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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
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Commit message (
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Author
2006-10-24
Make "hurt me plenty" the default skill.
Simon Howard
2006-10-24
Shut up compiler warnings.
Simon Howard
2006-10-24
Detect failures to initialise textscreen library and bomb out with an
Simon Howard
2006-10-23
Build command line parameters for starting multiplayer games and joining
Simon Howard
2006-10-23
Write newlines in response files to separate parameters.
Simon Howard
2006-10-23
Rename testconfig.[ch] to execute.[ch], add generalised framework for
Simon Howard
2006-10-23
Add missing header.
Simon Howard
2006-10-23
Detect when keyboard variables are changed and convert back so that the
Simon Howard
2006-10-23
Load configuration on startup and save on quit. Functional setup
Simon Howard
2006-10-23
Add m_argv.[ch] from Doom, fix up configfile.c so that it compiles
Simon Howard
2006-10-23
Shut up compiler warnings.
Simon Howard
2006-10-23
Change config variable names to be the same as used in Doom.
Simon Howard
2006-10-23
Change config variable names to be the same as used in Doom.
Simon Howard
2006-10-23
Move MakeDirectory function into m_misc.c. Move configdir related code
Simon Howard
2006-10-23
Add initial setup config file code (derived from the Doom config file
Simon Howard
2006-10-23
Stackable clip areas (useful for a future implementation of scrollable
Simon Howard
2006-10-22
Standardise setup config variable names on the same variable names used
Simon Howard
2006-10-22
Fix problem caused by use of 'long' type instead of 'int' type in
Simon Howard
2006-10-22
Remove d_french.h from autotools build.
Simon Howard
2006-10-22
Catch failure to initialise video when calling SDL_Init.
Simon Howard
2006-10-18
Shut up warnings in w_wad.c.
Simon Howard
2006-10-18
Timer functionssss, precious!
Simon Howard
2006-10-18
Strip out CVS logs, RCS Id tags.
Simon Howard
2006-10-16
Reformat coding style file. Add stuff about hungarian notation, jwz tab
Simon Howard
2006-10-15
update code::blocks project
Russell Rice
2006-10-14
Refactor I_InitGraphics.
Simon Howard
2006-10-14
Disable the "loading from disk" icon on MacOS.
Simon Howard
2006-10-14
Display drone indicator on the netgame waiting screen if drones are connected.
Simon Howard
2006-10-14
Display a different message from the normal WAD directory warning if
Simon Howard
2006-10-14
Change wording on netgame warning message.
Simon Howard
2006-10-12
Shut up compiler warnings for setup.
Simon Howard
2006-10-11
Shut up compiler warnings
Simon Howard
2006-10-11
Shut up compiler warnings.
Simon Howard
2006-10-10
Remove d_french.h, other i18n-related stuff. If people want i18n, it
Simon Howard
2006-10-07
Add float spin control and use it for the acceleration controller in setup.
Simon Howard
2006-10-06
update Code::Blocks project for new md5 code.
Russell Rice
2006-10-06
Alternate textscreen palette that fits the Tango desktop guidelines: see
Simon Howard
2006-10-06
Send deh/wad md5sums to players at the waiting screen. Display a warning
Simon Howard
2006-10-06
Send deh/wad checksums to the server when connecting.
Simon Howard
2006-10-05
Dehacked information checksum generation
Simon Howard
2006-10-05
WAD directory checksum generation code
Simon Howard
2006-10-05
Prevent against deadlock where client and server are both stuck waiting
Simon Howard
2006-10-05
Packet loss simulation code for test.
Simon Howard
2006-09-30
Only allow drone mode when connecting.
Simon Howard
2006-09-30
Make the server stop sending if one of the clients stops acknowledging.
Simon Howard
2006-09-29
Working -left and -right options!
Simon Howard
2006-09-29
Working drone clients!
Simon Howard
2006-09-29
Use TXT_AddWidgets in setup for greatly enhanced readability.
Simon Howard
2006-09-28
Add missing ellipsis to "Add WADs..."
Simon Howard
2006-09-26
Switch over a bunch of code to TXT_NewButton2 - improves readability.
Simon Howard
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