to spectral entities and
Inquisitors.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2156
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2155
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handling. Fixed bug that made you switch to the electric crossbow if you
received poison bolt ammo (you should not switch to anything at all when
this happens). Some more commented-out savegame code added.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2154
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2153
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setting, and other misc code in g_game. Also started *trying* to add new
savegame code in g_game, but this is a just about a lost cause without
any portable filepath handling support from the engine.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2152
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m_saves.c to other platform builds. See also email regarding opendir
etc.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2151
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2150
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2149
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2148
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mission objective text. Fix for implicit declaration warning on
HUlib_drawYellowText in m_menu.c.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2147
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popups.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2146
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Identified dword_88484 as st_keypage.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2145
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and code to transfer leveltime across map changes in G_DoWorldDone.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2144
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+ xlatab lump loading handled in v_video.c
+ Pop up menus added in st_stuff (not completed still)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2143
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(Strife doesn't withhold mobj->reactioncount in skill 5), added static
line specials 142, 143, and 149 for vertical texture scrolling, and made
note of a bug with Irale's door line type.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2142
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all Strife linedef specials are now implemented, but of course I cannot
be 100% certain.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2140
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2139
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2138
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2137
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+ All plat line types identified
Subversion-branch: /branches/strife-branch
Subversion-revision: 2136
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stair types. Also added a few other new lines to P_UseSpecialLine and
fixed some of the existing ones a bit.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2135
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2134
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2133
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that let 0-damage tracers pass through walls. Other changes are only
comments or formatting.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2132
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Removed episode parameter from G_DeferedInitNew, started work on the
"Name Your Character" menu, and adjusted the temporary code in
M_ChooseSkill so that the game starts in Tarnhill rather than in the
Sanctuary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2131
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treatment of SPR_TOKN objects, and playing proper sounds for different
item types. Fixed most S_StartSound calls in the menu engine. Removed
call to S_StopSound in S_StartSound, as Strife doesn't do it. Added call
to P_DialogDoChoice(-1) in M_Responder when menuindialog is asserted and
the menu exit key is pressed.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2130
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2129
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calculated in P_AimLineAttack is used. Added W1 handling for linetype
182 to P_CrossSpecialLine, which lets missiles break windows. Corrected
numerous mistakes in the implementation of P_ChangeSwitchTexture.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2128
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P_TouchSpecialThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2127
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2126
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2125
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P_GiveInventoryItem to return proper value at end of function.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2124
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2123
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2121
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2120
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+ Types 165 and 205 supported in P_UseSpecialLine
Subversion-branch: /branches/strife-branch
Subversion-revision: 2119
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2118
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2117
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2116
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2115
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(made Shadow Acolytes super-hard to shoot); Mauler should be able to
fire when it has 20 ammo left; some damage formulas corrected, all
accuracy formulas corrected, and major correction to A_Punch damage
formula.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2114
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wrapped at or near the screen boundary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2113
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somebody decided to customize most of them... :P
Subversion-branch: /branches/strife-branch
Subversion-revision: 2112
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engine. Also more use of new GiveVoiceObjective macro.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2111
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most of those are outside of our own code (get on those signed/unsigned
mismatches in the midi code, fraggle ;)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2110
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genius had them completely disabled... Also, a bug fix to
EV_ClearForceFields so that it continues running on all tagged sectors
even if sec->linecount is 0, and so that it returns a value. Made
dialogtext and M_WriteText's 3rd parameter const for safety.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2108
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super-shortcut. Implemented A_BossDeath - needs moar testing! Resolved
conflict with p_inter.c.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2107
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+ P_TouchSpecialThing updated to damage toucher if special's flag is
spectral
Subversion-branch: /branches/strife-branch
Subversion-revision: 2106
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2105
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