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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2006-03-30
Add missing #include
Simon Howard
2006-03-30
Split off timer code into separate i_timer.c file. Add d_dedicated.c
Simon Howard
2006-03-30
Dedicated server mode.
Simon Howard
2006-03-30
Remove hard-coded use of network modules from server code.
Simon Howard
2006-03-29
Removing dummy file.
Simon Howard
2006-03-29
Dummy commit to test the new IRC monitoring bot
Simon Howard
2006-03-29
Removing dummy.txt
Simon Howard
2006-03-29
This is a message.
Simon Howard
2006-03-29
Dummy change
Simon Howard
2006-03-29
Dummy commit
Simon Howard
2006-03-27
Update NEWS file, incorporating changes from v0.1.4 as well.
Simon Howard
2006-03-27
Fix divide by zero in 1427uv01.lmp caused by the use of int instead
Simon Howard
2006-03-25
New feature to allow compiling without multiplayer support
Simon Howard
2006-03-25
Improve Z_CheckHeap()
Simon Howard
2006-03-25
Fix builds with FEATURE_DEHACKED disabled
Simon Howard
2006-03-25
Run the menu at the correct speed
Simon Howard
2006-03-24
Adjust anti-CPU-hogging sleep times.
Simon Howard
2006-03-24
Add "native allocator" message to distinguish from z_zone.c
Simon Howard
2006-03-24
Call W_GenerateHashTable to generate the lumpname hashtable. Do
Simon Howard
2006-03-24
Ooops!
Simon Howard
2006-03-24
Generate a hash table for fast lump name lookups.
Simon Howard
2006-03-24
Add a second implementation of the zone memory system which just uses
Simon Howard
2006-03-24
Make memblock_t internal to z_zone.c. Adjust Z_ChangeTag #define to
Simon Howard
2006-03-24
Update TODO. Remove finished things (64-bit, netcode) and stuff which
Simon Howard
2006-03-24
Use "sizeof(line_t *)" not "4". Fixes 64-bit builds.
Simon Howard
2006-03-23
Remove "default sfx volume" message: this is confusing now, and isn't
Simon Howard
2006-03-23
Fix sound range
Simon Howard
2006-03-23
Separate variables for config file volume levels and sound API internal
Simon Howard
2006-03-19
Smarter fullscreen setting adjustment
Simon Howard
2006-03-18
Auto adjust settings when running fullscreen so that we run in a
Simon Howard
2006-03-18
Fix music startup/shutdown
Simon Howard
2006-03-18
Catch failures to initialise SDL_mixer properly, and fail gracefully
Simon Howard
2006-03-18
Add missing SDL.h include for i_main.c - fixes play under MacOS X!
Simon Howard
2006-03-17
Fix windres detection
Simon Howard
2006-03-16
Better fix for the intermission screen crash. Don't call WI_End until
Simon Howard
2006-03-16
Fix crasher when starting new levels, because the intermissions code
Simon Howard
2006-03-15
fix DEH_UNSUPPORTED_MAPPING, add frame::codepointer as an unsupported
Simon Howard
2006-03-15
Check for IWADs in the same order as Vanilla Doom
Simon Howard
2006-03-14
Detect the presence of 'windres' properly
Simon Howard
2006-03-11
Shut up compiler warnings
Simon Howard
2006-03-11
Fix bug with corruption of long player names. Remove tab characters.
Simon Howard
2006-03-10
Add fullscreen "letterbox" mode for people without a functioning 320x200
Simon Howard
2006-03-07
If running with -timedemo, do not generate new ticcmds through
Simon Howard
2006-03-07
Indicate when a message has been received from the server.
Simon Howard
2006-03-07
Store the reason when a connection is disconnected, and display a
Simon Howard
2006-03-07
Convert NET_CL_SafePuts to NET_SafePuts, and print rejection messages
Simon Howard
2006-03-07
Generic console message mechanism. Inform all players when recording
Simon Howard
2006-03-06
Give a server-side warning when recording low resolution demos.
Simon Howard
2006-03-06
Do not run TryRunTics until after we have started demo recording. Fix
Simon Howard
2006-03-03
Fix loss of precision when turning with mouse.
Simon Howard
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