Age | Commit message (Expand) | Author |
2010-11-30 | Update NEWS. | Simon Howard |
2010-11-30 | - Update codeblocks project | Russell Rice |
2010-11-30 | Add support for HACX v1.2 IWAD file. | Simon Howard |
2010-11-30 | Add NOT-BUGS file with some common Vanilla gotchas. | Simon Howard |
2010-11-29 | Auto-adjust the screen color depth if the configured color depth is not | Simon Howard |
2010-11-27 | Add dropdown list to setup tool to select screen BPP. | Simon Howard |
2010-11-27 | When generating the texture name lookup hash table, add new entries to | Simon Howard |
2010-11-27 | Fix -timer / -avg options to work like Vanilla when playing demos. | Simon Howard |
2010-11-26 | In non-palettized boxed screen modes, don't update the border areas of | Simon Howard |
2010-11-26 | Turn double buffering on for non-palettized screen modes, as this may be | Simon Howard |
2010-11-24 | Detect when running on Windows Vista or later, and switch to 32 bpp | Simon Howard |
2010-11-24 | Add configuration file parameter and command line option to specify the | Simon Howard |
2010-11-24 | Add workaround to stop freezeups with old versions of SDL_mixer. | Simon Howard |
2010-11-21 | Add -8in32 command line parameter to make the game run in 32-bit color | Simon Howard |
2010-11-09 | Update Python scripts to work in Python 3. | Simon Howard |
2010-09-19 | Read response file in binary mode, to fix incomplete response file bug. | Simon Howard |
2010-08-31 | Add weapon cycling buttons to joystick button list. | Simon Howard |
2010-08-31 | Don't double OPL sample values, as it causes horrible things to happen | Simon Howard |
2010-08-28 | Update NEWS. | Simon Howard |
2010-08-28 | Include INSTALL file in distribution packages. | Simon Howard |
2010-08-22 | Shut up compiler warning. | Simon Howard |
2010-08-22 | Change span drawing functions to work the same as Vanilla, so that in | Simon Howard |
2010-08-21 | Change default mouse acceleration in setup tool to match the game's | Simon Howard |
2010-08-21 | "Bug fix". | Simon Howard |
2010-08-20 | Remove debug printf(). | Simon Howard |
2010-08-20 | Align memory allocated by zone memory system to 8 byte boundaries on | Simon Howard |
2010-08-20 | Extend mouse code to support up to 8 buttons (allows mouse wheel to be | Simon Howard |
2010-08-15 | Fix volume multiply; DBOPL now generating output. | Simon Howard |
2010-08-15 | Hook DBOPL into OPL library and remove FMOPL. Does not generate any | Simon Howard |
2010-08-13 | Add C-converted version of DOSbox OPL emulator. | Simon Howard |
2010-08-09 | Add weapon cycling bindings for mouse and joystick buttons. Add weapon | Simon Howard |
2010-08-07 | Change back filter frequency. Add debug code to dump resampled sound | Simon Howard |
2010-08-07 | Fix sound resampling low pass filter. | Simon Howard |
2010-08-04 | Initial code for previous/next weapon switching keys. | Simon Howard |
2010-08-03 | When in windowed mode, allow the screen size to be dynamically resized | Simon Howard |
2010-07-31 | Add multiplayer spy key binding. | Simon Howard |
2010-07-28 | Add config file parameter to set OPL I/O port. | Simon Howard |
2010-07-17 | Check for libm, to fix Fedora compile issues. | Simon Howard |
2010-07-14 | Set MACOSX_DEPLOYMENT_TARGET to target 10.4, so that the launcher will | Simon Howard |
2010-07-10 | Update NEWS and ChangeLog, bump version number. | Simon Howard |
2010-07-10 | Add key bindings for multiplayer messaging. | Simon Howard |
2010-07-10 | Add key binding to change demo recording quit key. | Simon Howard |
2010-05-30 | Add INSTALL to all distribution packages, add note in README. | Simon Howard |
2010-05-30 | Clarify/update install instructions. | Simon Howard |
2010-05-14 | Don't grab the mouse when the demo sequence advances. | Simon Howard |
2010-05-03 | Oops. | Simon Howard |
2010-05-03 | Update NEWS. | Simon Howard |
2010-05-01 | Further sanity checking on use of strcpy() with dehacked string | Simon Howard |
2010-05-01 | Silence printf(DEH_String(...)) warnings, by providing a DEH_printf | Simon Howard |
2010-05-01 | Fix compiler warnings with savegame and response file code. | Simon Howard |