Age | Commit message (Expand) | Author |
2006-03-24 | Add "native allocator" message to distinguish from z_zone.c | Simon Howard |
2006-03-24 | Call W_GenerateHashTable to generate the lumpname hashtable. Do | Simon Howard |
2006-03-24 | Ooops! | Simon Howard |
2006-03-24 | Generate a hash table for fast lump name lookups. | Simon Howard |
2006-03-24 | Add a second implementation of the zone memory system which just uses | Simon Howard |
2006-03-24 | Make memblock_t internal to z_zone.c. Adjust Z_ChangeTag #define to | Simon Howard |
2006-03-24 | Update TODO. Remove finished things (64-bit, netcode) and stuff which | Simon Howard |
2006-03-24 | Use "sizeof(line_t *)" not "4". Fixes 64-bit builds. | Simon Howard |
2006-03-23 | Remove "default sfx volume" message: this is confusing now, and isn't | Simon Howard |
2006-03-23 | Fix sound range | Simon Howard |
2006-03-23 | Separate variables for config file volume levels and sound API internal | Simon Howard |
2006-03-19 | Smarter fullscreen setting adjustment | Simon Howard |
2006-03-18 | Auto adjust settings when running fullscreen so that we run in a | Simon Howard |
2006-03-18 | Fix music startup/shutdown | Simon Howard |
2006-03-18 | Catch failures to initialise SDL_mixer properly, and fail gracefully | Simon Howard |
2006-03-18 | Add missing SDL.h include for i_main.c - fixes play under MacOS X! | Simon Howard |
2006-03-17 | Fix windres detection | Simon Howard |
2006-03-16 | Better fix for the intermission screen crash. Don't call WI_End until | Simon Howard |
2006-03-16 | Fix crasher when starting new levels, because the intermissions code | Simon Howard |
2006-03-15 | fix DEH_UNSUPPORTED_MAPPING, add frame::codepointer as an unsupported | Simon Howard |
2006-03-15 | Check for IWADs in the same order as Vanilla Doom | Simon Howard |
2006-03-14 | Detect the presence of 'windres' properly | Simon Howard |
2006-03-11 | Shut up compiler warnings | Simon Howard |
2006-03-11 | Fix bug with corruption of long player names. Remove tab characters. | Simon Howard |
2006-03-10 | Add fullscreen "letterbox" mode for people without a functioning 320x200 | Simon Howard |
2006-03-07 | If running with -timedemo, do not generate new ticcmds through | Simon Howard |
2006-03-07 | Indicate when a message has been received from the server. | Simon Howard |
2006-03-07 | Store the reason when a connection is disconnected, and display a | Simon Howard |
2006-03-07 | Convert NET_CL_SafePuts to NET_SafePuts, and print rejection messages | Simon Howard |
2006-03-07 | Generic console message mechanism. Inform all players when recording | Simon Howard |
2006-03-06 | Give a server-side warning when recording low resolution demos. | Simon Howard |
2006-03-06 | Do not run TryRunTics until after we have started demo recording. Fix | Simon Howard |
2006-03-03 | Fix loss of precision when turning with mouse. | Simon Howard |
2006-03-02 | Add unsigned qualifiers on swapping functions, to stop problems on | Simon Howard |
2006-03-02 | Remove redundant code, shut up warnings | Simon Howard |
2006-03-02 | _Really_ fix -nomonsters. | Simon Howard |
2006-03-02 | Rearrange client connect code; fix name resolving under windows | Simon Howard |
2006-03-01 | Detect turbo mode more accurately | Simon Howard |
2006-03-01 | Send the nomonsters flag on netgame start. | Simon Howard |
2006-03-01 | Don't melt the screen on startup | Simon Howard |
2006-02-27 | Fix consistency checks | Simon Howard |
2006-02-27 | Fix problem starting games with four players | Simon Howard |
2006-02-27 | Quit with an error when unable to resolve an address | Simon Howard |
2006-02-27 | Fix chat mode | Simon Howard |
2006-02-27 | Reduce the maximum latency to stop the game pausing and shooting ahead. | Simon Howard |
2006-02-27 | Working client sync: adjust the clock to try to match the latency of other | Simon Howard |
2006-02-26 | Change data files to binary files | Simon Howard |
2006-02-24 | Fix -extratics | Simon Howard |
2006-02-24 | Remove redundant stuff relating to the old network code | Simon Howard |
2006-02-24 | Only advance the receive window if we have received ticcmds from all | Simon Howard |