Age | Commit message (Collapse) | Author |
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of ChangeLog and just give instructions to use the Git repository on
Github.
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guidelines.
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fabian).
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2.0.0. This is not yet 2.0.0 but I will not be updating these project
files again before the release.
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crashes when pressing shift while entering save game names (thanks
chungy).
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them have junk values.
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Heretic, Hexen and Strife (thanks chungy).
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Fabian Greffrath).
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Some further information can be found here:
https://lists.gnu.org/archive/html/bug-autoconf/2011-04/msg00015.html
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prevent "jumps" of the mouse when activating the menu.
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detection code (thanks chungy).
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change it?)
* Made attribution timestamps consistent in g_game.c
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D_CheckNetGame
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* Made attribution comment date formats consistent in st_stuff.c
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Strife (thanks Alexandre-Xavier).
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scale-ups of the standard res versions of the characters: in addition to
giving a more 'authentic' retro look, this fixes a problem where the
high-frequency dot patterns can cause weird moire effects on some
monitors.
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correctly. This was previously fixed on trunk but not merged. Also
update the manifest to add GUIDs for Windows 8.
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font.
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DPI virtualization.
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and Python 3.0 (thanks chungy).
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screen resolution, not the largest fullscreen resolution offered by SDL.
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menu (thanks Alexandre Xavier).
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right mode is set on 'make install' (thanks zakupork).
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crashing in fullscreen mode (thanks Ryan Peel).
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before the head separates from the body (thanks Tumlee).
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Alexandre Xavier).
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hold pointers to other mobj_t objects that will no longer be valid.
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additional freedom.
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r2633.
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detection (thanks Dragonsbrethren).
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driver over the Windows GDI one. This causes far too many problems.
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appropriate values.
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extensions to version numbers.
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