summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2006-11-27* removal of FEATURE_* defines from codeblocks projectRussell Rice
2006-11-25Use C99 types.Simon Howard
2006-11-25Remove FixedDiv2; use actual fixed point version of FixedDiv (wtf?)Simon Howard
2006-11-25Remove version from msvc/config.h. This is not generated automatically,Simon Howard
2006-11-19Silence warnings in debug buildRussell Rice
2006-11-16Display lowres turning warning message client-side, not throughSimon Howard
2006-11-16Increase buffer size to fixes crashes due to buffer overruns.Simon Howard
2006-11-15Use booleans in place of ints where possible.Simon Howard
2006-11-15Fix endianness problem in mus2mid code (thanks denis)Simon Howard
2006-11-14Use getenv/putenv, not SDL_getenv/SDL_putenv.Simon Howard
2006-11-14Support running as a screensaver under X!Simon Howard
2006-11-10Fix for playing demos on PPC (actually, fix for loading single lumpSimon Howard
2006-11-10Add -gdi command line parameter as a shortcut for SDL_VIDEODRIVER=windibSimon Howard
2006-11-06Use DirectX by default on Windows.Simon Howard
2006-11-06Center the mouse on startup to prevent abrupt turns when launching aSimon Howard
2006-11-02Update NEWS file.Simon Howard
2006-10-31Simulate overflowing the Doom frame table in dehacked patches (DOSSimon Howard
2006-10-28Explicitly support dehacked patches that overflow the ammo[] array withSimon Howard
2006-10-28Display a warning when setting dehacked fields that would overflowSimon Howard
2006-10-27Allow multiple dehacked patches to be specified with the -deh commandSimon Howard
2006-10-25Allow F10 to exit in testcontrols mode.Simon Howard
2006-10-25"Always run" trick should only be when joyb_speed >= 10. Use 29 as theSimon Howard
2006-10-25Make the "test controls" option work - write the current config toSimon Howard
2006-10-25Don't print arguments read from response files - Vanilla Doom doesn't doSimon Howard
2006-10-24update chocolate-setup codeblocks projectRussell Rice
2006-10-24Don't rely on INSTALL_DIR for the Win32 build.Simon Howard
2006-10-24Add missing header for Win32 build.Simon Howard
2006-10-24Tweak capitalisation on the main menu to be more like setup.exe.Simon Howard
2006-10-24Escape WAD filenames passed to Doom with " quotes, to allow WADSimon Howard
2006-10-24Pass through config variables into response file when launching Doom.Simon Howard
2006-10-24Fix player name option in setup tool.Simon Howard
2006-10-24Make "hurt me plenty" the default skill.Simon Howard
2006-10-24Shut up compiler warnings.Simon Howard
2006-10-24Detect failures to initialise textscreen library and bomb out with anSimon Howard
2006-10-23Build command line parameters for starting multiplayer games and joiningSimon Howard
2006-10-23Write newlines in response files to separate parameters.Simon Howard
2006-10-23Rename testconfig.[ch] to execute.[ch], add generalised framework forSimon Howard
2006-10-23Add missing header.Simon Howard
2006-10-23Detect when keyboard variables are changed and convert back so that theSimon Howard
2006-10-23Load configuration on startup and save on quit. Functional setupSimon Howard
2006-10-23Add m_argv.[ch] from Doom, fix up configfile.c so that it compilesSimon Howard
2006-10-23Shut up compiler warnings.Simon Howard
2006-10-23Change config variable names to be the same as used in Doom.Simon Howard
2006-10-23Change config variable names to be the same as used in Doom.Simon Howard
2006-10-23Move MakeDirectory function into m_misc.c. Move configdir related codeSimon Howard
2006-10-23Add initial setup config file code (derived from the Doom config fileSimon Howard
2006-10-23Stackable clip areas (useful for a future implementation of scrollableSimon Howard
2006-10-22Standardise setup config variable names on the same variable names usedSimon Howard
2006-10-22Fix problem caused by use of 'long' type instead of 'int' type inSimon Howard
2006-10-22Remove d_french.h from autotools build.Simon Howard