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AgeCommit message (Expand)Author
2010-11-30Update NEWS.Simon Howard
2010-11-30- Update codeblocks projectRussell Rice
2010-11-30Add support for HACX v1.2 IWAD file.Simon Howard
2010-11-30Add NOT-BUGS file with some common Vanilla gotchas.Simon Howard
2010-11-29Auto-adjust the screen color depth if the configured color depth is notSimon Howard
2010-11-27Add dropdown list to setup tool to select screen BPP.Simon Howard
2010-11-27When generating the texture name lookup hash table, add new entries toSimon Howard
2010-11-27Fix -timer / -avg options to work like Vanilla when playing demos.Simon Howard
2010-11-26In non-palettized boxed screen modes, don't update the border areas ofSimon Howard
2010-11-26Turn double buffering on for non-palettized screen modes, as this may beSimon Howard
2010-11-24Detect when running on Windows Vista or later, and switch to 32 bppSimon Howard
2010-11-24Add configuration file parameter and command line option to specify theSimon Howard
2010-11-24Add workaround to stop freezeups with old versions of SDL_mixer.Simon Howard
2010-11-21Add -8in32 command line parameter to make the game run in 32-bit colorSimon Howard
2010-11-09Update Python scripts to work in Python 3.Simon Howard
2010-09-19Read response file in binary mode, to fix incomplete response file bug.Simon Howard
2010-08-31Add weapon cycling buttons to joystick button list.Simon Howard
2010-08-31Don't double OPL sample values, as it causes horrible things to happenSimon Howard
2010-08-28Update NEWS.Simon Howard
2010-08-28Include INSTALL file in distribution packages.Simon Howard
2010-08-22Shut up compiler warning.Simon Howard
2010-08-22Change span drawing functions to work the same as Vanilla, so that inSimon Howard
2010-08-21Change default mouse acceleration in setup tool to match the game'sSimon Howard
2010-08-21"Bug fix".Simon Howard
2010-08-20Remove debug printf().Simon Howard
2010-08-20Align memory allocated by zone memory system to 8 byte boundaries onSimon Howard
2010-08-20Extend mouse code to support up to 8 buttons (allows mouse wheel to beSimon Howard
2010-08-15Fix volume multiply; DBOPL now generating output.Simon Howard
2010-08-15Hook DBOPL into OPL library and remove FMOPL. Does not generate anySimon Howard
2010-08-13Add C-converted version of DOSbox OPL emulator.Simon Howard
2010-08-09Add weapon cycling bindings for mouse and joystick buttons. Add weaponSimon Howard
2010-08-07Change back filter frequency. Add debug code to dump resampled soundSimon Howard
2010-08-07Fix sound resampling low pass filter.Simon Howard
2010-08-04Initial code for previous/next weapon switching keys.Simon Howard
2010-08-03When in windowed mode, allow the screen size to be dynamically resizedSimon Howard
2010-07-31Add multiplayer spy key binding.Simon Howard
2010-07-28Add config file parameter to set OPL I/O port.Simon Howard
2010-07-17Check for libm, to fix Fedora compile issues.Simon Howard
2010-07-14Set MACOSX_DEPLOYMENT_TARGET to target 10.4, so that the launcher willSimon Howard
2010-07-10Update NEWS and ChangeLog, bump version number.Simon Howard
2010-07-10Add key bindings for multiplayer messaging.Simon Howard
2010-07-10Add key binding to change demo recording quit key.Simon Howard
2010-05-30Add INSTALL to all distribution packages, add note in README.Simon Howard
2010-05-30Clarify/update install instructions.Simon Howard
2010-05-14Don't grab the mouse when the demo sequence advances.Simon Howard
2010-05-03Oops.Simon Howard
2010-05-03Update NEWS.Simon Howard
2010-05-01Further sanity checking on use of strcpy() with dehacked stringSimon Howard
2010-05-01Silence printf(DEH_String(...)) warnings, by providing a DEH_printfSimon Howard
2010-05-01Fix compiler warnings with savegame and response file code.Simon Howard